https://blackquiltro.itch.io/blob-blaster Godot-based twin stick shooter game for the GodotJam on June 2016. How long can you survive?? How many missions can you complete with 3 lives? Theme: Procedural Source code (fixed): https://github.com/SeldonSL/godot-jam-2016 UPDATE (24/08/16): * Uploaded correct version of game (previous version was debug, so no menus and fewer enemies) UPDATE (11/08/16): * Added Gamepad support * Added wall slidingFeatures: * Procedural generated (destructible) maze level with rooms * Most parameters are configurable on the project (level size, number of enemies, type of enemies generated, etc. ) Will improve visibility later on the repo. * Lots of enemies and action! (hopefully) * Two types of missions: 1) Find and destroy enemy nexus (by shooting it) 2) Guard friendly nexus (by staying close to it a certain amount of time) * Minimalistic art inspired on two color pallette. Basically red is bad and blue is good. (Red: #a21232, blue: #2e79ba, "white": #dece9c, black: #000000) MOVE: arrows, WASD AIM: mouse SHOOT: Left button |