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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


https://voxelstorm.itch.io/fractyr


A vaguely Descent-inspired abstract 6-degree-of-freedom indoor flight sim / tunnel shooter.

3D engine and all gameplay written from scratch in five days by a two-man team.

The world is procedurally generated at runtime using 3D Voronoi cells, dynamically triangulated, mapping the interior of a Mandelbulb 3D fractal.

  • Engine, interface & graphics by SlowRiot.
  • AI, physics & gameplay by Norgg.
  • Original soundtrack by Waveland.

A lot of gameplay tweaking and polishing left to do!

Controls

  • WSAD, Space & ctrl or joystick throttle and hat switch to fly the ship
  • Mouse, joystick or arrow keys to steer
  • Mouse buttons or joystick buttons to fire weapons
  • F11: toggle between full-screen and windowed view
  • Pause: pause the game.

Soundtrack

Development