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Patch. Added cloth


Hi, everybody!


The patch is ready and you need to update the game on Steam.
  • Fixed. Added cloth.
Enjoy! If you find more errors, bugs, please write about it in the comments or on the forum.

Thank you!


steamhappy


[ 2019-03-09 14:54:43 CET ] [ Original post ]


Patch. The capacity of the Inventory


Hi, everybody!


The patch is ready and you need to update the game on Steam.
  • Fixed. Increased inventory capacity.
Enjoy! If you find more errors, bugs, please write about it in the comments or on the forum.

Thank you!


steamhappy


[ 2019-03-05 07:46:24 CET ] [ Original post ]


Patch. Trees, Inventory and shadows


Hi, everybody!


The patch is ready and you need to update the game on Steam.
  • Fixed. Did not work inventory, if you go to the menu, and a minute later return to the game.
  • Fixed. Trees on some graphics settings have disappeared.
  • Fixed. When you click on "Continue" game overloaded levels doubles objects. (You may need to start a new game to get the effect)
  • Fixed. Shadows are now drawn further, especially at maximum settings.
Enjoy! If you find more errors, bugs, please write about it in the comments or on the forum.

Thank you!


steamhappy


[ 2019-03-03 09:31:08 CET ] [ Original post ]


Patch. FPS and Controls.


Hi, everybody!


The patch is ready and you need to update the game on Steam. I fixed the FPS on the island and the controls bug when you press "Esc" and "Tab". It may be necessary to start a new game to avoid problems, but it depends on what was done on the island. Enjoy! If you find more errors, bugs, please write about it in the comments or on the forum.

Thank you!


steamhappy


[ 2019-03-02 19:13:24 CET ] [ Original post ]


New patch! FPS get up off your knees!


Hi, everybody!


Already ready patch! Which will fix the low FPS on the island! It was possible to achieve stable 30-45fps on i3-6100 at maximum graphics settings. Visually, the game is not affected, only if a little bit. Thank you for your support and feedback. Try to fix those errors and bugs. When the patch becomes available, I will write additional news here.

Thank you!


steamhappy


[ 2019-03-02 00:29:55 CET ] [ Original post ]


The game was released!

Hi, everybody!



The game was released! Thanks to everyone who supported me and left feedback over the years! Check out the new game trailer, screenshots and description on the updated Steam page! I hope you enjoy the game, at least a little bit. Below the links you can read about the updates that have been in the last couple of months: The game was released! New Achievements! The update is ready. New update details! New Animals in future update! New System Requirements after game update. Screenshots. Update is coming soon.

Thank you!


steamhappy


[ 2019-02-25 15:35:39 CET ] [ Original post ]


New Achievements!

Hi, everybody!



The update is ready and it remains to press the "Release" button. This will happen very soon. If everything goes according to plan, then the update and the release itself will be available today, tomorrow. And now to achievements! Too many of them! More than 30 achievements of varying degrees of difficulty - Simple, silver, gold and epic! Try to collect them all... It's not that simple! If you complete all the achievements, then it will be really epic! You will have to explore the entire island, complete the game completely and find the Easter egg to my other project! All achievements have already been uploaded to Steam and are waiting in the wings, in the game all the code is ready... The game itself is already loaded into Steam, the updated design of the Steam page is also ready. It remains to click on "Release"...

Thank you!


steamhappy


[ 2019-02-25 06:29:14 CET ] [ Original post ]


The update is ready.

Hi, everybody!



I inform you that the update is ready. The game will be released soon. Yes, I decided to make the whole game at once and not break the update into parts. This did not affect the quality of the update, as I release it much later than previously planned. It remains only to update the page on Steam, bind Steam to the new build of the game, set up achievements and check the game a few more times to identify bugs. I will try to release the game before the end of February, but I do not promise. I want to release it and not make patches every day. I'm done. About 2.5 years I was constantly working on the game, something changed and supplemented... Several times I started to make it from scratch... I'm really tired of it and more to go to early access will not, it's a real torment. My conscience literally kept me awake... My own fault. Thanks to all those who buy the game! I hope that the final result, at least a little bit like it. It is very difficult to make a game of this level, especially one. Thanks again and I'll be posting an update very soon. It is possible that I did not have enough experience to make it great, but I finished it and You can go through it from beginning to end... Whatever the game is... I finished it. That's all.

Thank you!


steamhappy


[ 2019-02-21 21:40:20 CET ] [ Original post ]


New update details!

Hi, everybody!


I want to share with you some points from the update. Some objects may change. The update is coming out very soon. New main menu:
Hmm, what is it? :)
Heavy rain:

Thank you!


steamhappy


[ 2019-02-15 22:30:21 CET ] [ Original post ]


New Animals in future update!

Hi, everybody!



