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Yay another micro patch! - Fix alien/secret boss music going nuts Have fun!
Hello! A big patch with in fact small changes: - We had to rework the whole sound library, hence the size - Few sounds issues fixed - Better RNG algorithm because why not Have fun!
Hello pirates slashers, Today we're announcing two things with one news: The studio behind Steredenn & Flipon is happy to announce that it is back and alive! And we're working on a new arcade game: CTHULOOT! Imagine Overcooked x Zelda. Round up your friends to form a gang of semi-competent looters in search of the relics lost by the Great Old Ones. Want more? You can try the DEMO now! Visit the game steam page: https://store.steampowered.com/app/2283410/CTHULOOT/ And of course, wishlist if you like and want to be updated, it's the easiest way to help us. :) Don't worry, this will be the only message about this new game on Steredenn's page. PS: If you read it til here, you may want a surprise? There's a "beta" branch on this game with a secret update waiting to be deployed. Have fun! Steredenns team.
Hello! We did some Steredenn maintenance today. We changed the depots / the app configuration on Steam. Before, we had the old game available on the regular app. The DLC files would replace the old game. This allowed a cool feature: we could switch between the old and new game when the DLC was released. However, as we updated the engine, the file structure changed and we had some duplicated librairies causing crash on Linux / Steamdeck, or macOS installation write errors. We took the decision to remove the old build. Now, the app has the latest version of the game and the DLC is... empty! We hope this will solve Steamdeck & macOS issues and not cause any new ones. Please send us a message if it's not the case. Also: expect some news from the team this year! Cheers! Damien & the Steredenn's team
- Try to fix audio volume bug on boss - Re-fix the coop controller issue - Fix softlock in tutorial
- Fix the linux version! Many thanks to SingularityCat for the previous help!!!
- Fix boss music played even with volume at 0 - Add new controllers support (including PS5 DualSense) - Linux incompatibility: see related thread for a workaround https://steamcommunity.com/app/347160/discussions/0/3880470363415612815/?ctp=2#c3880470762772826494
- Fix Red Baron not picking medikits - Fix Destroyer MK2 having long pauses between lasers - Fix boss music played even with volume at 0 Still looking for the Linux incompatibility bug, sorry about that.
Hello! You were probably not expecting an update, but here it is!
Galactic warriors, mighty space pirate crushers. The time has come again to battle along with your friends and loved ones against the pirates invasion. Thanks to the new Steam feature "Remote Play Together" (more info here), you can now test your friendship, but at a safe distance. Experience chaos, destruction, frenetic action together ... but beware of the single lifebar! May you win this battle for eternity. Out. Steredenns team.
Hello, We found a few bugs in the Daily Run and for some rarer screen aspect ratios. Boom, fixed. Done. Good job everyone.
Small bug fixes update. We will wind down Pixelnest Studio starting January 2019. We had an incredibly fantastic time doing Steredenn and other projects, but it's time for us to move on to other adventures. Pixelnest Studio will still be alive (for at least a few years), and we'll keep supporting Steredenn, but it won't be our main activity anymore. It's not a sad ending, quite the contrary in fact: we prefer to end on a very positive note. You can read more in our journal.
Guess we're all wrong sometime? We thought the last big patch would be the last, but alas, some bugs crippled the game performances during high-end loops. We fixed most of the bugs — well, we hope —, and since we were at it, we added some nice little things as well. Better late than never. However, I should mention that, to correct some of these bugs, we also had to re-balance the loops and some items. This shall be the last. Thanks again! Bye, wanderers.
Small bug fixes update. And a new batch of Binary Stars wallpapers — Enjoy!
Say hello to a new batch of bug fixes and other tweaks. It's also time for us to say goodbye. This patch is probably the last big one. At this point, we think the game is in the shape we want, without big bugs remaining. There could always be more tweaks and changes to be done, but at a certain point, we have to stop. And we think that this patch is a good place to say it. It was a hell of a ride for us, and we want to thank you for playing Steredenn and Steredenn: Binary Stars! We never hoped to have a game this complete, polished and refined as it is now. Read more here. Thank you.
