tuxDB - linux gaming aggregate
TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://linluk.itch.io/trijam69


This is my Entry for the TriJam69. A 3 Hour Game Jam.

The whole Game is made in only 3 Hours.

(The Windows build is not Tested because I don't have a Windows PC)

I used Godot and Aseprite.

Dev Time Lapse:



Gameplay Note:

theoreticaly you can Jump on Enemies to kill them, but sometimes this does not work. If you don't want to get frustrated... try avoiding enemies at all.


What is Done:

  • Player Movement (Jump, Walk)
  • Enemy Movement (Walk, Change direction)
  • Level Structure (Level Base Class containing Buttons, Spawn Area, Goal Area)
  • 2 Levels
  • Sprites and Tiles drawn in Aseprite


What is Missing:

  • Main Menu
  • About Screen
  • Working Collission Detection for Player and Enemies
  • Sound
  • A Lot More!!!