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Greetings! It has been a while but we have been working hard and moving things around! These past few months we have been working on improving skill, both in design and making sure they can be understood more easily, having customizable skill in these kind of games can get out of control fast, specially when that is the main idea! There are also a couple new faces in the horizon...
Heyo! The Steam Turn-Based RPG Fest has begun until October 7 so please go and check other games along with our latest changes on the demo!
Hello, one more time we are here to let you know what's new in Trinity Archetype! This past month we have been focused on putting every core mechanic together so you have a better feel of what the game loop would be. With this in place, we can focus on balancing and giving a good curve to keep you engaged and wanting "one more fight.".
Welcome again! Here are some advancements and changes in Trinity Archetype since our last devlog, take a look:
Hello everyone! We wanted to make sure you know what's been happening with Trinity Archetype so from now on we'll do a devlog showing some of the updates from the previous month! We have been in a couple festivals this year including the Endless Replayability 2024, since then we have gotten a lot of feedback (THANK YOU!) and we have made some changes to improve the game.
Hi folks! We are happy to announce that we are be participating in the Steam Endless Replayability Fest starting today May 13th and ending on the 20th. For this event we have released a new Demo for Trinity Archetype. You will able to experience a deep turn-based battle system and the general roguelite gameloop with great replayability, unique skills, strong enemies and crazy skill combinations wait for you. The game is still work-in-progress, so from this point on, we are planning on leaving this Demo up after the event ends, while also continue to periodically update it. Our goal is to hear your thoughts on the game so we can keep improving it based on that. Hope you enjoy the demo and we get to hear from you! Reach us on the forums or on our Discord
The past Steam Next Fest left us with lots of feedback and improvements to do, we are very excited of the upcoming changes and we want to hear from you!
Playtest sessions will soon be open so take the opportunity to request access and join the community to help out game grow and get better.
In order to join the next session go to Trinity Archetype's store page, scroll to the "Join the Trinity Archetype Playtest" and click on the Request button.
Quite easy! See you soon.
https://store.steampowered.com/app/1716760/Trinity_Archetype/
Hello everybody, we will be streaming the demo tomorrow at 6pm EST. Join us trying the demo yourself and watch others try to clear it as well!
The first victim will be Ic0n, bringing his RPG knowledge and skills to conquer any challenges ahead. Followed by our devs, will they be able to beat King Goblino? Find out tomorrow!
Wishlist and follow so you don't miss it.
https://store.steampowered.com/app/1716760/Trinity_Archetype/
Hello all, we will be streaming the demo this Saturday 2nd at 3pm EST. Join us trying the demo yourself and watch others try to clear it as well! The first victim will be Ic0n, bringing his RPG knowledge and skills to conquer any challenges ahead. Will he able to beat the despicable King Goblino? Find out this Saturday 2nd at 3pm EST. Wishlist and follow so you don't miss it. https://store.steampowered.com/app/1716760/Trinity_Archetype/
Hi folks, we are very happy to announce that our demo will be available on the Steam Next Fest on October 1st. You will able to experience a deep turn-based battle system and the general roguelite gameloop with great replayability, unique skills, strong enemies and crazy skill combinations wait for you. Early Access will come on 2022 so take the chance to see how the game evolves until then, so wishlist and follow to stay tuned! See you soon. https://store.steampowered.com/app/1716760/Trinity_Archetype/
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