Pankapu is FREE on Steam until December 18th!
Pankapu invites you to journey through an unforgettable story full of vibrant landscapes, memorable characters, and thrilling challenges. This platformer promises a unique experience with its stunning art, enchanting soundtrack, and deep emotional narrative. And the best part? You can enjoy it without spending a single penny!
But hurry! The clock is ticking, and this fantastic offer ends on December 18th. Don't miss out and claim your copy of Pankapu today and start your adventure.
https://store.steampowered.com/app/418670/Pankapu/
[ 2024-12-11 14:00:10 CET ] [ Original post ]
Enjoy our Valentine's week with the Steam Weeklong Sale: Pankapu up to 80% off
https://store.steampowered.com/app/418670/Pankapu/?snr=2_groups_partnerevents_
[ 2022-02-14 18:19:33 CET ] [ Original post ]
Celebrate the Year of the Tiger with Savings: Pankapu is at 80 % off
https://store.steampowered.com/app/418670/Pankapu/
[ 2022-01-29 07:48:33 CET ] [ Original post ]
Hello Dear Villagers,
If you currently live in the US, in Europe or in many other countries facing the Covid 19 crisis, you are (and you should be) stuck at home. Our Dear Villagers team is also staying safe home since last Monday, working remotely on our upcoming projects.
Many of you are taking advantage of this very strange times to play games, so are we! So we decided to bring a tiny bit of support and start a special Stay Home Sale in order to grant access to our games at a very affordable price including:
https://store.steampowered.com/app/523210/A_Normal_Lost_Phone
https://store.steampowered.com/app/689910/Another_Lost_Phone_Lauras_Story
https://store.steampowered.com/app/573110/AWAY_Journey_to_the_Unexpected/
https://store.steampowered.com/app/573070/BAFL__Brakes_Are_For_Losers/
https://store.steampowered.com/app/808090/Bury_Me_My_Love
https://store.steampowered.com/app/573120/Dead_In_Vinland
https://store.steampowered.com/app/269190/Edge_Of_Eternity/
https://store.steampowered.com/app/280180/Hover
https://store.steampowered.com/app/398030/Old_School_Musical/
https://store.steampowered.com/app/446840/Splasher
And also Aurion: Legacy of Kori-Odan, Impulsion, Pankapu, Post Human W.A.R, Spitkiss & Strikers Edge.
We hope you will enjoy playing our games or any other to be honest as long as you keep safe, #StayHome!
[ 2020-03-23 18:10:46 CET ] [ Original post ]
Journey through different time periods, bizarre worlds and even space! Greetings, curious adventurers and daring pioneers! The doors have opened to times long gone and strange worlds long forgotten. Or would you rather see into the future and find out what awaits humanity? That is also part of this journey. Seven amazing experiences are waiting for you in the Time Travel bundle. Take a look:
- Odysseus Kosmos and his Robot Quest
- Stories: The Path of Destinies
- The Inner World
- Omensight
- Chronology
- Pankapu
- Tick Tock Isle
[ 2018-11-21 18:39:37 CET ] [ Original post ]
Hi everyone ! A new patch is available for Windows, Mac & Linux versions. It updates the japanese localization and fix 2 mistyping in english (thanks to Hanuo!). And if no preference has been set for the "Controls Display", the game will detect if a controller is connected at launch. If there is no controller, the value will be set to "keyboard".
[ 2017-10-24 13:13:13 CET ] [ Original post ]
Hi everyone ! A new patch is available for Windows, Mac & Linux versions. It updates the japanese localization and fix 2 mistyping in english (thanks to Hanuo!). And if no preference has been set for the "Controls Display", the game will detect if a controller is connected at launch. If there is no controller, the value will be set to "keyboard".
[ 2017-10-24 13:13:13 CET ] [ Original post ]
Hi everyone ! A new patch is available for Windows, Mac & Linux versions. - Fix the Chiikaruga level if the v-sync is disabled - Fix stability issues
[ 2017-10-03 07:49:10 CET ] [ Original post ]
Hi everyone ! A new patch is available for Windows, Mac & Linux versions. - Fix the Chiikaruga level if the v-sync is disabled - Fix stability issues
[ 2017-10-03 07:49:10 CET ] [ Original post ]
We've put a lot of effort while working on Pankapu but we might have missed some bugs, unfortunately. If you encounter a bug, please send us your log file at support@tookindstudio.com before restarting the game. To find the log file, please go the Pankapus installation folder and open the folder pankapu_Data . You will find a file called output_log.txt. This file will likely help us to find the cause of the bug and patch the game if necessary. Thank you in advance ! The Too Kind Team.
