It’s finally here! The Void Invaders Ultra Update (version 1.7.0) is now live. Here’s a list of all the new features and changes: New features (in-game) Hardcore Mode
- 10 new levels
- 30 new enemies
- 2 new bosses
- 1 new powerup
- Wave Master
- Completed
- Hardcore player
[ 2016-09-02 21:33:14 CET ] [ Original post ]
Its finally here! The Void Invaders Ultra Update (version 1.7.0) is now live. Heres a list of all the new features and changes: New features (in-game) Hardcore Mode
- 10 new levels
- 30 new enemies
- 2 new bosses
- 1 new powerup
- Wave Master
- Completed
- Hardcore player
[ 2016-09-02 21:33:14 CET ] [ Original post ]
Hi guys, The Void Invaders Ultra Update is almost there! It will feature a new game mode, new levels and enemies, a new skin, additional settings and options, performance and general improvements, bug fixes and more! We’re sorry we’ve kept you guys waiting so long, and we have some bad news as well. Personal problems, combined with a lack of motivation, have forced us to indefinitely postpone Music Mode. Apologies to those who were looking forward to it! Right now, we’re tweaking the last couple things, while a friend is working on getting the Linux build working. We hope to have the update done as soon as possible (yes, we’ve said this before, but it’s for real now!) Thanks for sticking with us. VoidDev Noah & Koen
[ 2016-08-28 19:49:25 CET ] [ Original post ]
Hi guys, The Void Invaders Ultra Update is almost there! It will feature a new game mode, new levels and enemies, a new skin, additional settings and options, performance and general improvements, bug fixes and more! Were sorry weve kept you guys waiting so long, and we have some bad news as well. Personal problems, combined with a lack of motivation, have forced us to indefinitely postpone Music Mode. Apologies to those who were looking forward to it! Right now, were tweaking the last couple things, while a friend is working on getting the Linux build working. We hope to have the update done as soon as possible (yes, weve said this before, but its for real now!) Thanks for sticking with us. VoidDev Noah & Koen
[ 2016-08-28 19:49:25 CET ] [ Original post ]
Hi everyone! Happy summer sale! Void Invaders will be 83% off for the entire duration of the sale. Spread the word and tell your friends and enemies! Shameless advertising aside, we wanted to let you know that we are still working on Void Invaders! A big update is in the works, which we’ll release somewhere in the next 1-2 months. The update will be completely free for everyone who owns the game. Here’s a quick recap of a couple things that will be added to Void Invaders:
- Hardcore Mode with new ultra-hard levels and enemies
- Music Mode (with leaderboards!)
- More settings, including auto-fire, gamepad vibration and control remapping
- New achievements
- Steam Cloud saves
- Polishing, balancing and bug fixing
- Improved menu
- More rewards for beating the game and new game modes
- A lot of other stuff that we either forgot to mention or is super secret
We realise we’ve made you wait for quite a while now, but we’re going to do our best to finish the update as soon as we can! We’d also like to thank you guys for your support. It has been a blast so far to work on Void Invaders! VoidDev Noah & Koen
[ 2016-06-23 22:58:26 CET ] [ Original post ]
Hi everyone! Happy summer sale! Void Invaders will be 83% off for the entire duration of the sale. Spread the word and tell your friends and enemies! Shameless advertising aside, we wanted to let you know that we are still working on Void Invaders! A big update is in the works, which well release somewhere in the next 1-2 months. The update will be completely free for everyone who owns the game. Heres a quick recap of a couple things that will be added to Void Invaders:
- Hardcore Mode with new ultra-hard levels and enemies
- Music Mode (with leaderboards!)
