https://underflow-studios.itch.io/sneakernet How to play Once you complete the first level the game opens up to a multiplayer beacon claiming game. To claim a beacon is to attempt a run on it. The first menu will have a list of player names and the time to their beacon. Select one then press claim beacon. Press [ALT] to look towards the new beacon objective and set off running towards it. Hold down [ALT] to see if you passed it. Placing a beacon simply requires you to click place beacon in the first menu instead of claiming one. Once you leave the red area the timer will start. Press [F] to confirm placing a beacon, restart your placement, or continue.
Controls
WASD - movement CTRL - crouch Space - jump F - place beacon (after clicking place beacon) ALT - look at objective/beacon (when not placing beacon) Shift+F1 - release/capture mouse ESC - exit immediately Tilda (~) - console Console Commands Commands - list all commands Help - help menu Also a bunch of other stuff that should be self-explanatory. Console isn't the main part of the game but there if you need it. About A small and quick prototype of a small running based multiplayer game. Think Mario Odyssey's balloon pop game style multiplayer but in first person and with building-like shapes.
This was created for the 7DFPS game jam but the game wasn't created solely in 7 days, nor did I do everything myself, credits in the game explain what parts are pulled from where with links directly to the source material.
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