[ 2017-09-29 14:12:59 CET ] [ Original post ]
We've put a lot of effort while working on Pankapu but we might have missed some bugs, unfortunately. If you encounter a bug, please send us your log file at contact@tookindstudio.com before restarting the game. To find the log file, please go the Pankapu’s installation folder and open the folder « pankapu_Data ». You will find a file called output_log.txt. This file will likely help us to find the cause of the bug and patch the game if necessary. Thank you in advance ! The Too Kind Team.
[ 2017-09-29 14:12:59 CET ] [ Original post ]
Hi, Just a quick message to let you know that the problem for accessing to the Ep.2 of Pankapu for Mac and Linux users is now fixed. Sorry for the inconvenience All The Too Kind Team
[ 2017-09-25 21:07:10 CET ] [ Original post ]
Hi, Just a quick message to let you know that the problem for accessing to the Ep.2 of Pankapu for Mac and Linux users is now fixed. Sorry for the inconvenience All The Too Kind Team
[ 2017-09-25 21:07:10 CET ] [ Original post ]
Hey everyone, We have a new patch note for Windows, Mac and Linux. - Fix some musics that were not playing at the right moment - Fix collision in the level Crystal Hollow - Add a visual at the end of the fight against the last boss to have a better understanding of what the player have to do. - Fix a bug where it was impossible to switch aegis after exiting a level while switching aegis - Fix an infinite fall in the level Faiths Promenade - Fix the Timako FX
[ 2017-09-25 11:49:54 CET ] [ Original post ]
Hey everyone, We have a new patch note for Windows, Mac and Linux. - Fix some musics that were not playing at the right moment - Fix collision in the level « Crystal Hollow » - Add a visual at the end of the fight against the last boss to have a better understanding of what the player have to do. - Fix a bug where it was impossible to switch aegis after exiting a level while switching aegis - Fix an infinite fall in the level « Faith’s Promenade » - Fix the Timako FX
[ 2017-09-25 11:49:54 CET ] [ Original post ]
Greeting everyone,
All the Too Kind team is proud to announce you that the last part of Pankapu has been released!!
- If you already bought the full pack it is now updated
- If you only have the Prologue, you can now buy the last part: the Last Aegis
- If you are new, there is just one pack to buy: "Pankapu"
The last Aegis, Faith has joined the fight and you can now switch between your 3 Aegises and continue your adventure to the top of Omnia.
What will you find out there? I can't answer for now, but be ready to master your 3 Aegises in order to adapt to this new perilous environments and fight intense bosses coming from the darkest part of Omnia!!
Now it's time for the Release Trailer, enjoy ^^
https://www.youtube.com/watch?v=vojfsErKIdY
We hope that you will like the game
All the Too Kind Team
[ 2017-09-21 13:52:57 CET ] [ Original post ]
Greeting everyone,
All the Too Kind team is proud to announce you that the last part of Pankapu has been released!!
- If you already bought the full pack it is now updated
- If you only have the Prologue, you can now buy the last part: the Last Aegis
- If you are new, there is just one pack to buy: "Pankapu"
The last Aegis, Faith has joined the fight and you can now switch between your 3 Aegises and continue your adventure to the top of Omnia.
What will you find out there? I can't answer for now, but be ready to master your 3 Aegises in order to adapt to this new perilous environments and fight intense bosses coming from the darkest part of Omnia!!
Now it's time for the Release Trailer, enjoy ^^
https://www.youtube.com/watch?v=vojfsErKIdY
We hope that you will like the game
All the Too Kind Team
[ 2017-09-21 09:33:26 CET ] [ Original post ]
Dear friends,
Following the announcement of the Last Aegis on Steam and the full version of Pankapu on home consoles, we announce today that the game will change its pricing, from $9.99 to $11.99.
