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Were thrilled to announce that the Final Stand DLC for United Assault - Normandy '44 is now live on Steam!
Grab it here:
https://store.steampowered.com/app/3202680/United_Assault__Final_Stand_DLC/
This DLC brings you to the Obersalzberg region during the final days of World War II. Face new challenges, explore detailed locations, and push your skills to the limit in this exciting addition to the United Assault series.
Thank you for your continued supportsee you on the battlefield!
World War 2 DLC:
https://store.steampowered.com/app/3140150/United_Assault__World_War_2_DLC/
Battle of the Bulge DLC:
https://store.steampowered.com/app/3140140/United_Assault__Battle_of_The_Bulge_DLC
Attention, soldiers! Were excited to announce that United Assault: Normandy '44 has just been updated with even more content! The World War 2 DLC is now officially live and ready for action. This DLC brings new missions, expanded operational theaters, and plenty of challenges that will take your WWII combat experience to the next level. Additionally, weve added all achievements from both the Battle of the Bulge and World War 2 DLCs, enhancing your game progression. But thats not allif you already own the standalone versions of Battle of the Bulge and World War 2, you now have free access to both within Normandy '44, without needing to purchase the DLC again (games must be installed). Gear up, check your ammo, and dive into battle today! More updates and content are on the way, so stay tuned for more thrilling WWII scenarios. World War 2 DLC: https://store.steampowered.com/app/3140150/United_Assault__World_War_2_DLC/ Battle of the Bulge DLC: https://store.steampowered.com/app/3140140/United_Assault__Battle_of_The_Bulge_DLC
Attention, soldiers! We are thrilled to announce that United Assault: Normandy '44 has just received a significant update! The game now officially supports downloadable content (DLC), enhancing your World War II combat experience. The first DLC to be integrated is the highly anticipated United Assault: Battle of the Bulge, now available as an add-on within United Assault: Normandy '44. This means you can dive into new battles, tackle fresh challenges, and explore different terrains, all seamlessly integrated into your existing game. https://store.steampowered.com/app/3140140/United_Assault__Battle_of_The_Bulge_DLC But thats not all! We have exciting plans for the future. United Assault: World War 2 will soon be available as a DLC, expanding your missions and operational theaters even further. And who knows? There may be more content coming your way, offering new and thrilling WWII scenarios for you to conquer. https://store.steampowered.com/app/3140150/United_Assault__World_War_2_DLC/ Prepare for battle and stay tuned for more updates!
Dear United Assault Community,
We hope this message finds you well and enjoying your experiences in the battles of Normandy '44, the Battle of the Bulge, and the broader theater of World War II in our United Assault series. As developers, we've been deeply grateful for the overwhelming support and enthusiasm you've shown for our games.
However, as much as we've cherished your feedback and excitement, we must address some challenges we've encountered along the way. When we embarked on the journey of creating United Assault - Normandy '44, we never anticipated the immense success it would become. Initially targeting the Nintendo Switch, the game's unexpected popularity brought with it both joy and unforeseen technical hurdles.
As we've continued to support and improve our games, we've encountered limitations in their structure and performance that, regrettably, cannot be easily overcome without significant restructuring. The prospect of rewriting the entire game is daunting, not only from a technical standpoint but also considering the potential impact on the experience you've come to love.
That's why we're reaching out to you, our valued community, for your input and guidance. We're considering the possibility of United Assault 2, a fresh start that would allow us to address the shortcomings of the original games while staying true to the spirit of the series. But we don't want to embark on this journey without your voices being heard.
Share Your Voice: Take Our United Assault 2 Survey Now!
-> https://forms.gle/duSYNE9AcxHYTq2v6
Would you be interested in a United Assault 2? If so, what settings, features, and directions would you like to see explored? We want to involve you from the very beginning, offering open access to early development builds and fostering a collaborative relationship throughout the process.
We also want to take this opportunity to express our sincerest apologies for any lingering issues you may have encountered in the original games. Your support means everything to us, and we're committed to delivering the best possible experience for our community, both now and in the future.
Thank you for your continued passion and dedication. Together, let's shape the future of United Assault.
Wed love to keep you up-to-date! Please join us also on Discord or on Facebook
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It is again time to look into the future of United Assault. Here is what you can expect in the coming weeks and months!
This is a minor update targeting performance issues on lower end systems. United Assault - Normandy '44 now tracks the performance on your system and if it will ever run below 25 FPS it will track down the source and tries to free up some resources on runtime. If the framedrop happens to be CPU related, the game will temporarly disable several AI features (Hearing, Cover generator) until the game runs again at at least 30 FPS. If the performance drop is GPU related, impact particles, muzzle flashes and other minor visual features will be temporarly disabled until the game runs at at least 30 FPS again. This will not have any impact if you are running the game with higher framerates and is intended to improve the playability on low end systems. We also increased the max Rank to 40 and overhauled the vehicle physics.