Hello, Another big patch with many bug fixes and small improvements. The main area we focused on is the special abilities of the Tempest and Fury.
Hello, We hope that Steredenn: Binary Stars filled all your hopes and dreams! But alas, there's no release without its usual list of small bugs! Fixed! Squashed! Here we go.
Steredenn: Binary Stars is finally available on Steam!
It's bundled as a free DLC, automatically included with your Steredenn purchase. Restart Steam, and you should see a new update available. You get the 2.0.0, 2.1.0 and 2.1.1 updates in one package.
The leaderboards are also new. You can still check the old ones, but Steredenn: Binary Stars is a fresh start for everyone.
To recap quickly what Steredenn: Binary Stars is:
Steredenn: Binary Stars is finally available on Steam!
It's bundled as a free DLC, automatically included with your Steredenn purchase. Restart Steam, and you should see a new update available. You get the 2.0.0, 2.1.0 and 2.1.1 updates in one package.
The leaderboards are also new. You can still check the old ones, but Steredenn: Binary Stars is a fresh start for everyone.
To recap quickly what Steredenn: Binary Stars is:
Fellow Steredenn players, Today's a big day for the team. We have just released a massively expanded, hugely improved version of Steredenn on Nintendo Switch!
And if you have any question, we'll be doing an AMA on /r/NintendoSwitch during the next few hoursFellow Steredenn players, Today's a big day for the team. We have just released a massively expanded, hugely improved version of Steredenn on Nintendo Switch!
And if you have any question, we'll be doing an AMA on /r/NintendoSwitch during the next few hoursHello!
This is a small release with some minor bug fixes.
For iOS 10 users, we have also released an awesome Sticker Pack for the Messages app! Go get it and blast some monstrous pirate spaceships and explosions on your friends. ;)
Open the "Messages" app, click on App Store icon, press the "+" button and search for "Steredenn Stickers" in the Messages App Store.
Enjoy!
Hello!
This is a small release with some minor bug fixes.
For iOS 10 users, we have also released an awesome Sticker Pack for the Messages app! Go get it and blast some monstrous pirate spaceships and explosions on your friends. ;)
Open the "Messages" app, click on App Store icon, press the "+" button and search for "Steredenn Stickers" in the Messages App Store.
Enjoy!
Hi, Small update: we have only changed the conditions to unlock bosses in the Arena… and the Superplay mode.
Hi, Small update: we have only changed the conditions to unlock bosses in the Arena and the Superplay mode.
Hello!
We have some new goodies for you. We thought that the game would be better with some new space landscapes. Some? Ok, we added tons of them. 10. New. Landscapes. And, god, they are pretty:
Hello!
We have some new goodies for you. We thought that the game would be better with some new space landscapes. Some? Ok, we added tons of them. 10. New. Landscapes. And, god, they are pretty:
Hey, Today, we proudly present a… new bugfixes release. I'm secretly hoping that it will be the last of the cursed 1.2 chain.
Hey, Today, we proudly present a new bugfixes release. I'm secretly hoping that it will be the last of the cursed 1.2 chain.
Hi, More bugfixes for Linux users. This time, we really hope it will eradicate the problem once and for all (see 1.2.1 and 1.2.0 for more information). Sorry again! :s
Hello, This is a very small bugfix release. We hope it will fix the bug crippling Linux users with the (now-retired on Linux) 1.2.0 update. We don't have many Linux machines, so please, tell us if the game has any problem on this platform and your particular Linux flavor. We also fixed some UI glitches and improved the Raygun.
Pixelnest Studio, our company, is two years old today: happy birthday! Let's celebrate this awesome day and new release (1.2.0) with a special sale of -33%. Enjoy. :) — Damien & Matthieu Pixelnest Studio
Hi, Today is the second anniversary of Pixelnest. We cooked a small surprise for the occasion. ;) We all love Daily Runs. They bring a breath of fresh air to the game every day. We thought we could improve them quite a bit by adding new options, like upgrades or loops right from the beginning. The new musics are also there. Science Magic and Tensor Forces join the roster. Thanks to Zander Noriega, as usual. ;) Users on Linux might have to upgrade their OpenGL installation. It's beyond our control, unfortunately.
