https://theindiedream.itch.io/bee-day UPDATE V1.1: We have added ORIGINAL sound effects, a new soundtrack, and Mac OS X* and Linux (64-bit) support!*NOTE: If you have trouble getting Bee Day to run on your Mac OS X machine due to permissions issues, please visit the DevLog for a procedure that worked for us during testing (Link at the bottom of the page)! Description: It's Bee Day! The Queen has tasked you with collecting some sweet, sweet nectar to bring back to the hive, but there is a horde of bee-hating mountain critters that stand between you and the flowers. Use a small arsenal of heavy weaponry to take those varmints out and claim that nectar! How many days in a row can you bring glory and nectar to your hive before being overrun by the growing horde? Adam Babcock, the sound engineer who created the sound effects and music in Matchstick Relay, is now a full member of TheIndieDream! We are revisiting the projects that were released before his involvement and replacing the sound effects and tracks with fully original counterparts. We are excited to see what kind of games we can bring to the community! This is our first game! You can expect about as much content, polish, and replay-ability as an early 2000's flash game. Thanks for playing! Links: Our Github - https://github.com/TheIndieDream Check out Adam's TikTok! https://vm.tiktok.com/ZMeuStrdG/ Brandon's Portfolio - https://brandonlymangamedev.com/ Brandon's LinkedIn - https://www.linkedin.com/in/brandonclyman/ Other Credits: Made with Unity. TheIndieDream fully endorses the creators of all assets we used to create Bee Day. Art: sanctumpixel - https://sanctumpixel.itch.io/ - Gives us the beautiful pixel art used to portray the players, enemies, and scenery. Bee Day was inspired by your excellent sprites and we love your work. Thank you! Mounir Tohami - https://mounirtohami.itch.io/ - Brought a free, retro suite of pixel-art-styled GUI elements to make the HUD really pop. Thank you! VladPenn - https://vladpenn.itch.io/ - Gives us a free, high-quality selection of weapon sprites used in the HUD and projectile sprites. Thank you! Tiny Worlds - https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059 - The font we used for that retro, 8-bit look for all text in the game. Thank you! Special Thanks: Sebastian Lague - https://www.youtube.com/user/Cercopithecan - For instructing our programmer on how to make a reliable 2D character controller for Bee Day. Thank you! And thank you so much for reading! Changelog:
Plans for Future Update:
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