Ahoi, we're participating in the Turn Based Carnival! Have a sneak peak at the Hovercraft from the included Ships & Shores expansion while we continue work on a completely new Demo experience Enjoy the festival!
Ahoi, we're participating in the Games Germany Fest! Enjoy the festival!
Hey everyone, We're so happy to finally bring you the cute companions you deserve at sea! Your seagull friend will be at your side while you map these uncharted waters. In a future update we plan to bring tips and comments to our little fellas, but for now they just cheer you on and celebrate when you complete missions or score points. You can unlock new seagull buddies by reaching new ranks in-game. Furthermore we have finally added the possibility to have a look at your finished map once you have finished a game.
- Game Over Screen now allows you to move the camera and look at your finished map
- Added animated seagull companions in-game
- Seagulls can be unlocked by reaching new ranks (sailor, captain, navigator, cartographer)
- Minor bug fixes
Ahoi, we're participating in the Turn Based Fest! Enjoy the festival!
Hey everyone, While version 0.8.5 brings a lot of changes under the hood, as we completed the multiplayer feature for the full game. Bug fixes for controller support are the only bigger change visible for now in the demo, though.
- Updated Input System
- Corrected swapped button glyphs for Switch Pro Controllers
- Added animation to Player Setup screen
- Fixed input issues with UI in some edge cases
- Undoing the exploration of a tile now correctly hides that tiles score again
Hey everyone,
Version 0.7.30 brings a cleaner UI and proper support for all modern controllers with correct icons
- Updated User Interface for easier readability
- Fixed Controller Input Issues regarding the "How to Play" popup and settings menu
- Extended controller input icons for controllers:
- Steamdeck
- Xbox One Controllers
- Dualshock (Playstation 4 Controllers)
- DualSense (Playstation 5 Controllers)
- Switch Pro Controllers
Hey everyone,
Version 0.7.24 of the demo brings full controller support, detailed placement indicators and much more
- Full Controller Support (leave us some feedback! We know there is some room for improvement)
- Placement Indicators finally showing why tiles may not be placed in invalid locations (wrong edges, unreachable by boat)
- Score for each Tile is always shown by default (can be disabled in settings)
- German Localisation (The first of many languages to come)
- Tutorial can be reset or disabled in Settings
- Several bug fixes to general UI behaviour regarding hand tiles and 3d previews of tiles
Ahoi,
we're participating in the Steam Remote Play Together Fest!
While the demo is single player, the full game supports multiplayer via Remote Play Together in all game modes!
Enjoy the festival!
Hey everyone,
Version 0.7.11 brings many improvements to the game
New Features:
- New ship colors (orange, green, rose, violet)
- Background selection
- Ship color & flag icon selection
- Highscore visible on title screen
- Score visible on explored Tiles
Bugfixes:
- No more orphaned missions if a mission is completed during its spawn animation or other similar situations.
- Draw Tile sounds are now synchronized with the animation
- Drag and Drop for tiles also works when clicking on the indicator above the tile
- Tile selection sound does not play twice when simply clicking on tiles to select them
- Fixed various situations where tile preview was behaving funny (unresponsive, etc)
This version also lays the groundworks for in-game controller support (not activated yet) and localization support!
Hey everyone,
Version 0.6.20 brings some first scoring UI improvements.
- Tiles display their score when you explore them
- Hover over a tile to see its score (if any)
- Hover over the total score on the top left to see all tile scores
On a side note, the menus are now controllable with keyboard and controller.
This is not exciting yet, but full controller support is in the works!
Ahoi, we're participating in Dreamhack Beyond! Check out the stream and all the other great games, that are participating!
Hey everyone, We're releasing a small fix with version 0.6.16.
- Hovering over tiles in your hand does not show a preview beneath the UI anymore.
https://store.steampowered.com/app/2554990
Hey everyone,
we've been hard at work and have just released Beacon Patrol: First Horizons.
This free minigame introduces an endless mode based on the rules of Beacon Patrol.
Give it a spin and let us know how you like it!
