https://neilmakesgames.itch.io/dungeon-of-flowers Dungeon of Flowers is a short, simple roguelike game. AboutThis game was made in a little over two weeks for the A Game By Its Cover Jam 2016. The game was inspired by the Famicom cartridge art created by Jeremy Hobbs. A Windows executable file is provided for Windows users. Mac and Linux users can download the .love file, which requires LOVE2d to play. GameplayThe object of the game is to reach the lowest level of the Dungeon of Flowers and escape alive. Bump into monsters to fight them, collect healing items and equipment to boost your stats and increase your chance for survival. Press [SPACE] to pick up items and close doors. You can close doors to block monsters' paths. Press [ESCAPE] to open your menu. Equipment will boost your attack and defense, which will also increase as you defeat enemies. Equip items from your Inventory menu. Healing items are very important, so do not be afraid to use them in order to stay alive. Controls[WASD] or [ARROW KEYS] to move [ENTER] to confirm menu choices [ESCAPE] to open and close the menu during play [SPACE] to close doors and pick up items [P] creates a screenshot Screenshots are saved to a folder in your user directory:
Note: If you downloaded via the itch.io app, your saved files may be subject to sandboxing, and may appear under a different user's directory [ALT+F4] exits the game without saving [F1] or [F11] toggles fullscreen [3] toggles fancy screen effects Bugs and Game BalanceThis game may be buggy. Sorry. The game is probably not well-balanced. Sorry. FeedbackYou can send feedback about the game via this itch.io page The game is free of charge, but if you enjoyed playing or reading about its development on my blog, feel free to make a donation. :) CreditsGame art provided by Quale, licensed under Creative Commons. The Famicase art that inspired this game was provided by Ribbon Black. Changelogv1.6:
v1.5:
v1.4:
v1.3:
v1.2:
|