https://charliegray.itch.io/project-icarus My Entry for the 68th Trijam, so this game was made in 3 hours. This is my first game for the Trijam. The Theme is: Keep Your Distance In "Project Icarus" you control a spaceship and need to avoid asteroids. Optional Challenges: (I didn't notice that the optional challenges changed, so I followed the old ones, which I assume are from last week. Also both of the old challenges are paraphrased from memory, so they aren't word for word the same.) 1: Use Godot Engine: I did. This game is made with the Godot Engine. 2: Share the source code of your project: Here it is: https://github.com/TLochow/Project-Icarus 3: Use assets from AssetJam: I used the Space Warfare Sprite Sheet by CupOfIdeas: https://cupofideas.itch.io/space-warfare-sprite-sheet 4 (old challenge): Make your game black & white: The whole game is Black & White. 5 (old challenge): Take inspiration from an old tale for your narrative: The story (what little there is) has references to the tale of Icarus. |