Here I want to show most of the animals that have already been added to the game. Models are new and with good textures, new animations and AI. In the current build version, all these animals are already living, searching for food and fighting with the player if the player enters their territory.
All animals have basic AI, all necessary animations and spawn is fully configured in the game world. The first of the three updates is completely ready and when I deal with all the bugs, errors and optimize the download levels, then I will release an update on Steam.
Now you can safely turn on the game and survive on the island, drink water from the ocean (as in ARK) or extract it from berries and mushrooms, craft new weapons, build your home, throw spears, roast meat on the fire and much more. When I fix all the current problems and errors in the scripts, the next step will be new content. I want to add more food recipes, more resources, more features.
After the first update I will make a large and interesting prologue. It's really going to be interesting, not a trivial plane crash or something. All the music in the game is new, but it will only be in the menu, in the prologue and at the end, during the game enjoy the sounds of nature... Or you can turn your favorite music background on your computer. I want to share with you the development progress until I release the game.

Thank you for watching, commenting and waiting!


steamhappy


[ 2019-01-31 23:43:10 CET ] [ Original post ]


New System Requirements after game update.

Hi, everybody!


Soon there will be a big update of the game, which significantly improves the graphics. I want to introduce you to the new system requirements of the game.
Windows: Minimum requirements:
  • Operating System: Windows 7 64-bit / Windows 10 64-bit
  • Intel Processor: Intel Core i3-6100
  • Video: NVIDIA GeForce GTX 950
  • Memory: 8 Gb
  • Storage: 3GB available space
Recommended requirements:
  • Operating System: Windows 10 64-bit
  • Intel Processor: Intel Core i5
  • Video: NVIDIA GeForce GTX 1060
  • Memory: 16 Gb
  • Storage: 3GB available space
Mac: Minimum requirements:
  • Operating System: OSX 10.9 or Higher
  • Processor: 2 GHz Equivalent CPU
  • Video: OpenGL 3 Compatible GPU with 1GB Video RAM
  • Memory: 8 Gb
  • Storage: 3GB available space
Recommended requirements:
  • Operating System: OSX 10.9 or Higher
  • Processor: 4 GHz Equivalent CPU
  • Video: OpenGL 3 Compatible GPU with 3GB Video RAM
  • Memory: 16 Gb
  • Storage: 3GB available space
SteamOS + Linux: Minimum requirements:
  • Operating System: Ubuntu Equivalent Distro
  • Processor: 2 GHz 64-bit CPU
  • Video: OpenGL 3 Compatible GPU with 1GB Video RAM
  • Memory: 8 Gb
  • Storage: 3GB available space
Recommended requirements:
  • Operating System: Ubuntu Equivalent Distro
  • Processor: 4 GHz 64-bit CPU
  • Video: OpenGL 3 Compatible GPU with 3GB Video RAM
  • Memory: 16 Gb
  • Storage: 3GB available space

Thank you!



[ 2019-01-26 13:34:16 CET ] [ Original post ]


Screenshots. Update is coming soon.

Hi, everybody Very soon I will publish a new update for the game. There are a lot of changes and there will be three major updates: Stage I, Stage II and Stage III.
Stage I: * The island is completely changed, increased its detail-more plants, more trees and objects. * New inventory and crafting system. I completely changed the inventory, the crafting system. All scripts are new and works more stable, faster and better. * New resource extraction system. * New notification system. * New character stats system (Hunger, health, fatigue). * New water system. Now the water has become more beautiful and better. * New construction system. Now it is easier, better and more convenient to build. The new system is similar to Rust, Ark and other similar games. * New AI system for animals. She's better. * New spawn system for the animals. Better optimization and less overhead on the system. * Brand new game saving system, which is many times faster and more compact. * New main menu. It loads the system less and generally works better. * New pause menu. * New loading system locations, level. * And some other changes.
Stage II: Complete the prologue. It will include several locations that will eventually lead you to the island. This will be a small linear walkthrough. The plot is already spelled out. Work on the prologue is already underway. Stage III: This stage will bring the ending to the game. From the island you can return home and it will need to perform some sequence of actions. Again, this stage is already spelled out and work is underway.
Result: I want to make a small but interesting survival on a beautiful island, the prologue will be epic and very beautiful as the end of the game. Survive on the island can be any number of days, return home and finish the game will be almost at any time. The General walkthrough of the game, if you play it in the story, does not take much time. But exploring the island is interesting, isn't it? Into the plan: Make events on the island to spend time on it was interesting. At the moment, you can just build and survive, but it's not very fun... So I plan to add different random events, but this is later... Now I try to make a basis and to correct what is now. Thank you!


[ 2019-01-19 12:37:26 CET ] [ Original post ]


Patch 0.3.0.0 - February 13 2018

Hello!