Soldiers, a new Preview build is now available in the development branch!
Welcome to the Roadmap for 2022!
United Assault - Normandy '44 has come a long way and it's far from over! We are planning to release several major updates across the year. And here is how it's going to happen.
Soldiers,
a new Preview build is now available in the development branch!
Hello everyone!
Today is the day we look into the future of United Assault, Beyond Enemy Lines and evaluate the latest 'Next Game' survey. There is a lot of new stuff coming in 2022 to play. Lets get started!
United Assault - Normandy'44 is a massive success for Polygon Art and the quickest selling game we ever build! I have big planes for United assault and here is what's coming next:
I'm very Happy to announce:
https://store.steampowered.com/app/1625340/United_Assault__Battle_of_the_Bulge/
Click for full screen view
United Assault - Battle of the Bulge is a standalone expansion to United Assault - Normandy'44 and an open world rogue lite FPS set in 1944's depiction of Ardennes.
As a british paratromy you are assigned to a mission, few would qualify for. You are tasked to infiltrate enemy territory and locate, infiltrate and destroy one of germany's secret V2 factories in the Ardennes. You'll come along heavy enemy resistance, try to weaken their defense by destroying their tanks, equipment and by gathering secret documents.
[previewyoutube=S_a8nc8H4cY;full][/previewyoutube]
ADD UNITED ASSAULT - BATTLE OF THE BULGE TO YOUR WISHLIST!
Soldiers, a new Preview build is now available in the development branch!
Soldiers, it's time to look into the future of United Assault - Normand'44! I'm working hard on the new AI (already available in the development beta branch!) and preparing the game for it's first content update.
Soldiers, a new Preview build is now available in the development branch!
Soldiers, a new Preview build is now available in the development branch!
[previewyoutube=AvcMA_56_Wk;full][/previewyoutube]
[previewyoutube=re-l7jyKHJ8;full][/previewyoutube]
United Assault - Normandy '44 is leaving early access on 27th October and is releasing on XboxOne and xboxseriesx! The #nintendoswitch version is releasing later this year, #playstation is following in early 2022!
The price on Steam will increase on release from $9.99 to $14.99 and will match the pricing on consoles.
Wed love to keep you up-to-date! Please join us also on Discord or on Facebook
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Soldiers,
the next new peview build on the road to final release is now available! The game now supports detailed graphic settings for pc!
Soldiers,
a new peview build for the upcoming final release 1.0.0 is now available!
This this is the first of several preview builds before the game is releasing. The focus on this preview build is the AI and it's timings. This is what changed:
Soldiers,
we are working hard on the final release build and would like to share some of it's new features in the coming days.
We worked hard on new Materials and Textures to enhance the visuals of the environment. The Screenshot above showcases more detailed, heigher quality textures and a more complex material setup on the buildings and the roads.
Here is how it looked before:
What do you think about these changes?
Wed love to keep you up-to-date! Please join us also on Discord or on Facebook
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Soldiers, a new peview build for the upcoming update 0.9.0 is now available! This preview is soly focused on optimization and loading times. It does contain several smaller bug fixes and improvements but this is currently not the focus. We know that loading times can sometimes be long in this game, even on older and slower hard drives. We took the time to modify the engine and implemented a new compression algorithm, which is as efficient as the old one, but a lot faster at decompressing data. We also modified the asynchronous level loading and asset organization. This in total can improve loading times significantly and under the right condition can cut the loading times in half. This is still very much experimental, so please report all issues you occur und did your loading times improve? Wed love to keep you up-to-date! Please join us also on Discord or on Facebook Facebook Discord
Soldiers,
on the road to Update 0.8.0 we have reached another checkpoint! The new preview update is adding the for now final weapon* Bazooka!
The Bazooka can be unlocked at Rank 18 and can also be found in the final story mission.
You can carry up to 6 rockets for the Bazooka, 1 loaded and 5 in reserve. The rocket has a strongly curved trajectory and it needs 2 direct hit's to take out a mission objective from the distance and 3 direct hits to take out a Tank AI.
Due to it's strongly curved trajectory you can use the Bazooka also like a Mortar and kill targets far beyond your sightline across the entire map.
Please note that the weapon is not entirle animated right now, some animations are missing right now but will be added soon!
Soldiers,
we are on the road to Update 0.8.0 but we are not quite there yet. We want to provide you the option to sneak peak into the current development and take a look at the current in development version 0.7.5.
With this update grenades are available to use in all modes and Tank Combat has been added to the last Story Mission.
AI Tanks now no longer just drive around, they can and will attack you! Alongside this, the ingame UI got updates and the AI got several fixes. Before we release this version as update 0.8.0 (with some additional content) we want to hear your thought. How is the Tank Combat? Are grenades usefull?
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