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Looking to put your strategic thinking to the test? Look no further! The Steam Strategy Fest is here to celebrate the art of planning and outsmarting the odds. Explore discounts on a range of current and upcoming strategy games... not to mention we are glad to be included among supreme strategic titles.
Hello Engineers and Space Pioneers.
We're over the moon to let you know that orbit.industries is featured among other great titles during this year's Steam Base Builder Fest.
As many developers grab their hammers, saws, and measuring tapes and prepare to get dusty during the festival, we've once again entered the space station and set the modules for this opportunity.
Space Pioneers!
Hello Engineers,
Recently we have released a Patch & New Content Roadmap indicating the next steps in reaching the stars of perfection.
Though it suggested an extensive Project Overhaul update, we involved our engineers who, incentivized by players' additional feedback, also took care of supplementary corrections.
As the result, we have a bigger and more advanced update, including fixes and improvements, that we want to introduce today!
Space Pioneers!
A new console Patch 1.0.3 is now LIVE!
Expect great improvements in your orbital stations on Xbox, PlayStation, and NintendoSwitch!
Console Patch Notes:
- SMI / Procurement fixes and improvements:
raised the maximum digits count per system in project progress fields
changed project button text when complete to "Confirm" and hide the Delete button to avoid accidental deletion of finished projects
changed mission names displaying system in project progress fields
- Fixed placement of attachment position of S5W connector, preventing building closed structures with it
- Improved project provision system, aiming to make availability of new projects more complex and individual to the station progress
- Several ESV build menu improvements:
building menu stays open after building a module and remembering the last module that was placed
disabling the "Confirm" button when the module is blocked
- Improved position, size, and text wrapping of temporary notifications decreasing save game size
- Balanced various values throughout the game:
Setup cost, upkeep cost, workforce needs, input needs, and output values for several modules/systems, making higher level resource modules and workforce modules more profitable
Hello Engineers, Today we have not one but two pieces of important news for you! Not only do we have an extensive list of fixes and changes but also something unearthly, with which you'll know what to anticipate from orbit. industries in the near future!
Hello, Space Engineers! Time to boost the efficiency of your stations on CONSOLES: Xbox, PlayStation, and Switch!
This update updates the Windows version to 1.1.9711.0 and Linux to 1.1.9712.0, respectively. General
This update fixes a few problems we encountered since launching the game
Fixed a crash preventing the Linux Version from Starting
Pioneers!
The final countdown to the big release is underway - were taking off tomorrow on all platforms!
And were doing it at the start of PAX East 2022 - on the first day of the show, where we are promoting two more of our games! To celebate, we've prepared the on-going showcase stream with all 3!
Join us at Booth 15019 within Indie Games Foundation Poland in Boston if you are in town, and say hi!
Cheers, and safe travels Pioneers!
https://store.steampowered.com/app/1668130/orbitindustries/
Hello friends! The nebula outside the crew deck window is truly a display today. However, what we want to show you and draw your attention to is not some space phenomenon right now. It is the growing number of the awesome YouTubers and content creators showcasing orbit.industries! The videos we're coming across are honestly gathering a plethora of viewers enjoying what one could create playing the various game modes. We'd like to present to you a few of them: Raptor: [previewyoutube=LHugUntFCVY;full][/previewyoutube] Dan Field: [previewyoutube=eCrNfK-bhEA;full][/previewyoutube] The Scarlet Seeker: [previewyoutube=mzR3DyXT3xk;full][/previewyoutube] Game com Cincia: [previewyoutube=Do9ebRdVAk4;full][/previewyoutube] Docent is playing!: [previewyoutube=lAD-p8ePNX0;full][/previewyoutube] [hr][/hr] We hope you love them as much as we do! If, after checking out the videos you decided you also can't wait for the premiere (which is on April 21st), remember that you can try the DEMO right now! Add the game to your wishlist and join our other social media to always stay tuned. TW: https://twitter.com/orbit_thegame FB: https://www.facebook.com/orbit.industries.game DS: https://discord.gg/uWfsBAggx4 https://store.steampowered.com/app/1668130/orbitindustries/
Greetings, Space Pioneers!
Fasten your seatbelts because we have huge news to announce today!
Hello there, Space Pioneers!
We are very excited to share the big news - our Open Beta is launching today and it's a great occasion for you all to have a go at the demo, play through the two missions we've prepared for your enjoyment and share your feedback.
We've very curious to hear what you like best, what could use a polish or two, and which elements of the game spoil the much-needed fun when exploring the deep space.
Here's the link to the survey online, if you'd like to share your thoughts later.
We wish you many great adventures and great technological feats inbuilding the station of your dreams!
Greetings, Space Pioneers!
Greetings, Space Pioneers.
Greetings, space pioneers. We want to greet you in the new series, where we will be shedding some light on our progress in creating Orbit.industries. We are happy to introduce our game, our team, inspirations, and the entire formula behind all of it. [hr][/hr] Orbit.industries is an economic simulation game with strategic elements set in space where players build and manage their space station in orbit of a planet or other astronomical phenomena. Its 3D graphics and fully 3D gameplay create an atmospheric Sci-Fi setting. This is Laura writing, co-founder and project manager at LAB132, and I wanted to talk a bit about where our ideas came from, what inspired us to develop our new game! The initial theme for the game came from the personal interest of the Lead Designer. In his spare time, he is fascinated by astronomy and is very interested in all topics revolving around space exploration, Science Fiction movies, tv-series, and books.
All right Space Pioneers!
Hello explorers!