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Hey Heroes!
We have a small patch that fixes the following.
Balance
Vampirize: Changed from Common rarity Rare
Bugfix
Fixed a bug where it was possible to navigate through cards properties even when they were facing down
We hope you enjoy the release, and we look forward to releasing our first free content update on March!
[ 2025-02-08 02:16:53 CET ] [ Original post ]
Hey Heroes! We listened to your feedback and investigated some bugs, we have a post launch update, that focuses on difficulties, quest balances and bug fixes.
Balance
Cards
- Lullaby: Increased Sleep effect from 2 3.
- Bard (Upgraded): Reduced Sleep effect from 3 2.
- Vampirize (Upgraded): Adjusted Fangs effect from 2 random Ally cards 3 Fangs to 1 random Ally card.
Items
- Money Box: Fury effect now capped at Max 3 Fury (previously uncapped).
Enemies
- Dark Paladin:
- Attack reduced from 2 0.
- Counter reduced from 4 3.
Quests
- Never Saw That Coming: Updated requirement from "One shot an enemy" "One shot an enemy with 5 or more Health."
- Quick Thinking: Increased challenge from "Win a battle without taking damage" "Win 4 battles without taking damage in a single run."
- Remembrance: Increased match requirement from "Match 3 pairs in succession" 4 pairs.
- Memorizer: Increased match requirement from "Match 4 pairs in succession" 5 pairs.
- Tightwad: Increased gold requirement from "Accumulate 50 gold" 70 gold.
Difficulty
- Hard: Traps now gain +1 attack on hard battles.
- Dungeon Master:
- +1 additional trap in every battle.
- Traps gain +1 attack on hard battles.
- Traps that apply debuffs now appear in hard battles.
- Effects applied to cards facing down are no longer displayed.
- Hero gains mana only on correct card combinations.
Bug Fixes
- Fixed an issue where the boss would not appear when continuing from a previous save.
- Buff removal now properly removes the card's extra damage.
- Debuff removal now properly removes the card's negative damage.
- Fixed an issue where the shield effect did not block incoming damage.
- Resolved a visual bug where selected cards would appear on top of the deck and graveyard screens.
- Empower no longer upgrades itself unintentionally.
- Fixed a bug where enemies could attack even if Sleep was applied.
Quality of Life (QoL)
- Added text feedback for invalid skill usage (e.g., no mana, wrong turn, not in battle, or no traps available with Alchemist).
- Updated descriptions for Hard and Dungeon Master difficulty modes for clarity.
[ 2025-01-22 10:07:04 CET ] [ Original post ]
After months of hard work, sleepless nights, and countless cups of coffee, were thrilled to announce that Pairs & Perils is now available on Steam!
As a solo developer, creating this game has been an incredible journey for Angelo. From its early concept as a unique combination of memory-matching and roguelike dungeon-crawling to the polished adventure you can now experience, he has poured his heart into every detail.
As Rogue Duck Interactive got involved in music and art production; we wanted to craft something polished that would challenge your strategic thinking, test your memory, and immerse you in a world full of danger, rewards, and surprises.
https://store.steampowered.com/app/3179860/Pairs__Perils/
Throughout development, your enthusiasm and feedback have kept us going. Whether it was testing the demo, engaging in discussions on our Discord, or simply adding the game to your wishlist, your support has meant the world to us.
600 demo players filled up the feedback form, and we reviewed all of them.
But this is just the beginning! Were excited to share that Pairs & Perils has a [color=#00ccff]FREE content roadmap[/color] to keep the adventure fresh and exciting for months to come. Heres a sneak peek at whats in store:
Post-Release Content Updates
Version 1.1 The Legions Oath
- 2 New Heroes
- 5 New Cards
- 5 New Items
- A New Boss to Beat!
- 1 New Hero
- 5 New Cards
- 10 New Items
- Elite Enemies with Unique Item Rewards
- 3 New Heroes
- 10 New Cards
- 10 New Items
- A New Status Effect
- New Elite Enemies, Bosses, and a Secret Floor!