Hey everyone,
We're releasing version 0.6.15 with loads of improvements! We're especially excited about the Tutorials & Missions, new camera and animations. This version should feel much better than the previous demo versions.
Here's the list of changes:
- Added Tutorial & Missions
- Rewritten Camera Controls: Drag Camera finally behaves as it should!
- Camera Auto-Zooms when placing tiles
- Drag & Drop of Tiles supported
- Animation for Drawing Tiles
- Discard Pile is a little more obvious now
- Several bug fixes
Ahoi,
We just published a new version with new backgrounds!
This gives the game much more color and will be configurable in the full game
Minor Update 0.6.5:
- Add 8 surfaces, on which the game is played
- Surfaces are randomized in the demo (will be configurable in the full game)
- Multiple small usability fixes
- Minor bug fixes
Hey Sailors and Seagulls, for the Turn Based Carnival we're streaming a multiplayer video to showcase an early glimpse of the multiplayer mode!
Moin, Check out the stream to see a very early version of the multiplayer in action https://store.steampowered.com/app/2273850 Feel free to leave some feedback in the Steam Discussion Boards: https://steamcommunity.com/app/2273850/discussions/
Moin, Check out the stream to see a very early version of the multiplayer in action https://store.steampowered.com/app/2273850 Feel free to leave some feedback in the Steam Discussion Boards: https://steamcommunity.com/app/2273850/discussions/
Moin, Check out the stream to see a very early version of the multiplayer in action https://store.steampowered.com/app/2273850 Feel free to leave some feedback in the Steam Discussion Boards: https://steamcommunity.com/app/2273850/discussions/
Ahoi, Small update here. Just bringing you some seagulls Minor Update 0.5.4:
- Added seagulls flying around the north sea
Ahoi,
We heard your first feedback and implemented some of it!
Update 0.5.3 brings these improvements:
- Deselecting Tiles Although technically not "necessary", this does a lot for the feel of the game!
- An in-game hint to discarding tiles in case you want to end your turn with too many tiles.
- Some minor bug fixes here and there
Ahoi, Update 0.5.0 brings a few visual bug fixes. Most notably, if you draw only 1 or 2 tiles at your last turn, you do not see "ghost" tiles glitch for a second. Also, the game now has the correct application Icon on Windows, Mac and Linux. Happy exploring!
Moin everyone! We are revealing a gameplay video for the Games Germany Event running June 22nd - June 29th. Wishlist the game and tell your friends, we're really excited about this reveal and participating in this event. Greetings from Germany, - Justice (BrutalHack)
Beacon Patrol
Shapes and Dreams
Shapes and Dreams
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 24
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
http://www.beaconpatrol.com
https://store.steampowered.com/app/2273850 
You play as captain of the Coast Guard, navigating the coast of the North Sea to secure its beacon buoys, lighthouses and waterways.
Work together with your friends and score points by creating the most complete map following simple rules for tile placement and scoring for different tile types.
The ships of all captains start at the Coast Guard HQ and build the map from there.
On your turn you place up to three tiles, connecting to the tile your ship currently occupies. Tiles must not be rotated and all their edges have to match.
After placing a tile you immediately move your ship onto it. By spending one of your tokens you can take an additional movement to a connected tile. You can also exchange one of your unplayed tiles with another player once each turn.
The game ends when all tiles have been played. You score points for each tile that is connected to other tiles on all four sides.
Beacon Patrol combines the look and feel of a modern board game with the adventure of exploring the sea in ever changing ways.
It is a cozy and strategic game to experience with your friends or on your own.
The clear and cute art style lets you enjoy the coast and the sea from where ever you are.
The game will support Local Multiplayer as well as Online Multiplayer via Steam Remote Play Together.
Both multiplayer modes will the following control schemes:
- A single shared controller, mouse or keyboard (Hotseat)
- One controller, mouse or keyboard per player
- OS: Ubuntu 20.4. Ubuntu 18.04 or CentOS 7
- Processor: 1Ghz Intel or AMD (x86) Processor with SSE2Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+
- Storage: 300 MB available spaceAdditional Notes: If you have issues running the game. please contact us. We have some Linux knowledge. but not many test devices.
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