Dear Bioprototype owners, after a long period of communication and hard work, the store page of Bioprototype is reapplied! I hope you can add it to your wishlist. https://store.steampowered.com/app/3060520/Bio_Prototype/
Key Application Method
We will compensate the key to the new app for Bioprototype owners after the relaunch. To apply for a key, send the following screenshot to the email address: biostudio@163.com
Note: In the screenshot, please make sure that the account name in the upper right corner is visible, and Bioprototype in the library is selected, showing the time played. If you have friends or family members who have also purchased games, please inform them to apply for a new key. Thank you!
Other things to declare
Platforms of new keys
Keys may come from Steam, Epic, or GoG. Due to the limited number of Steam key applications, we cannot guarantee that every player will receive a key from Steam. If you have any platform requirements, please let us know in the email and we will try our best to meet them.
About the time of re-launch
The Bioprototype is expected to be re-released in November. Since the project's technical staff has left, we have recruited new members to take over tasks such as SDK access, achievement system configuration, and repackaging. In addition, this work also involves the Epic and GoG stores, for which we have no access experience yet, so we estimate that the entire process will take about 1 month.
Additional discount for Bioweaver
Before Bioprototype was removed from the store, we promised Bioprototye owners that the new game would be given a discount in the form of a bundle. Considering the bundle plan is now impossible to implement, we have combined the discount for the bundle (20% off) with the launch discount (10% off), so Bioweaver will be launched at a 30% discount, priced at 4.9USD (6.99*0.7). If you are interested in trying Bioweaver, you can add it to your wishlist or try the demo. Thank you very much! https://store.steampowered.com/app/3177970/Bioweaver/
https://store.steampowered.com/app/3177970/Bioweaver/ After adding to the wishlist, you will be notified as soon as the demo is released. The demo has the following features:
- The demo's game progress can be transferred to the official version (released one month later)
- Only the first 2 Acts are available (about 2 hours)
- Only some organs and genes are available (About 35%)
- Steam achievement is not available
Hello everyone, I'm Bob, the community manager of Emprom Game. This post was supposed to be published in August, but I messed up so many times the first time recording a video with our chief designer. Sorry for the delay. Today, I'm here to introduce our new game, Bioweaver. It will be released on Steam in October this year. You may watch the following video to get the news or you can read the whole post to get the information. The content is similar. [previewyoutube=E1vrMH9O0-E;leftthumb][/previewyoutube]
Game Loop Changes
Bioweaver focuses on treasure hunting and character building. To better fit this core, we have developed a new method to select game levels. The game is made up of five acts, each of which contains multiple levels. The resources and organs that can be collected in these levels will be different, so you may find desired organs by targeting specific levels.
In addition, each act has its own boss. The difficulty of the levels and the rarity of the drops can be adjusted, and you can also activate auto-level scaling to adapt the difficulty and loot quantity to your current progress. If you were a fan of the endless mode, you may enjoy the ultimate test after finishing the main acts which is full of danger and opportunity.
Organ Mutation System
Organ mutation is a featured system in Bioweaver. Each organ can have four mutation affixes, which give the organ unprecedented abilities. For example, an affix could force a horn to cast extra lightning strikes in sequence. In other words, all lightnings are possible to strike on target.
To obtain a new affix or enhance an existing affix, a Potion, is required. Using a Potion will cost the Organ 1 durability point. If the Organ has no durability, it can no longer be modified. We have designed dozens of different affixes for each Organ. Use your creativity and you will surely be able to create some unexpected combinations.
Replica Organs
In addition to organ affixes, we have also designed a series of replica organs with unique functions. For example, a replica Belly of the Crocodile does not deal damage over time anymore, but instead activates the parallel organs at the target location every 0.5 seconds.
The affixes of replica organs are in a locked state. No matter how we mutate the organs, these special affixes will not be affected. This rule makes replica organs extremely easy to craft. However, if you're looking for a max roll replica organ, you'll need to invest more time in target farming.
Gene System
In Bioweaver, were able to build characters' passive skills by configuring genes. Each gene, depending on its power, consumes 1-3 slots. As the game progresses, the slots can be expanded. There are many combinations of genes waiting for you to explore.