- More settings, including auto-fire, gamepad vibration and control remapping
- New achievements
- Steam Cloud saves
- Polishing, balancing and bug fixing
- Improved menu
- More rewards for beating the game and new game modes
- A lot of other stuff that we either forgot to mention or is super secret
We realise weve made you wait for quite a while now, but were going to do our best to finish the update as soon as we can! Wed also like to thank you guys for your support. It has been a blast so far to work on Void Invaders! VoidDev Noah & Koen
[ 2016-06-23 22:58:26 CET ] [ Original post ]
Hey everyone, Hope you’re having fun playing Void Invaders! As we have mentioned before, we are working on another huge content update. Here are a couple things we will be adding:
- Hardcore Mode: beat ultra-hard levels with new enemies and bosses
- Music Mode: get the highest score before the track ends
- New achievements
- New leaderboards
- New powerups
- New skins
- Steam Cloud saves
- Polishing, balancing and bug fixing
- More settings/options
- AlienFX integration
[ 2016-03-01 19:11:19 CET ] [ Original post ]
Hey everyone, Hope youre having fun playing Void Invaders! As we have mentioned before, we are working on another huge content update. Here are a couple things we will be adding:
- Hardcore Mode: beat ultra-hard levels with new enemies and bosses
- Music Mode: get the highest score before the track ends
- New achievements
- New leaderboards
- New powerups
- New skins
- Steam Cloud saves
- Polishing, balancing and bug fixing
- More settings/options
- AlienFX integration
[ 2016-03-01 19:11:19 CET ] [ Original post ]
Hey guys! We’ve got a couple things for you today. First of all, Void Invaders turned 1 this week. Woohoo! We’d like to thank the awesome guys at Black Shell Media for bringing Void Invaders to Steam and of course everyone who has played it for the great feedback. Secondly, we’ve published a small-ish update for you to enjoy. It features new highscore lists, meaning you can now see the top scores as well as your friends’ scores for both Endless and Wave mode. We’ve also added performance improvements and a couple bug fixes. The start-up problem when running the Steam Client beta should be fixed now. The current version is 1.4.0. We’re still working on adding more content to the game. If you have any suggestions, please let us know in the discussions! Last of all, we’ve updated the promotional art to be more consistent across Steam. It’s a bit different, but we hope you like it! ~VoidDev
[ 2016-01-31 22:13:12 CET ] [ Original post ]
Hey guys! Weve got a couple things for you today. First of all, Void Invaders turned 1 this week. Woohoo! Wed like to thank the awesome guys at Black Shell Media for bringing Void Invaders to Steam and of course everyone who has played it for the great feedback. Secondly, weve published a small-ish update for you to enjoy. It features new highscore lists, meaning you can now see the top scores as well as your friends scores for both Endless and Wave mode. Weve also added performance improvements and a couple bug fixes. The start-up problem when running the Steam Client beta should be fixed now. The current version is 1.4.0. Were still working on adding more content to the game. If you have any suggestions, please let us know in the discussions! Last of all, weve updated the promotional art to be more consistent across Steam. Its a bit different, but we hope you like it! ~VoidDev
[ 2016-01-31 22:13:12 CET ] [ Original post ]
Hey guys and gals! It’s been a while since the last update, but today we’re releasing another one! This update isn’t that big of a deal -- some fixes and tweaks that make Void Invaders a bit nicer. Here’s what we’ve added and changed: Added:
- More settings (separate music and sound volumes)
- Settings have been added to the pause screen
- Enemy list (unlocks after you beat level 30)
- HUD (powerup timers are more readable)
- Splash screen (it’s shorter now!)
- Settings (separate sections for different settings)
- Main menu
- Fixed a lot of bugs
- Controller support is now more stable
- More optimisation
- Scores load from the Steam leaderboards
[ 2016-01-10 00:48:38 CET ] [ Original post ]
Hey guys and gals! Its been a while since the last update, but today were releasing another one! This update isnt that big of a deal -- some fixes and tweaks that make Void Invaders a bit nicer. Heres what weve added and changed: Added:
- More settings (separate music and sound volumes)
- Settings have been added to the pause screen
- Enemy list (unlocks after you beat level 30)
- HUD (powerup timers are more readable)
- Splash screen (its shorter now!)
- Settings (separate sections for different settings)
- Main menu
- Fixed a lot of bugs
- Controller support is now more stable
- More optimisation
- Scores load from the Steam leaderboards
[ 2016-01-10 00:48:38 CET ] [ Original post ]
Hey guys! As some of you may have seen already, the soundtrack DLC for Void Invaders is finally available! Grab it for free here. It features up-beat tracks by Kingdaro. If you enjoy his music, be sure to check out his SoundCloud! You might notice that the DLC page says "Play Game". Just ignore that, we're getting it sorted out. ~VoidDev
[ 2015-12-08 15:37:23 CET ] [ Original post ]
Hey guys! As some of you may have seen already, the soundtrack DLC for Void Invaders is finally available! Grab it for free here. It features up-beat tracks by Kingdaro. If you enjoy his music, be sure to check out his SoundCloud! You might notice that the DLC page says "Play Game". Just ignore that, we're getting it sorted out. ~VoidDev
[ 2015-12-08 15:37:23 CET ] [ Original post ]
Hey everyone! It took us a little longer than expected, but the new update is finally here! Due to some last-minute problems with the save system and Game Maker: Studio we decided to postpone the update, but it’s finished now! Thanks for your patience. New features:
- 10 new levels
- 16 new enemies
- 2 new bosses
- 3 new achievements
- 2 new statistics
- 1 new powerup
- 1 new music track for the new levels
- Entirely new ranking system
- A new game mode: Wave Mode
- Another leaderboard (for Wave Mode)
- Easily recognisable hit sound and hurt effect for player
- New hit effect for invincible enemies
