The game has received a post-jam update. It contains a lot of fixes for under-the-hood bugs, which affected RNG and difficulty. (Also some other improvements and additions.) If you still want to play the jam version, you can download that instead.
This game was made for the Spooktober Jam in 2 days. The jam was one week long, but since my first game idea was a failure, I only had two days for this.