Important:


  • Now only x64 systems are supported.
  • Before starting the game, we recommend that you uninstall the game and reinstall it.
  • In the game, clean up the world and create a new character.
  • We made a large-scale optimization of the game and this should improve your game experience.
  • In the near future there will be more patches from version 0.3, which will add more underwater objects, animals, mysterious buildings and much more. We have more plans for the underwater world.

New in 0.3.0.0:


  • Added. Feedback system. Send us suggestions, errors found, ideas right in the game! (Press F8 in game)
  • Added. Support for screens 4:3 and others.
  • Added. UnderWater System.
  • Added. Fish in water.
  • Added. New building system.
  • Added. New Door model and textures.
  • Added. New effects for the torch.
  • Added. Plants under water.
  • Added. Sounds of water.
  • Added. Effects of immersion in water.
  • Added. UI Oxygen in water.
  • Added. Swimming.
  • Added. New Save and load system.
  • Added. Small changes.
  • Fix. The "Settings" menu no longer lags.
  • Fix. Footsteps.
  • Fix. Sky and clouds.
  • Fix. Rocks.
  • Fix. Trees.
  • Fix. Crystals.
  • Fix. Optimization of water.
  • Fix. Other.
Thank you for your support and feedback! ːsteamhappyː


[ 2018-02-13 18:27:36 CET ] [ Original post ]


0.3 - Neptune Update

Hey, everyone! Soon we will release a new game update. Why 0.3 and where 0.2? We really changed a lot, a huge amount of game code has been changed... So this is a separate version than the one we had planned. And here is a short list of what is already ready.

  • New inventory system.
  • New water system.
  • Underwater world and swimming.
  • Fish and other water creatures.
  • New AI system.
  • New Improved graphics and optimization.
  • Story and quests.
  • New Save and load system.
  • New player UI System.
  • Caves system.
  • New NPC and animals.
  • And more small changes.
We will release an update as soon as it's ready. This is not a complete list of innovations, many still in development. We don't want to promise that still had not been implemented. Wanted to be able to release an update before the end of December, but most likely the update will be in early 2018. On the day of update we will post new screenshots and trailer. Thank you for your trust!


[ 2017-12-21 05:46:04 CET ] [ Original post ]


Patch 0.2.0.0 - October 2017

Hello everybody! Unfortunately, we are forced to postpone the release of the update for an indefinite period. This happened due to the technical limitations with which we encountered in the process of working with Unity. We try our best to fulfill as many opportunities as possible and create a good game as a result. The game is big, and there are only two people and we just do not have time to release the patch on time. We are still planning to release the game before the end of 2017. Initially, we decided to add a full-fledged online mode to this patch, but in the end we faced serious problems. Now we are solving this issue and because of the online mode we have to transfer the release of the patch. Also there are thoughts to divide the game into two parts - Single player and online. So, there will be two different exe, like two different games. This will greatly simplify our development and we will be able to share the responsibilities of developing modules for the game. Now our main task is to make a single player game interesting, in order to make you want to play and pass this game. Let's face it, it's very difficult considering the scale of the game world and a lot of problems with optimization, creation of game events, quests, bugs with NPCs and other things. As for the online mode, here is our main goal - to enable you, your friends and other players to fight, play and travel around the island. We made most of the features for the Online mode, but in the end, when we started testing and debugging, which is about a week ago ... it turned out that everything is not working very stable, even for Steam early access. Since now a single player game is tightly connected to the online mode, as a result, it is almost impossible to play fully. Well, as a result, we will NOT develop an online game mode until the end of the game release, all the forces and time will be spent on a single player game, because initially we did not plan to do multiplayer ... Maybe it was not worth starting? What do you think? Now we want to change many elements of the game to make a whole and good game. It will take some time. We hope that you will like the result. It is possible that after the release of the game, we will release an update already with the online mode, but now we are clearly not ready to deal with both. Once again I apologize from all our small development team that we make you wait the update and we hope for your understanding!


[ 2017-11-01 10:37:59 CET ] [ Original post ]


Patch 0.1.9.1 - July 30 2017

Hello!

New in 0.1.9.1:


  • Added. Online mode. Now you can see other players who play the game in real time. Players will be like ghosts. At the moment, there is no possibility to influence other players, but it's in the plans. So... You can assume that this is the Alpha version of the online mode.
  • Added. Translation in the main menu for other languages.
  • Added. New objects in the buildings (beds, cabinets, chairs, etc...).
  • Added. Interactive candles, you can turn on and off the light right in your house.
  • Added. New building "House" - this is a great big house, where you can have a good time.
  • Added. New buildings in the game, such as fishing lodges, which are near the lakes (this is for the future, at the moment just a decorative element).
  • Added. New doors in the buildings - beautiful and comfortable.
  • Added. New status in the menu, when trying to connect to the game server.
  • Fix. Bear's starting position.
  • Fix. Load and save the game.
  • Fix. Interface and inventory errors and bugs.
  • Fix. Scripts of doors and some other game objects.
  • And more small changes.
The update will be available soon. Thank you for your support and feedback! ːsteamhappyː


[ 2017-07-29 09:59:39 CET ] [ Original post ]


Patch 0.1.9.0 - June 15 2017

Hello!

