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https://brogrammist.itch.io/touhou-crisis


We're now on Steam! Check it out there if you want like, 4 achievements and a playtime tracker, but the Itch.io version will be consistently updated as well.

Overview

Reimu just got a brand new gun and will shoot on sight, on site.

The first person she sees is Sakuya.

"So anyway, I started blasting", said the shrine maiden, recalling the incident.

Gameplay

Touhou Crisis is a Time Crisis inspired Touhou fan game that plays like a shooting gallery. To win, deplete the boss's health bar 3 times, try not to get knifed!

Singleplayer Challenge the boss to a 1 on 1 battle.
Multiplayer Challenge the boss with a friend or foe. Compete to see who can style on the boss the best!

How to Play

MOUSE Aim
Left Click Select/Fire
SPACE
Reload/Cover
ESC Open options

Click on the menu options to select single player or online multiplayer with a friend or random.

  • Game starts off with you hiding behind cover. You cannot be damaged while in cover.
  • Hold SPACE to get out of cover and shoot
  • You can return to cover by releasing SPACE
  • Entering cover also reloads your gun
  • In order to maximize your score, the player must learn the boss' patterns and make clever use of the Yin-Yang Orb combo multiplier.

Combo System

  • The Yin-Yang combo multiplier increases the damage dealt per shot and the number of points the player receives. 
  • Every shot that hits the boss increases the multiplier, but only when the Yin-Yang Orb is deployed. 
  • The Yin-Yang Orb's multiplier will be reset if the player is hit, or if the player doesn't hit the boss while the Orb is deployed.
  • The Yin-Yang Orb will switch between being undeployed/deployed every time the player reloads their weapon. 
  • In singleplayer, the Yin-Yang Orb can be redeployed at any time
  • In multiplayer, the Orb is passed to the other player. First player cannot redeploy it until the second player passes it back
  • When the multiplier is reset, it is reset for both players
  • Players should make the most of the Yin-Yang Orb combo system to do their best!

Meet the Team

Member Roles Check them Out
Brogrammist Programming, Game Design Twitter
greenscarf 2D Artist Twitter
Pixiv
Prismriver Composer (Battle Theme and Victory Music) bandcamp
YouTube
SirMishMash VFX and 3D Artist, Game and Level Design ArtStation
Twitter
SlowBro Composer (Menu Theme and Game Over Music) Twitter


Listen to the game's soundtrack here!

Special Thanks:

Table Mountain 1 HDRI from HDRI Haven

Sakura Trees and Torii gate from Japanese Garden Pack

Rocks and Log prop from 3D Game Props

Lots of sound effects from Universal Sound FX and Sound Effect Lab

Gunshot visual effect from Animated Muzzle Flash Pack 1