However, this change will occur only next week, around August 16th. So, it leaves you plenty of time to grab Pankapu for $9.99, or try the prologue out for $4.99.
We wished to thank and salute our very first supporters that grabbed Pankapu and waited almost a year for the end of the game. We hope you will like it as much as we liked making it.
All the Too Kind Studio Team
[ 2017-08-10 13:16:23 CET ] [ Original post ]
Dear friends,
Following the announcement of the Last Aegis on Steam and the full version of Pankapu on home consoles, we announce today that the game will change its pricing, from $9.99€ to $11.99€.
However, this change will occur only next week, around August 16th. So, it leaves you plenty of time to grab Pankapu for $9.99€, or try the prologue out for $4.99€.
We wished to thank and salute our very first supporters that grabbed Pankapu and waited almost a year for the end of the game. We hope you will like it as much as we liked making it.
All the Too Kind Studio Team
[ 2017-08-10 13:16:23 CET ] [ Original post ]
Hi everyone, welcome aboard this new Omnia Express!!
We want to start with a little focus on the release of Pankapu. Indeed, we recently received a lot of messages asking if the second episode is already out and/or why you can't find it on Steam.
Let's refresh our memory and answer your questions so you don’t feel left apart:
- The 1st episode for PC/Mac and Linux (Steam version) is the only one out for the moment.It's been released since the 21 of September.
- The 2nd episode is expected for this summer. It is at this time that the console version for XboxOne/Ps4 and Switch (don't be made at me Gaben) will arrive.
And of course if you have other questions or any doubts, feel free to contact us (I’m here for you)
Now, about the development part. Like we said before, we aim to release the last episode for this summer. We don’t have an official date for the moment, but it’s our last week of rush and then we will attack the exports of the console versions.
Jimmy is directing the last cut scenes and stories lines transition
Jérôme is inking the last turbomedias
We still must finish the decoration of the levels. Even if they are playable, “gameplay” talking, they must be pretty too ^^
By the way, a big thank you to Natasha and Julien who came as backup for this last part
Now let’s end this Omnia we some pictures of our last week of rush, so you can admire our faces:
We are just waiting for the last dev kits (Ps4 and Switch, we already have the XboxOne) that should arrive next week, and we will be ready for doing the console versions.
Good luck to Jérémie, our only dev, that will do the 3 export all by himself:
“Strength and honor!”
And that’s all for today, we will keep you in touch when we will have a release date and more information to share about the development.
See you soon in the world of Dream. And we love you!!
All the Too Kind Studio team
-----------------------------------------------------------------------------------------------------------
Salut tout le monde, bienvenu à bord de notre nouvelle Omnia Express !!
On a reçu de nombreux messages demandant si les clés avaient déjà été envoyés. On va donc faire un petit point sur la sortie de Pankapu afin d’éclaircir vous doutes et surtout que vous ne vous sentiez pas lésés :
- L’épisode 1 de Pankapu Pc/Mac et Linux (Steam et DRM Free) est le seul de sortie pour le moment. Si c’est la version que vous aviez demandée et que vous ne l’avez pas reçu, laissez un commentaire ici même ou bien envoyez nous un message pour recevoir vos accès.
- Sinon, l’épisode 2 de Pankapu est prévue pour cet été. Pour celles et ceux qui ont demandés une version Ps4/XboxOne et Switch vous recevrez donc le pack complet épisode 1 et 2 à ce moment-là.
Pour finir, si vous voulez changer votre version, il n’est pas encore trop tard. Envoyez-nous un message et nous modifieront la version voulue sur notre doc.
Bien entendu si vous avez des questions ou des doutes, n’hésitez pas à nous contacter (Je suis là pour ça ^^)
Allez maintenant c’est parti pour le point prod. Comme on vous le disait, le jeu est prévu pour cet été. Nous n’avons pas encore de date officielle mais nous arrivons en fin de prod de l’épisode 2. C'est notre dernière semaine de rush, donc c’est pour bientôt hé hé
Jimmy met en place les dernières cut scene et phases de scénar
Jérôme encre les derniers turbomédias
.