Steam Deck Playability
We haven't gone through the Steam review yet, but Pairs & Perils plays very well on Steam Deck with full controller support.
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If you have issues playing on Steam Deck, let us know and we will focus on fixing those and making the experience better. [url=https://steamcommunity.com/app/3179860/discussions/0/677329263114905395/]Click to share your thoughts here. Join the conversation: Special thanks to Olexa and Angory Tom for featuring the game early on. Thank you for being part of this journey! Lets make Pairs & Perils "memorable".
With gratitude, From the solo developer Angelo at Little Horror Studios & Rogue Duck Interactive
Oh one more word from our publisher Rogue Duck Interactive: We have another game in development similar to Pairs & Perils, where you kill enemies using your dice rolls called Dice 'n Goblins. Don't forget to check out the demo and wishlist on Steam! https://store.steampowered.com/app/2945950/Dice_n_Goblins/[ 2025-01-20 09:46:06 CET ] [ Original post ]
Hi all, Based on the feedback youve been providing, we made a huge update to the demo. Thank you for sharing your thoughts with us and please let us know what you think about this new version! Here are the main things that were added / changed:
- You can now build your deck within a run
- Cards have effects besides just dealing damage
- Battle encounters with multiple enemies
- New enemies
- Pretty much every item got reworked, now there are no longer effects based on probability
- Color blind options for cards
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By adding multiple enemies and card effects, a new layer of strategy was added to the game, where you cant just mindlessly keep turning cards until you get a match. You have to think what effects you want to trigger and who you want to defeat first.
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We also heard your complaints about the game being too RNG heavy, so based on that and in other successful games in the genre, we decided to remove every luck-based effect, so you can strategize better. We changed the card background colors so they wont be too similar to one another and also added names to them, so you can now find their pair by looking either at their bg color, or name, or portrait. You can also go to the settings and change the card color mode to one of those: deuteranopia; protanopia; tritanopia. In the near future we will add more ways of getting healed, acquire / remove cards and maybe upgrade them. Also more toggles to the settings for things like bloom, film grain and screenshake. Dont forget to wishlist the game and share your feedback with us! https://store.steampowered.com/app/3179860/Pairs__Perils/ Thank you for your time and have fun! Angelo
[ 2024-11-27 16:50:55 CET ] [ Original post ]
Hi all! First of all, thank you for playing the demo and leaving your review in the feedback form! Ive read all of it and had a few ideas that I would like to share with you! Although not final, you can get a glimpse of what I have in mind for the full release version: Features There are four major points that most of you asked for, which are:
- Cards triggering effects when combined
- Deck-building
- More events than just battles and shops
- Multiple enemies at once
- Speed up animations
- Enable / disable grain effect
- Enable / disable bloom effect
- Better distinction between card colors
- Colorblind options
- Better HUD information
- Interactive tutorial
[ 2024-10-22 13:24:29 CET ] [ Original post ]
During the Steam Next Fest, we have 4 free game demos up for you to try out. If you played a game published by Rogue Duck Interactive before, you probably love replayable strategy games! Let me start introducing our games, during the Next Fest, download the demos you are interested and become part of the development by giving us your valueable feedback.
New Next Fest Strategy Demos
https://store.steampowered.com/app/2517440/Mini_City_Mayhem/ A city builder where you race against time to build your city! Become the mayor of a tiny town, plop down tiny building blocks to build a working city to progress. https://store.steampowered.com/app/3179860/Pairs__Perils/ A memory-game roguelike and dungeon crawler. Match cards to attack enemies, avoid traps, shop for relics and consumables. Sharpen your mind as you journey through the depths of the dungeon in search of The Dealer. https://store.steampowered.com/app/3056580/HEXAROMA_Village_Builder/ Build your charming medieval hexagon village in this city-builder. Strategize the best hexagon island placements. Place the building pieces strategically, and grow your village and your tiny island. https://store.steampowered.com/app/3204250/Lost_But_Found/ A combination of a job simulator & hidden object game. In a top-down table, you are an officer who oversees the lost items in an airport. Organize those items and distribute them to people who lost their belongings. That's all we have for this Next Fest, we hope you found something you like. In that case, wishlist the games to stay in the loop!