New Boss Fights
Boss battle was a relatively mediocre design in the previous game. This time, we have prepared five well-designed five bosses with extremely powerful skill sets. To fight them, you need a certain amount of skill and technique.
Our design goal is to make every boss fight a little bit different. Each boss has its own unique Organ, which provides extremely powerful functions, but is also more difficult to obtain. As the game progresses, you are able to unlock additional hidden skill sets for bosses, which will also greatly increase their loot value.
QoL Improvements
While developing a large amount of new content, we have also made many quality-of-life improvements to the game. In Organ editing, we can easily filter organs. At the same time, if you are satisfied with a set of builds, you can save it and share the code with your friends. We provide an in-game build-viewer to help you.
Wishlist Now
https://store.steampowered.com/app/3177970/_/ That's all for today's introduction. Thanks for reading. If you like Bioweaver, please add it to your wish-list. If you'd like to communicate with the developers in more depth, please send an email to bob@emprom.net.
In recent weeks, we have had several rounds of communication with Valve. Unfortunately, according to Steam's policy, games that have been removed due to publisher violations can never be restored or transferred, so the negotiations eventually ended in failure. Under these circumstances, we have made the following plans: [olist]
In recent weeks, we have had several rounds of communication with Valve. Unfortunately, according to Steam's policy, games that have been removed due to publisher violations can never be restored or transferred, so the negotiations eventually ended in failure. Under these circumstances, we have made the following plans: [olist]
Hi, this is Bob from Emprom Game. Our publisher BD Games got banned by Steam, as a result, all related apps were removed from the store, including Bio Prototype. We're now negotiating with Steam to transfer the game ownership to ourselves. The store page and the community may not be accessed during the period. I'll let you know if we could make any progress. Thanks for supporting Bio Prototype. If you have any suggestion or feedback, feel free to leave a comment or contact me via bob@emprom.net.
Hello everyone, this is Bob, the development leader of the Bio Prototype series. After the release of the Bio Prototype 2 store page, we noticed the messages left in the comments section. We would like to communicate with you and answer the questions that you are concerned about here.
About Bio Prototype
The development of Bio Prototype began in October 2021, and after more than a year of development, it was released in December 2022, entering the EA phase that lasted until April of the following year. During the EA period, we have made 3 major gameplay updates, more than 10 content expansion updates, and more than 60 fix-oriented updates. We would like to extend our gratitude for your support and tolerance, helping us to optimize the game from a clumsy state to a playable one. Although we temporarily solved the problem of the team debt and unpaid payroll for team members in the late stage of EA. After deducting the platform share, distribution share, and taxes, our income for every copy of the game sold is less than 1 USD. After paying off what we owed, the remaining funds were just enough for 3 months of team operation. We then decided to officially release the game in April 2023 and set up an update plan based on the actual sales of the game, that is, starting Creative Workshops with 200K sets sold, and starting DLC with 300K sets sold. As the promotion provided by the platform such as spots and queues lasted for only about 2 weeks, the sales of the game dropped significantly in May 2023, and the monthly sales began to be unable to support the team's expenses. Under these circumstances, we opened up a new round of project discussions internally. Ultimately, due to years of losses and the team's strained financial situation, we had no choice but to slow down the content expansion of Bio Prototype. As of today, the actual sales of Bio Prototype have not reached 190K.