Il nous reste donc plus qu’à terminer les habillages des levels. Car oui, même s’ils sont jouables "gameplay" parlant, il faut tout de même les décorer ^^
D’ailleurs, un grand merci à Natasha et Julien qui sont venus en renfort pour nous aider sur cette partie.
On finit avec quelques photos du rush de la dernière semaine pour que vous puissiez admirer nos tronches (de dos)…
Maintenant on attend les derniers kits de dev (Ps4 et Switch, on déjà celui XboxOne) qui devraient arriver la semaine prochaine, et on part sur les exports consoles !!!!
Courage donc à Jéremie notre seul dev, qui fera les 3 exports tout seul comme un grand :
"respect et robustesse!!"
Allez c'est tout pour aujourd'hui, on vous tiens au courant sur l'avancement des exports et lorsque nous auront une date de sortie officielle.
A très bientôt dans le monde des rêves. Et on vous aime !!
Toute l'équipe Too Kind Studio
[ 2017-04-13 09:55:35 CET ] [ Original post ]
Hi everyone, welcome aboard this new Omnia Express!!
We want to start with a little focus on the release of Pankapu. Indeed, we recently received a lot of messages asking if the second episode is already out and/or why you can't find it on Steam.
Let's refresh our memory and answer your questions so you dont feel left apart:
-The 1st episode for PC/Mac and Linux (Steam version) is the only one out for the moment.It's been released since the 21 of September.
-The 2nd episode is expected for this summer. It is at this time that the console version for XboxOne/Ps4 and Switch (don't be made at me Gaben) will arrive.
And of course if you have other questions or any doubts, feel free to contact us (Im here for you)
Now, about the development part. Like we said before, we aim to release the last episode for this summer. We dont have an official date for the moment, but its our last week of rush and then we will attack the exports of the console versions.
Jimmy is directing the last cut scenes and stories lines transition
Jrme is inking the last turbomedias
We still must finish the decoration of the levels. Even if they are playable, gameplay talking, they must be pretty too ^^
By the way, a big thank you to Natasha and Julien who came as backup for this last part
Now lets end this Omnia we some pictures of our last week of rush, so you can admire our faces:
We are just waiting for the last dev kits (Ps4 and Switch, we already have the XboxOne) that should arrive next week, and we will be ready for doing the console versions.
Good luck to Jrmie, our only dev, that will do the 3 export all by himself:
Strength and honor!
And thats all for today, we will keep you in touch when we will have a release date and more information to share about the development.
See you soon in the world of Dream. And we love you!!
All the Too Kind Studio team
-----------------------------------------------------------------------------------------------------------
Salut tout le monde, bienvenu bord de notre nouvelle Omnia Express !!
On a reu de nombreux messages demandant si les cls avaient dj t envoys. On va donc faire un petit point sur la sortie de Pankapu afin dclaircir vous doutes et surtout que vous ne vous sentiez pas lss :
-Lpisode 1 de Pankapu Pc/Mac et Linux (Steam et DRM Free) est le seul de sortie pour le moment. Si cest la version que vous aviez demande et que vous ne lavez pas reu, laissez un commentaire ici mme ou bien envoyez nous un message pour recevoir vos accs.
-Sinon, lpisode 2 de Pankapu est prvue pour cet t. Pour celles et ceux qui ont demands une version Ps4/XboxOne et Switch vous recevrez donc le pack complet pisode 1 et 2 ce moment-l.
Pour finir, si vous voulez changer votre version, il nest pas encore trop tard. Envoyez-nous un message et nous modifieront la version voulue sur notre doc.
Bien entendu si vous avez des questions ou des doutes, nhsitez pas nous contacter (Je suis l pour a ^^)
Allez maintenant cest parti pour le point prod. Comme on vous le disait, le jeu est prvu pour cet t. Nous navons pas encore de date officielle mais nous arrivons en fin de prod de lpisode 2. C'est notre dernire semaine de rush, donc cest pour bientt h h
Jimmy met en place les dernires cut scene et phases de scnar
Jrme encre les derniers turbomdias
.
Il nous reste donc plus qu terminer les habillages des levels. Car oui, mme sils sont jouables "gameplay" parlant, il faut tout de mme les dcorer ^^
Dailleurs, un grand merci Natasha et Julien qui sont venus en renfort pour nous aider sur cette partie.
