https://wrongdog.itch.io/chemistry-of-life The Story: Cellular Automata: In this game, we use a Cellular Automaton to model emergence and reproduction of cells in the Petri dish. We implemented a modified version of Brian's Brain, which itself is a modified version of the famous Conway's Game of Life. We chose Brian's Brain because it often generated spaceships, rakes and other tessellations that have directional movement at or near the grid's speed of light. In our version, new cells are generated in the middle of the Petri dish using well known patterns (boomerang, twin eye, the diamond etc) About Game Development: This game was created for the 1-Bit Weekend #2 Jam - so it was built in a long day and uses 2 colors. The game was built using the Godot game engine and we created all assets used in the game, including code, graphics, sfx and music for this jam. The algorithm for calculating new generations is a little greedy, so you may find that the downloadable game runs smoother than the browser based version. |