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Polish, Bug, and Balance Changes (0.4.2.0) |
Tl;dr Small updates to the UI, tutorial, new animations for consumables, balance changes
[h2]Note from Aarimous[/h2]
The goal of this patch was mostly to stabilize the game after the past few major patches. I also wanted to take a moment to work on balancing out the various components so not one thing feels dramatically over powered. From here, I'll continue to balance and polish the systems as we approach the Steam Next Fest.
Cheers,
-Aarimous
[h2]Detailed Notes[/h2]
- Polish
- Starting game screens, level up, and relics screens have all been updated to feel better to use.
- This included some sublet on hover animations and on load sound effects
- These screens have also been updated to allow for better keyboard and controller animation
- Improved "more info" and "descriptions" when hovering over a new ability or ability upgrade. Ideally this will make it easier to understand the info that is provided
- Added a tutorial prompt and icon based controls to the tutorial
- Added UI translations for properties and text (English only)
- Coins and Potions now have a nice animation on consume
- Chests have an exciting animation on consume
- Healing now has a sound effect
- Bug and Balance
- Many bugs were fixed most of which are small and not noteworthy
- Balanced the various character to ensure each feels unique and fun to use
- Adjusted ability upgrade numbers
- Updated many of the relics to have similar or in many cases better modifiers
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[ 2022-09-23 22:03:40 CET ] [ Original post ] |