- Tutorial is now shorter and skippable
- Difficulties have been removed due to the new ranking system
- Boss Mode has been removed and replaced by Wave Mode
- Saves are local again; we’ve decided to remove Steam stats and cloud saves as they were causing trouble for many players
- Achievements are now visible in Steam only
- Overall in-game improvements
- Enemy improvements
- Minor improvements for Endless Mode
- Menu improvements and glitch fixes
- Optimisation and lag reduction
- Particle system improvements
- Interface improvements
- Steam connection fixes and improvements
- Achievements are kept on game reset
- Minor graphical improvements
[ 2015-11-23 20:53:09 CET ] [ Original post ]
Hey everyone! It took us a little longer than expected, but the new update is finally here! Due to some last-minute problems with the save system and Game Maker: Studio we decided to postpone the update, but its finished now! Thanks for your patience. New features:
- 10 new levels
- 16 new enemies
- 2 new bosses
- 3 new achievements
- 2 new statistics
- 1 new powerup
- 1 new music track for the new levels
- Entirely new ranking system
- A new game mode: Wave Mode
- Another leaderboard (for Wave Mode)
- Easily recognisable hit sound and hurt effect for player
- New hit effect for invincible enemies
- Tutorial is now shorter and skippable
- Difficulties have been removed due to the new ranking system
- Boss Mode has been removed and replaced by Wave Mode
- Saves are local again; weve decided to remove Steam stats and cloud saves as they were causing trouble for many players
- Achievements are now visible in Steam only
- Overall in-game improvements
- Enemy improvements
- Minor improvements for Endless Mode
- Menu improvements and glitch fixes
- Optimisation and lag reduction
- Particle system improvements
- Interface improvements
- Steam connection fixes and improvements
- Achievements are kept on game reset
- Minor graphical improvements
[ 2015-11-23 20:53:09 CET ] [ Original post ]
Hey everyone! First of all: happy Halloween! Secondly: we’re working on a new update -- which will be packed with new content and huge improvements! Here’s a few things that are going to be added:
- 10 brand new levels, including 2 challenging bosses
- An improved ranking system
- A new game mode, including leaderboards
- A lot more enemies
- New achievements
- Free soundtrack DLC
- Bug fixes, gameplay improvements and polishing
[ 2015-10-31 20:42:20 CET ] [ Original post ]
Hey everyone! First of all: happy Halloween! Secondly: were working on a new update -- which will be packed with new content and huge improvements! Heres a few things that are going to be added:
- 10 brand new levels, including 2 challenging bosses
- An improved ranking system
- A new game mode, including leaderboards
- A lot more enemies
- New achievements
- Free soundtrack DLC
- Bug fixes, gameplay improvements and polishing
[ 2015-10-31 20:42:20 CET ] [ Original post ]
Hi there! We’ve released another update for Void Invaders. This one’s pretty big, as we’ve added full Steam Integration! That’s right; Void Invaders now has:
- Steam Achievements - brand new ones!
- Cloud Saves - your old saves will automatically be uploaded.
- Leaderboards for Endless Mode!
- Fixes and improvements for Boss Mode and Endless Mode
- Internal changes, making it easier for us to work on future updates
- Gamepad improvements
- Minor bug fixes
[ 2015-09-25 21:18:26 CET ] [ Original post ]
Hey! We wanted to let you know that we're working on a big update for Void Invaders! We'll release it within at most two weeks, but probably earlier. The update will include full Steam integration, which means achievements, leaderboards, statistics and cloud saves will all be supported. The new achievements and leaderboards you see on the store page are NOT yet supported and do not match with the current version of the game. Please ignore these until the update is released. We're just testing them! This is also not the final update, we will release an even bigger update in the future! If you ever find any bugs or have any problems, questions or suggestions, just let us know in the forums or contact us through our website. Thanks for playing Void Invaders!
[ 2015-09-20 19:06:50 CET ] [ Original post ]
Hey! We’ve published a small update for Void Invaders that brings a few bug fixes and improvements:
- You can now take screenshots again.
- Controller buttons in the tutorial are properly aligned.
- Controller buttons are shown on the seizure warning screen.
- Overall controller support has been improved.
[ 2015-08-31 18:41:15 CET ] [ Original post ]
Hey everyone. We’ve just added controller support to Void Invaders! The entire game can now be controlled using a controller or the keyboard. We’ve tested it with an Xbox 360 controller and a PS3 controller (using the Scarlet.Crush XInput wrapper). If you experience any problems, please let us know! We’ve also added more screen settings and options:
- The ability to switch between full scale and fixed scale
- An option to turn off screen shake
- An option to turn off screen wobble
[ 2015-08-21 14:24:47 CET ] [ Original post ]
Hey everyone. A lot of people have been requesting controller support for Void Invaders, we're already working on it and we will add an update soon! If you have any other suggestions, feel free to tell us in a review, or create a discussion entry. Thanks!
[ 2015-08-15 14:56:48 CET ] [ Original post ]
🎮 Full Controller Support
- Void Invaders Linux [32.49 M]
- Void Invaders - Soundtrack
Features
- Colourful and explosive retro graphics!
- Over 30 levels to beat!
- More than 50 different enemies!
- Insane boss battles!
- Multiple challenging game modes!
- Full controller support!
- Achievements!
- Online leaderboards!
- OS: Recent Debian or similar
- Processor: Intel Pentium 4Memory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Graphics card with 512 MB memory
- Storage: 45 MB available spaceAdditional Notes: For additional support. see http://steamcommunity.com/app/391170/discussions/0/343785574513967251/
- OS: Recent Debian or similar
- Processor: Intel Core i5 or AMD equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics card with 1000 MB memory
- Storage: 50 MB available space
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