https://ragekit.itch.io/within Within is an experimental videogame questioning the notion of space in a virtual world, where the player wanders in an ever changing place, chased by a mysterious figure It was developed during my master at the University of Art and Design in Geneva (HEAD), and it followed my master thesis which was questioning the notion of narration in videogames. Broadly : how to tell a story by interaction. I developed it alone, under the supervision of Sabrina Calvo. The game is centered around the feeling of anxiety, but it's a game for all audiences, and is very short, 5/10mn or less if you get touched by the figure. It is in a release candidate state : there might still be some bugs but none that I noticed (maybe i'm lying ...) For feedback or criticisms feel free to contact me on twitter @ragekit Controls: Use the arrow keys to move, shift to run and the mouse to look around. Update Release :
Update RC4 :
Update RC3 :
Update RC2 :
|