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Name

 Rising Lords 

 

Developer

 Argonwood 

 

Publisher

 Deck13 

 

Tags

 Strategy 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2020-05-27 

 

Steam

 13,43€ 12,39£ 15,2$ / 20 % 

 

News

 89 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/835650 

 
Public Linux depots

 Rising Lords Depot [455.4 M] 



Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.


LINUX STREAMERS (0)




0.15.3 (July 4)

New:
- story tree editor: Validate player start region in server mod node
- story tree editor: Autocheck for AI if human player dont exist

Fixes:
- Fixed loading and saving not working properly for some language settings
- Fixed broken load/save page navigation
- Fixed general switching / skill card reset bug
- Fixed the AI usage of bridges
- Fixed pasting large amounts of text into input box freezing the game
- Fixed wall costs being different from what is deducted
- Fixed skill tree card hover inconsistent audio
- Fixed fixed tile seams due to sprite changes
- Fixed AI rapid cycling card bug
- Fixed stretched application surface w/ some resolutions
- Fixed bottom GUI text misalignment.
- Fixed obj_army crash mid-game
- Fixed Inn only allowing 2 peasants
- Fixed broken easy quick battle deck stacking
- Fixed general icon pulling incorrect team color
- Fixed a number of small button / menu graphical bugs
- Fixed a few rare crashes

Changes:
- Changed improved colored battle scroll text readability
- Modified debug card number for enemy cards so they have less of a chance to run together
- Changed spectate button text and position
- Modified defaultRegion of editor from 52 to 0
- Modified 110 region maximum in the editor to 100 to prevent future issues


[ 2022-07-04 12:24:17 CET ] [ Original post ]