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Name | TerraTech | |
Developer | Payload Studios | |
Publisher | Payload Studios | | |
Tags | Action Indie Strategy Singleplayer | | |
Release | 2015-02-06 | |
Steam | 16,74€ 13,39£ 16,74$ / 33 % |
News | 509 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  462  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/285920  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 2983 |
Average playtime (last 2 weeks) | 1499 |
Median playtime (forever) | 5102 |
Median playtime (last 2 weeks) | 2955 |
Public Linux depots | TerraTech Beta Linux 64 [761.28 M]
TerraTech DLC Pack Linux 64 [7.5 M]
Year One Payload Linux 64 [744 ]
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DLC | TerraTech: R&D Labs
TerraTech - Skin Pack: Space
TerraTech - Skin Pack: Historical
TerraTech - Skin Pack: Charity
TerraTech - Skin Pack: Samurai vs Ninja
TerraTech - Skin Pack: Fantastic Contraptions
TerraTech - Skin Pack: Falcon Genesis
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LINUX STREAMERS (3)
cypher0n3skookiespritemariodup
Release Notes - Version 1.3.2 |
Hey Prospectors,
It's Matt with news on TerraTech update 1.3.2
The R&D Test Chamber has had an overhaul. Teleporters now take you to different areas of the Test Chamber.
The Dynamo Generator is now fully functional in R&D! You can charge your batteries while on the move.
For the main game, you now also get handy hints on loading screens as well as rolling credits.
We've tweaked the camera too! You can now remove camera spring and we've added camera effects when your Tech takes damage.
There is also a new block for Hawkeye as well as plenty of bug fixes and design tweaks.
Enjoy,
Matt
New features:
- Loading screens now display hints.
- Camera effects added when player Tech takes damage; camera shake and chromatic aberration.
- The credits screen now automatically scrolls.
New block:
New R&D Test Chamber block:
- EXP Dynamo Generator (now functioning)
R&D Test Chamber Improvements:
- The R&D Test Chamber has now been organised into separate zones which the player can navigate to via teleports:
- Start Position
- Prototype Blocks
- Target Practice
- Turret Run
- Stunt Ramps
- Race Tracks
- Playground
- Crafting Zone
- Landmarks
- Middle of Nowhere
Design Tweaks:
These wheels have been given +10 mph:
- GSO Muddy Dog Wheel
- GeoCorp Workaday Wheel
- GeoCorp Jaws Wheel
- Hawkeye Bike Wheels (straight and angled)
- Hawkeye Workhorse Wheel
These wheels have been given +20 mph:
- Hawkeye Big Daddy Wheel
- GeoCorp Big-Boy Wheel
- Venture Monster Truck Wheel
- Venture Titan Truck Wheel
- Increased the turning arcs and cornering ability of several Hawkeye Wheels:
- Hawkeye Big-Boy Wheel
- Hawkeye Garrison Wheel
- Hawkeye Tread Wheel
- Hawkeye Warhorse Wheel
Camera Tweaks:
- Camera Spring can now be completely disabled when the slider is at zero.
- A smoothing slider in options also allows the camera rotation behaviour to be set between abrupt, immediate rotation and slower, smoother rotation.
Bug fixes:
- Tech Snapshots now centre the image of the Tech more consistently.
- Fixed issue causing Hawkeye PX Small Tracks and Venture Hurricane tracks to have trouble driving in a straight line.
- Fixed bug causing deployed anti-gravity bubbles to incorrectly block beam laser type weapons (e.g. Better Future Disc Lasers).
Localisation:
- Updated translations for Chinese text.
- Updated translations for Japanese text.
- Many thanks to [b]Teraman64DD and Demind
- Updated translations for Russian text.
Known Major Issues:
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Translations for non-English language support is work-in-progress for most languages.
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[ 2019-08-23 17:56:32 CET ] [ Original post ] |