https://pobix.itch.io/firepower My first game! Made for the Ludum Dare 46 jam with the theme of Keep it alive. The game is a top-down wave shooter where you have to keep your gun alive by making sure it doesn't run out of power. Made using the Godot engine. Art and sound effects from Kenney Game Assets 2, music from The Game Creator's Pack by Jonathan So. *MacOS version untested Version 1.1 changelog:
The Ludum Dare rules aren't clear on whether it's allowed to balance your game in an update, so I uploaded the new version as a seperate build. Old build available as v1.0 in the downloads. |