Why a new game
I started to run this indie studio in 2017. Yes, in the past 7 years, there has been no such thing as an instant hit or a memorable "debut", instead my pocket is filled with works that took a lot of effort but with terrible sales. Bio Prototype is the first game to sell over 10,000 copies since I started my career, and it means a lot to me, as well as to the whole team. I'm pretty sure I expect the game to get better more than anyone else. I value every player who enjoys Bio Prototype. It's no exaggeration to say that I have carefully gone through most of the discussions, live streams, videos, discord chats, and even player reviews of Bio Prototype. On many silent late nights, I organize the players' suggestions and feedback into the team's discussion documents, thinking about and looking into the future of this game. However, the sweet dream is soon woken up by reality. The reality is that it's not that perfect. I've always wanted to make a game with higher build potential and better performance. However, the architecture of Bio Prototype doesn't lend itself to more expansion in either of those areas. Please let me further explain the reasons. Firstly, its game loop is too simple, which can lead to much negative feedback for a new player after failing a 20-minute game; secondly, it has a relatively limited design space. With the update of the game version, the underlying trigger logic in the game is already saturated, and continuing with redundant cobbled-together designs will also pollute the original organ pool, making it impossible for players to make up their own preferred builds; thirdly, it needs some step to step content to guide players to learn and understand the featured organ builds gameplay. According to the achievement data from the Steam backend, only 60% of players completed Stage 1. Based on my observation in the players' live stream, probably half of the players who passed Stage 1 have not constructed a complete BD, with very many invalid Organ links. Why not think outside the design framework of Bio Prototype to make the builds a little richer? After many discussions with players and my team members, I planted a seed in my heart and hoped the seed would take root and grow not just into a tree, but a forest. Maybe shortly, we will dig up more interesting things in that forest, and bring a broader stage for Bio Prototype Imagine you could have the traits of multiple characters from Bio Prototype 1 at one time, you could modify your organs, you could challenge Bosses and Elites with deadly skills, and you could always use a build you love and share its blueprint with your friends. This is the prototype of Bio Prototype 2. My team members were energized by all these thoughts. We began development of Bio Prototype 2 with the core of Bio Prototype.
Our Apology and Plans
During the development of the new game, we are very remorseful for not establishing a good communication channel to inform you of our development plans. We would like to express our deepest apologies hereby. We will do our best to create a Bio Prototype 2 with far greater content and BD richness than its predecessor, to return the trust you have placed in our studio. At the same time, in our future games, we will display the development roadmap and work progress as graphs and lists within the game, so that players can get our updates for the first time. We will also give back to our users who have supported Bio Prototype. A bundle with Bio Prototype series will be created on the official release day of Bio Prototype 2, with a special discount to players who have purchased Bio Prototype 1. We're now communicating with the publisher to make this discounted price equal to the pricing of the Bio Prototype 1.
Wishes
We hope that more players who like this kind of games and enjoy Bio Prototype can get involved, share your feelings with us, and help us push the Bio Prototype series forward; we always trust the judgment of players and your understanding of the game. We will never abandon a game we developed. We just want to survive, to make more interesting and creative games. That's all. For a small team without a steady income, every favorable comment from you is our biggest spiritual wealth. If you have any ideas or feedback, feel free to contact me via Discord or bob@emprom.net. I'll read and reply to all. A small request at the end, if possible please add Bio Prototype 2 to your wishlist, making it visible to a wider audience.
Dear guys It has been more than a year since the official release of Bio Prototype. For more than a year, in addition to improving Bio Prototype, we have been thinking about how to make Bio Prototype 2 based on the features of Bio Prototype.
Finally, today we can announce that the Bio Prototype 2 is nearing finish the development!
https://store.steampowered.com/app/2862880/_2/
In Bio Prototype 2, the classic organ link connection gameplay of Bio Prototype is retained, and more in-depth organ modifications can be performed! ! ! ! ! The combination of terms depends entirely on your imagination.
The battlefield is no longer limited to the small laboratory before. In Bio Prototype 2, "Stomy" has a wider combat area! You can fight and collect treasures (organs) in different levels, and transform and upgrade the organs outside of battle to create your strongest monster. That's right, Bio Prototype 2 has greatly expanded outside growth, making your gains in each game more meaningful!
Bio Prototype 2 has more maps, monsters, and bosses for you to "rush" and transform as much as you like!
Add Bio Prototype 2 to your wishlist now! The trial will also be launched in May, so stay tuned!
https://store.steampowered.com/app/2862880/_2/
Dear players, we are collaborating with Gaia Trek, which has just been released on Aug 23rd! The boss "The Killer Angel" will join in the boss pool of Gaia Trek, and additional rewards will be given for defeating it!
Players who have already bought Bio Prototype will enjoy an additional 10% discount on Gaia Trek. Thank you for your support. Gaia Trek will bring you a super imaginative gaming experience as well!
