https://firesplash.itch.io/city-soundscapes You are the mayor of a nice beach city. Unfortunately this location is very attractive to burglars and other "nice" people. Once upon a time you got to defend your city. But of course as a mayor you cannot go out on the streets to fight. Instead you send your police and you try to do everything you can to help defending the city center. In City Soundscapes you get control over a few roofs where you can build speakers (in fact line arrays) to play music all over the city. Other way round your own personnel will get annoyed over time if you play the same music over and over. Switch styles in different parts of the city to keep them on a pleased level of entertainment. Other than for intruders, you can check the exact mood of your personnel. If the mood of your policemen drops to zero, you will hear a cry and they will walk to the city center and stand near the fountain . How to play:
Hints: From time to time intruders as well as your policemen tell about their feelings by showing their thoughts in bubbles. Every green bubble is good for you. For enemies a green bubble means “I hate this …” - A red bubble means “I love this”. But for your own entities a red bubble means “I hate that mayor” which means their mood drops. The small circle near the center of the screen shows the point where the sound scape in the top left corner is measured. It has no effect for the game. The distance of entities to the speaker within its range makes a difference of up to 25% on its effect Overlapping sound fields add up together up to 100% And sorry but we know that there are some glitches in the movement when there are many entities on a single point. That however doesn’t affect the game flow. It’s just graphical. WARNING Update Changelog On 2020-04-21 we uploaded a bugfixed version that contains the following changes:
Sorry for the quite huge change list. This is uncommon for us but we had some major issues on the second day which did cost about 5-6 hours and a medical issue on the third which costed additional 90 minutes of worktime so we weren't able to do any field tests during the jam... If you do not agree on those changes as a clean bugfix release, we left the original submission in the downloads. However, if you rate, tell us in the comments which version you played. |