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A lot of things did happen during the last eight months. So much stuff, not enough time to write a post. Here's some of the changes you can check in the unstable beta branch:
Q: How do I beat Barrels of fun? A: You are not supposed to beat this, the goal of the challenge is to kill and loot as much as you can. Q: is this something new or is it an old game? A: It's so new it's not even released yet and probably won't be for another year or two. Q: Why does it feel so hard? A: Because it is, unlike most new games, not too easy. If it feels too hard, try that green button in the main menu. Q: What if I can't survive the ambush in the tutorial? A: If you can't survive it, it's game over. Q: Why does it sound so random? A: Most of the current sound effects are temporary placeholders. I promise to replace those with something much better closer to the release. Q: Will the game be available only on Steam? A: No, there will be other ways to buy the game. Q: What are those creatures? A: You can check creatures and other objects names in main menu credits more credits Q: Is there any difference from one handgun to another? A: Yes, revolver, for example, shoots much faster, deadlier and more accurate bullets. Q: Does it take two bullets to kill fireball throwing enemy? A: Bullets deal less damage less velocity they have. So if you shoot from further away, you'll need more bullets to kill the same enemy. Q: Are there any automatic weapons? A: Not yet, but some are planned. Q: Is this the Flight of the Bumblebee playing when enemies are attacking? A: Yup, that's a modern remix of that. Q: Why is this background music is so amazing? A: It was created by Alexander Nakarada, he's good at composing music and also a good person. Q: Isn't this amount of grass too much? A: You can reduce it in the settings if you don't like it. Q: Someone please give me a revolver already, Shifting rock ravine is too hard without it! A: It's hidden right behind starting point, turn around and look behind the hubble.
Good news, demo download button is there now!
It's still very much incomplete and now you can try it yourself and see how incomplete it is.
Good news, we have a page in Steam now! It will take some time before the game will become available here, I want it to have more content and be worthy of your money. The demo will become available as soon as I figure out Steam features integration (achievements, cloud saves and what else). And it will be free. Eventually (before the release) the game will be localized to multiple languages, so those who want to enjoy it not in English will be able to.
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