Other Strategy Demos
Additionally, we have other demos, that's not participating in this edition of the Next Fest yet, but soon. Check them out too. https://store.steampowered.com/app/2449450/Clonizer/ https://store.steampowered.com/app/2655590/Kingdoms_Deck/ https://store.steampowered.com/app/2945950/Dice_n_Goblins/ Have a strategy-filled Next Fest event, everyone! Follow us on our social media so you don't miss free strategy goodies!
[ 2024-10-14 17:00:18 CET ] [ Original post ]
Let's celebrate upcoming indie strategy games together! During the Steam Next Fest, we have 4 free game demos up for you to try out. If you played a game published by Rogue Duck Interactive before, you probably love replayable strategy games! Let me start introducing our games, during the Next Fest, download the demos you are interested and become part of the development by giving us your valueable feedback.
New Next Fest Strategy Demos
https://store.steampowered.com/app/2517440/Mini_City_Mayhem/ A city builder where you race against time to build your city! Become the mayor of a tiny town, plop down tiny building blocks to build a working city to progress. https://store.steampowered.com/app/3179860/Pairs__Perils/ A memory-game roguelike and dungeon crawler. Match cards to attack enemies, avoid traps, shop for relics and consumables. Sharpen your mind as you journey through the depths of the dungeon in search of The Dealer. https://store.steampowered.com/app/3056580/HEXAROMA_Village_Builder/ Build your charming medieval hexagon village in this city-builder. Strategize the best hexagon island placements. Place the building pieces strategically, and grow your village and your tiny island. https://store.steampowered.com/app/3204250/Lost_But_Found/ A combination of a job simulator & hidden object game. In a top-down table, you are an officer who oversees the lost items in an airport. Organize those items and distribute them to people who lost their belongings. That's all we have for this Next Fest, we hope you found something you like. In that case, wishlist the games to stay in the loop!
Other Strategy Demos
Additionally, we have other demos, that's not participating in this edition of the Next Fest yet, but soon. Check them out too. https://store.steampowered.com/app/2449450/Clonizer/ https://store.steampowered.com/app/2655590/Kingdoms_Deck/ https://store.steampowered.com/app/2945950/Dice_n_Goblins/ Have a strategy-filled Next Fest event, everyone! Follow us on our social media so you don't miss free strategy goodies!
[ 2024-10-14 12:29:14 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [0 B]
Memorize the cards on the table. Pair heroes with their corresponding weapons to attack enemies and avoid traps at all costs. Traps deal damage and skip your turn. Enemies have their own attack counters that decrease with each passing turn, bringing them closer to attacking.
After every battle you visit the Merchant's Goods, where you are able to purchase new relics and consumable cards. Relics are cards with passive effects which trigger when certain conditions are met and consumables can be used to aid you in battle. Try different builds and see what works for you!
Enemies may have special abilities that can be used against you, ranging from stealing gold to spawning a bunch of skeleton cards on the table. Or, you know, destroying the relic that took you so long to acquire. Ugh, I hate slimes.
Each playthrough is different. Enemies are random and so are relics and consumables. You never know what you will find in the next room.
In the depths of the dungeon, in the last room, a ruthless boss will be waiting for you. The bosses can vary with each playthrough.
- OS: Ubuntu 12.04. SteamOS (Latest)
- Processor: 1.7 GHz ProcessorMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce 8 or higher. ATI X1600 or higher. or Intel HD 3000 or higher
- Storage: 1 GB available space
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