Last but not the least, we are secretly developing some new things, which will be launched as soon as possible, so stay tuned!
https://store.steampowered.com/app/2273170/_/
Dear players, we are about to usher in another big update. "Bio Prototype" x "Other World Survivors" linkage is officially launched! The Beholder of "Other World Survivors" will become a boss in "Bio Prototype"! At the same time, the Stormy of "Bio Prototype" will also join the battle of "Other World Survivors" as an available character. Experienced players, please save our old friend Stormy from the wave of monsters in Other World!
https://store.steampowered.com/app/2079320/_Other_World_Survivors/
- Added an option to hide damage values
- Added an option to automatically control effect visibility
- Added an option to move the organ compatibility description to the top of the information bar
- Added an option to set FPS
- Reworked Japanese, Russian, Portuguese, Spanish localization
- Improved the chance of picking up organs with better compatibility for some characters in Stage 5
- Reduced organ activation frequency penalty for Statue while moving
- Fixed a bug that where the organs on the right of the Gland could not be triggered
"Bio Prototype" and "Graduated" Bundle is now available! A special benefit will be given to "Bio Prototype" players - An extra 10% discount during the first week! Having passed all stages but not got enough? Come to "Graduated" and unlock another weird and time-killing game!
Additionally, the highly anticipated "Bio Prototype" switch version has been launched globally on May 18th. So, pick up your switch and enjoy a different kind of joy
https://store.steampowered.com/app/1070260/_/
- Improved the UI prompts in the controller mode
- Fixed a bug where the achievement Wingspan could not be completed under certain circumstances
- Fixed a bug where the maximum number of Offspring displayed wrongly under certain circumstances
- Added button tips in the controller mode
- Fixed a bug where the animation errors caused by the combination of Intestine and Poison Bag
- Added some random character features for daily challenge mode
- Fixed a bug where the frequency of the right Organ of Gland was abnormal under certain circumstances
- Fixed a bug where Offsprings could not reproduce under certain circumstances
- Fixed a bug where the Steam Trade Card could not drop off
- Fixed a bug where the game could not be accessed when using a lower version of Steam Client on Mac system
- Increased the extra cell when recycling Decomposer's Organ, from 100% to 200%
- Modified the cell cost for Decomposer's Organ discovery. Now the initial cost is 100 cells, with 30 increment each time
- Fixed a bug caused by multiple Poison Bags
- Fixed a bug where some achievements would be completed directly after exiting the game
- Fixed a bug where UI display errors in some languages
- Revised the description text of Organ functions in Russian
- Updated the achievement detection mechanism in the Endless Mode. Now new characters can be unlocked in the Endless Mode
- Increased the compatibility of Spines and Stomachs in Stage 5
- Reduced the consumption of GPU and CPU performance of Intestines and Lungs
- Fixed a bug where that the stacks of debuff were abnormal when Apocalypse spread Poison Bag effect
- Fixed a bug where monsters were not considered as movement impaired in the endless mode
- Fixed a bug where Offspring death effect cannot be triggered when Trickster sacrificed Offsprings
- Improved Russian text
Thanks for the support of players from all over the world. We have sold over 100,000 copies!!
Your love is our motivation to get better. Welcome to recommend the game to your friends!
A million thanks!!!