On finit avec quelques photos du rush de la dernire semaine pour que vous puissiez admirer nos tronches (de dos)
Maintenant on attend les derniers kits de dev (Ps4 et Switch, on dj celui XboxOne) qui devraient arriver la semaine prochaine, et on part sur les exports consoles !!!!
Courage donc Jremie notre seul dev, qui fera les 3 exports tout seul comme un grand :
"respect et robustesse!!"
Allez c'est tout pour aujourd'hui, on vous tiens au courant sur l'avancement des exports et lorsque nous auront une date de sortie officielle.
A trs bientt dans le monde des rves. Et on vous aime !!
Toute l'quipe Too Kind Studio
[ 2017-04-13 09:55:35 CET ] [ Original post ]
Happy New Year!
So 2016 has ended, and it was a special year for us. It may have been a tricky one at times, but in the end, 2016 will always be the year that Pankapu came to life.
Happy New Year to all of you, thank you for being here and moreover thank you for making our dream come true!
Thats why we want to continue this great adventure with you. In a few months, were going to release the second episode of the game, as well as the console versions 2017 is going to be even more important for us. And we cant wait to share all these things with you!
New Website!
First things first, you may have noticed our brand new website! If you want to see it
THIS WAY ! http://pankapu.com
https://www.youtube.com/embed/bsW-mynUF5g
OBJECTION! Where can we find the Omnia Express and all the other pages that used to be on the website?
HOLD IT! No need to worry about that! Were currently working on putting those pages on our Tumblr page. http://tookindstudio.tumblr.com/
The Tumblr page will have all the future Omnia Express, and well put the background content that used to be on the website.
And now, we can go back to our monthly tour in the World of Dreams, buckle up, keep your arms inside the cockpit, and here we go!
Next stop: the Winds Archipelago
Pankapu went through Peppus wooded tints. He also visited the Lush Forest and its huge trees. But now, hes coming out of the Tree World area to rise above the sky and search for Ohoko!
Without further ado, lets check out the concept art!
Concept art for the Wind's Archipelago
Level Design
As you know, creating a level requires a lot of hard work. Our game designer, Jimmy, doesnt just go on Unity and creates directly his level. Remember how Miyamoto used to prepare his level designs for Super Mario Bros. on sheets of paper? Thats what Jimmy has to do, in order to get the full picture of his future level!
Picture of the winds archipelago general level design that Jimmy made before creating the level on Unity
Some close ups on Jimmys level design. All the major elements of the level have to figure on it: the airstreams, the enemies, the platforms
Lets take a look at those levels designs In Unity with the assets!
Heres an exclusive first look at a new enemy in Pankapu episode 2. Let me introduce the Kardigan!
The Kardigan lives in the Winds Archipelago. Wicked and soulless, this Hyanagi is nothing like Pankapu has ever seen before. He may not be able to move, but his bodys like an impenetrable shield and will push back all your attacks thanks to the infinite hangs of his cloak. Thats why you need to aim for the eyes.
First concept art for the Kardigan, with his protective cloak
Kardigans counterattack
Kardigans death
W.I.P in game:
https://www.youtube.com/embed/KWVb3Rbddnk
Game Design
In games, a new level implies new game mechanics. And in Winds Archipelago there is indeed one particular element that dominates Get ready to tame the winds and ride them until the end of this Archipelago!
And finally, to illustrate our words, heres a small example of what youre going to do
https://www.youtube.com/embed/8t3-RgTGuBk
And thats all for today! We will come back soon with tons of new game design, ennemies and info about Pankapu Episode 2, so stay tuned!
We hope youll all have a great year!
We love you!
All the Too Kind Studio team!
[ 2017-01-18 12:27:26 CET ] [ Original post ]
Happy New Year! So 2016 has ended, and it was a special year for us. It may have been a tricky one at times, but in the end, 2016 will always be the year that Pankapu came to life. Happy New Year to all of you, thank you for being here and moreover thank you for making our dream come true! Thatâ
[ 2017-01-18 12:27:26 CET ] [ Original post ]
All aboard the Omnia Express, we are going back to our adventure inside the dream world!!!