Hi, Small update today, with two new awesome landscapes! We also continue to try to improve the way the game handles gamepads and sticks. Read more on our FAQ if you have any trouble with your controller.
Hello, A big thank to everyone who purchased the game during the last weeks. It means a lot to us. :) Good news: Zander Noriega is working on new tracks! For this update, we improved boot time and controllers support (there's also an hidden way to handle unknown controllers). We have a FAQ about that. Read it here.
Hello!
Welcome to all the new players. We hope that you like Steredenn as much as we do. :)
The game has Steam Trading Cards as of today.
Like this one:
Speaking of that, we are working on a solution to improve sticks and unknown gamepads support.
This patch should be available soon.
Enjoy!
Out.
— Steredenn's team.
Hello,
The game is officially available! o/
Please, spread the word! Talk about it, tweet it, like it! Everything counts. :)
First: thanks to all the Early Access buyers.
We are proud to deliver this version, which represents the vision we had for the game since the beginning.
It's not over, though. We hope to continue the work on Steredenn. :)
So, what should you expect in this 1.0.0?
Hello, The release is really close, now. Finally! We have a new trailer for the occasion. You can watch it on Youtube: https://www.youtube.com/watch?v=EtXajayBLzw As always, we need your help. A tweet, a like, a blog post, whatever. :) Everything counts. And the clock is ticking. — Steredenn's team.
Hello,
Small update today. We took some time to work on the translations of the game and we added keyboard re-mapping, as well as an improved UI for input controls.
This release is shaping the game for the official release. And we might have fixed the few remaining nasty bugs. :)
Hello everyone,
Big new today: Steredenn is going to be officially released on October 1st!
It will be out of Early Access at the price of $12.99 with a -15% sale during the first week to celebrate. As a quick reminder, the game will remain at $8.99 until October 1st. Don't hesitate to get it now or offer it to your friends while it's still low. ;)
We have finally reached the goals we wanted to achieve with the game. We are proud of what we have done during the Early Access and by the support you gave us. We even did many things we didn’t plan at all, like original new weapons, upgrades and other stuffs, thanks to you.
We are a very small team (only 2 people full-time). It’s time to consider that the game is complete. We don’t want to fall into the trap of a never-ending development. Our aim with Steredenn was to do an Early Access the right way: gather feedbacks, include original ideas, fix bugs. We hope that we didn’t let you down on this point.
And it’s not over! :)
There is already a new update in the pipeline for next week (with keyboard remapping), and some exciting new additions for the official release (surprise!).
We will continue to support the game, fix bugs and add new contents in the coming months. However, we’d rather be honest with you: we need your help. We need you to spread the word, talk about the game and share the love.
You like Steredenn? The best way to help us is to speak about it! Contact your favorite youtuber, tweet about it and show the game to your friends.
We want to thank our awesome community for all the feedbacks and messages. As we often said on the forums, we cannot answer to each post but be sure we have (and will) read everything and we did our best to include your ideas.
Finally, a big thank to Simon Coroller, Etienne Marque and Zander Noriega for their awesome work on the game.
Be ready for the bullet storm.
-- Matthieu & Damien,
Pixelnest Studio.
Hi,
We have a small update this week for the few things we couldn't include in the 0.23.0.
We have fixed many bugs, improved the music, added some waves and a brand new upgrade. We also added some side-effects to a few upgrades to make them mix well all together. And as always, we made some tweaks to the balance.
Hello!
It's been some time since the last update. With the holidays and clients work, we had a bit less time for Steredenn. But fear not, this update is, as always, huge. :)
There's a few big things:
Hey,
What was supposed to be a simple and quick update is in fact a major one for the game. This new version enhances Steredenn so much — and adds a lot of new content as usual. We hope you will like it.
The main features are:
The today's release had a bug with the scoring system. Sorry. It should hopefully be fixed. :)
Hello everyone, New update today! There are three main things in this update:
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