- Disabled Steam Card. Because the Steam Trading Card has failed to drop. We have resubmitted for review, which needs 3-5 days
- Fixed a bug where switching resolution caused the controller unable to select Organs under certain circumstances
- Fixed a bug where Bladder of the Mummy was not effective for Offsprings
Dear players, Bio Prototype has been fully released at 10:00AM on April 12, 2023 BJT (7:00PM on April 11, 2023 PST)! Since the ea test, we increased characters and Organs to 24 and 80 respectively to enrich players' game experience. Thanks for your support and we will continue to update. Haven't downloaded yet? Join us and build your own prototype! Patch Note V1.0.0
- Corrected some text errors
- Improved the multi-language translation
- Improved the stability of the game
- Added the animation effect when unlocking new characters
- Fixed a bug where the whole set of Organs was not properly displayed under certain occations
- Corrected some text description errors
- Added the Portuguese support (Beta)
- Fixed a bug where the Linux version cannot recognize the Steam cloud record
- Fixed a bug where the character image would replicate when you restart the game in daily challenge
- Fixed a bug where the list would pop back to the top when an Organ is sold
- Added MacOS and Linux support (Beta)
- Increased the number of blood vessels in the Tentacle
- Improved the compatibility of the Tentacle in Stage 5
- Added the function of scrolling the camera in multiple directions when manipulating the mutation interface with the mouse
- Fixed a bug where the laser circle was not removed properly after the battle with the boss
- Fixed a bug where Steam achievements did not pop up properly under some occasions
- Fixed a bug where the refresh cost calculator goes wrong in Stage 4 and Stage 5
- Fixed a bug where the game crash when the Phantom defeats the Boss at 1HP
- Fixed a bug where the Nature can remove the decay of the Horn
- Fixed a bug where the image of the selected character is not refreshed when unlocking a new character
- Revamped the character selection UI, significantly improving the efficiency of selecting characters
- Fixed a bug where the passive skill of Rhinoceros would incorrectly remove the damage multiplier of the Horn of the Demon
- Fixed a bug where the Organ Efficiency reduced after each wave in the daily challenge mode
- Corrected multiple text errors
- Adjusted some description texts
- Added Spanish language support
- Improved the accuracy of Russian
Dear players, Bio Prototype will be fully released at 10:00AM on April 12, 2023 BJT (7:00PM on April 11, 2023 PST). Today, we have the largest update to date.
- Added the Daily Challenge mode, to be unlocked after you complete Stage 5 using 3 different characters. Monsters in this mode are very powerful and characters will have additional random characteristics. At clearance, players will be scored and ranked on the Steam leaderboard
- Added 5 new characters. Phantom, which can kill enemies that pass through it immediately after being wounded; Trickster, which can drain surrounding Offsprings and Roots to resurrect itself; Nashorn, which can use the Horns to control Organ decay; Statue, which is good at fighting in stasis; and Fate, which has a higher chance of getting a perfect Organ
- Revamped 3 characters. For Harmony, the original complicated mechanism was simplified, and now he can get extra Brain Capacity when there is no Organ with the same name in the brain; for Cuckoo, new characteristics related to "Movement Speed" was added; For Hydra, new ability to fire additional projectiles was added
- Revamped Stage 4 and Stage 5. Mind Overload was completely removed from the game. Now, Organ refresh cost increases with the number of refresh times in Stage 4; and Organs with random compatibility occur only from Stage 5. To accommodate the new difficulty adjustments, we also slightly adjusted the monster HP
- Increased the Regeneration of Root of the Armour Fruit, from 0.14 to 0.16
- Fixed a bug where the Imp could not be hit by projectiles
- Fixed a bug where the Sparrow would block projectiles
- Fixed a bug that the range of the intestine was reducing with the effective time under certain circumstances
Bio Prototype
Emprom Game
BD Games
2023-04-11
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 30
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
( reviews)
https://store.steampowered.com/app/1498040 
[212.33 M]
Linux is not in the OS list.
When you woke up, you realized that you have been transformed into a monster.
A wave of irrational experimentation rushes towards you. Hurry up and mutate! evolution! Become scarier monsters than them!
Use flesh and blood to bloom a way of survival! 19 characters, more than 40 kinds of organs, and endless build combinations!
Build unique skill combos
Customize your skill tree
Link organs to your brain to create exponentially increasing combos
Create projectiles of various shapes
Breed thousands of offspring to help you
Release the deadly virus and make the plague spread
More than 80 kinds of organs, 40special designed characters, and infinite combinations
https://store.steampowered.com/app/2079320/_Other_World_Survivors/
Different styles of characters with cool skills, an exciting upgrade of Hack and Slash, and a mechanism for building your own skills and talents! Come and fight with the Bosses in the other world! The brand-new cool game only costs a cup of coffee. Add it to your wish list and we'll see you in May ~
- OS: Steam OS or Ubunto
- Processor: Intel Core i3-6100 / AMD FX-8350Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 580 / AMD HD 7870
- Storage: 2 GB available space
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