It’s been two month already, since you jumped into this world. You fought your first nightmares side by side with Chii, met some new allies, like Ohiti and Vaya, and for the more persevering of you, you discovered the beginning of the story of Djaha’rell.
But now, some questions remain unanswered: "Where is Ohoko?", “Who’s that Lady in Black that appears at the end of the episode?”and most of all “Does Iketomi is the illegitimate son of the Silver Surfer and an Oscar?”
And no one of this question will be answered in this update ahahha, but what I can tell you is that we already started the production of the episode 2 and we have tons of new ideas and concepts.
Pankapu Episode 2:
Release expected for the first trimester 2017
Here is the main visual of the episode 2 of Pankapu. It’s a work in progress, but you can already have a preview.
The 3rd Aegis, Faith, will be unlock during your adventure. You will have access to his complete panoply of magician, capable of dilating time and space:
Normal attacks
Teleportation
Time Crack (name not definitive) that stop the ennemi
Warp (name non definitive), slow the ennemi in the area of effect
At the same time, I'm giving you a little list of the news concepts that we are working on. Of course, I will come back later in another Omnia Express with a focus on every point:
- 4 new areas, high in color with obstacle based on the environment
- Some new allies will join your adventure
- A brand-new roster of nightmare, ready to fight
- Walljumps, stunts of winds, reverses polarities, gravities inversion, and a lot of new game play concepts.
- One phase for the nostalgic of the 90's game, with a gameplay really different from the platformer.
I will conclude with those last sentences and let you dream on it ^^.
Thanks again for your support, I'll be back next month for some news about the development.
We love you !!!
All the Too Kind Studio
[ 2016-11-22 14:48:31 CET ] [ Original post ]
Hey, new patch note for Windows, Mac and Linux. It's going to be really quick: Fixed a bug where locked levels could be selected after loading a game in some cases. Thanks you Thibaut and Fabien, our bugs hunter! If you encounter any other problems you can post it in the hub community. Thank you again for sharing, we are really happy to improve our little Pankapu thanks to you! All the Too Kind Studio Team
[ 2016-11-17 14:14:21 CET ] [ Original post ]
Hey, new patch note for Windows, Mac and Linux. Bugs fixes : - Some minor fixes in the levels « Bravewood » & «Field of Memories» - Mytholith : ennemies killed by AoE were not count as killed by the player. - Options menu : fix a bug when the cancel button was pressed Misc. : - The Zoldate (Shield) will no longer fall from the edge of grounds. - The name of the level has been added in the time trial result screen. If you encounter any other problems you can post it in the hub community. Thank you again for sharing, we are really happy to improve our little Pankapu thanks to you! All the Too Kind Studio Team
[ 2016-11-14 16:50:51 CET ] [ Original post ]
Hey, new patch note for Windows, Mac and Linux, and moreover the arrival of the Time trial version.
New Feature
- Time Trial mode unlocked at the end of episode 1:
Fight your ghost (which is a lovely Mudjin)
And add you name in the online leader board
Here are all the other modifications,
Bug fixes :
- Enemies sometimes fell from platforms in underground levels
- Sounds were not always positioned correctly in underground levels
- Gelatyn spawned from Gelato were invulnerable if killed with the Inyan nebula of Ardour aegis.
- Some locked Mytholiths were visible
Misc. :
- Spell check on English & French dialog
- Bow with Inyan nebula make less damages
- Some dialog & cut scenes already seen were played even if the level was finished
- The Mytholiths unlocked outside Steam are unlocked when launching the game in Steam
- The language specified in Steam game properties is used as default language in the game
- Some levels have been modified to work with the time trial mode
- Mudjins already caught are now visible when playing a level already finished
- Pause menu optimized
If you encounter any other problems you can post it in the hub community.
Thank you again for sharing, we are really happy to improve our little Pankapu thanks to you!
Let's start the fight for the online leader board!!
All the Too Kind Studio Team
[ 2016-10-24 13:59:15 CET ] [ Original post ]
Hey, new patch note for Windows, Mac and Linux. Here are the modifications: Pause Menu : - Display buttons to switch pages - Switch page animation accelerated - Mudjins counter on map is now hidden if the Mio’s Shard has not been found - Special attacks control in aegis description are now hidden if they are not unlocked Localization : - Chinese logo added Controls : - PS controls display : the DPad down icon was not the good one Misc. : - Automatically equip the first nebula - Open Pause Menu on the Mytholith details when the first mytholith is unlocked - Spikes barely visible have been removed - Some dialogs where played again even if the player already saw them If you encounter any other problems you can post it in the hub community. Thank you again for sharing, we are really happy to improve our little Pankapu thanks to you! All the Too Kind Studio Team
[ 2016-09-27 12:10:01 CET ] [ Original post ]
Hey, new patch note for Windows, Mac and Linux. Here are the modifications: Interface - UI : size fit better for 4k resolutions - Antialiasing & Vsync are now saved Bug fixes - Graphical fix in underground levels when antialiasing is on - Bug fix on death in Anima during a cutscene Graphics - Graphical enhancement on briar heart - Graphical fixes in some levels If you encounter any other problems you can post it in the hub community. Thank you again for sharing, we are really happy to improve our little Pankapu thanks to you! All the Too Kind Studio Team
[ 2016-09-23 15:42:53 CET ] [ Original post ]
Hey, the first patch note was just released for Windows, Mac and Linux. Here are the last modifications: Localization: - Russian localization added Interface: - Selected resolution is now saved - Controller & Keyboard configs are now saved Bug fixes: - Dialog fix : sometimes the text was skipped twice - Collision fix on specific edges - Oä & Omnia mytholith / success is now unlockable - Fixed a bug where bow target was staying visible Optimization: - King Gelato level optimized for low configurations - Change in the level Tanglewood: the first sequence after the Zoldabilly has been arranged in order to help players to understand the synergy between Champilums and Bumpers. If you encounter any other problems you can post it in the hub community. Thank you for sharing, we are really happy to improve our little Pankapu thanks to you! All the Too Kind Studio Team
[ 2016-09-22 18:16:44 CET ] [ Original post ]
Hey everyone, After 2 and a half years of work, the first episode of Pankapu is out now! (second episode coming first quarter of 2017). Let's celebrate with a all-new trailer : https://www.youtube.com/watch?v=u5ESEoYLS8o Have fun with the game. All the Too Kind team.
[ 2016-09-21 16:47:42 CET ] [ Original post ]
Good news everyone,
The big date is finally announced, on September 21st, Pankapu episode 1 is coming !! Hourray !!!
Before this big event, we wanted to share with you the new logo of Pankapu and the box shot of the game:
[ 2016-09-01 16:51:31 CET ] [ Original post ]
Hey everyone, Long time we didn't post, but the wait was worth it. Our little pankapu has grown up and now we are proud to show you our little gameplay teaser. There are more to come, but you can already have a better understanding of the final game and how it will look like. Enjoy ːsteamhappyː : https://www.youtube.com/watch?v=71xvXqlrDGU By the way, we are going to Gamescom in Cologne (Germany) next week, it's the biggest event about video games in Europe from the 18th to the 21st of August. So if you are around come meet us we are on the Indie Arena Booth Hall 10.1 with a brand new demo.
[ 2016-08-12 16:35:20 CET ] [ Original post ]
- Pankapu Linux [1.5 G]
- Pankapu - Episode 2
Discovering the dreamlike world of Omnia, the player controls Pankapu. This tiny being was created by Iketomi, the God of dreams, in order to defeat the hordes of nightmares that try to invade his world.
Told in the manner of a fable read to a child, the game has two levels of reading: the story of Pankapu, epic and naïve in the dream-world, and the one about Jaha’rell's life, in the real-world, dark and tragic.
- Action / Plateformer in 2D, told like a tale
- Two parallel stories, between dreams and reality
- 3 Aegis, acting like jobs, switchable in real time
- Infuse your weapons with the power of Dream
- The Nebula System: a skill tree unlocking abilities
- Explore stages for finding hidden treasures
- Poetic soundtrack composed by Ganaé and Hiroki Kikuta (Secrets Of Mana)
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Dual Core CPUMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 3D card with 512 MB. OpenGL 3.2 to OpenGL 4.5
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