New in 0.1.9.0:


  • Added. New boss "Fantasy Snake".
  • Added. New boss "Dragon".
  • Added. New boss "Lizard".
  • Added. New boss "Hydra".
  • Added. New objects in the temples for quests.
  • Fix. Water drink collider.
  • Fix. Physics of animals.
  • Fix. Change of weather.
  • And more small changes.

Coming soon:


  • Quests.
  • More crafts.
  • More buildings.
  • Interactive temples.
  • Furniture in buildings (beds, smithy and others).
  • Cooking system.
  • New achievements.
  • and many other things.
We still plan to realize everything until the end of 2017. Thank you for your support and feedback! ːsteamhappyː


[ 2017-06-14 19:44:00 CET ] [ Original post ]


Patch 0.1.8.5 - May 02 2017

Hello!

New in 0.1.8.5:


  • Fix. Now you can drink water from lakes.
  • Fix. Some problems with fishing.
  • Fix. Sometimes the game was not correctly saved.
  • And more small changes.
Thank you for your support and feedback! ːsteamhappyː


[ 2017-05-02 19:21:39 CET ] [ Original post ]


Patch 0.1.8.4 - April 18 2017


Hello!

New in 0.1.8.4:


  • Added. "Hold fire" for Axe and Pickaxe.
  • Added. Fish can be eaten.
  • Fix. Metal drop.
  • Fix. Gravity of stones.
  • Fix. Gravity of trees.
  • Fix. Double trees.
  • Fix. Quantity of fish for one catch.
  • Fix. Pickaxe camera.
  • And more small changes.
Thank you for your support and feedback! ːsteamhappyː


[ 2017-04-17 23:53:44 CET ] [ Original post ]


Patch 0.1.8.3 - April 15 2017


Hello!

New in 0.1.8.3:


  • Added. Shortfilm "Prologue".
  • Added. New enemy (Comes at night and is afraid of fire).
  • Added. Fishing system (It happened!).
  • Added. Fishing rod.
  • Added. Compass.
  • Added. Fish.
  • Added. Pistol.
  • Added. Ammunition for pistol.
  • Added. Shotgun.
  • Added. Ammunition for Shotgun.
  • Added. Temples (This is for quests and does not work yet).
  • Added. Defenders of the temples.
  • Fix. Rotation Crocodiles.
  • Fix. Rotation Bears.
  • Fix. Craft icons.
  • Fix. Game icons.
  • Fix. Inventory icons.
  • Other. New game menu.
  • Other. New craft menu.
  • And more small changes.
Thank you for your support and feedback! ːsteamhappyː


[ 2017-04-15 14:07:08 CET ] [ Original post ]


Patch 0.1.8.1 - March 20 2017

Hello!

New in 0.1.8.1:


  • Added. Hands for player.
  • Added. Farms. Now you can plant and grow crops.
  • Added. Seeds (Blue and orange seeds. Soon we will add carrots, potatoes, etc...)
  • Added. Settings in game menu.
  • Fix. Rocks collision.
  • Fix. Hut door.
  • Fix. Torch icon.
  • Fix. Time of day.
  • Fix. Character and scene saves.
  • Fix. Hut icon.
  • Fix. Shadows from objects.
  • Fix. Player animation.
  • And more small changes.
Thank you for your support and feedback! ːsteamhappyː


[ 2017-03-19 21:34:16 CET ] [ Original post ]


Patch 0.1.8.0 - February 27 2017

Hello!

New in 0.1.8.0:


  • New island (approximately in 11 times more the territory)
  • Rocks can break down and get the stone.
  • More stones, trees, berries etc...
  • Added. Nature sounds (Forest, lakes, ocean etc...)
  • Added Hut.
  • Added Bench.
  • Added. Rocks, Stones and crystalls new system.
  • Added. Indication when there is no water, food.
  • Added. Indication items (outline).
  • Added. Indication backpack after death (outline).
  • Added. Craft crystals.
  • Added. New grass shader.
  • Fix. Global Optimization (before 25-35 FPS, after 50-55 and higher)
  • Fix. LOD Optimization.
  • Fix. Footsteps.
  • Fix. Death sounds.
  • Fix. Terrain collisions.
  • Fix. "Re spawn" text for all languages.
  • Fix. Change languages in menu.
  • Fix. items icons.
  • Fix. Color correction in game.
  • Fix. Damage sounds of crystals.
  • Fix. Trees sounds.
  • Fix. FPS drop when changing locations.
  • Fix. Terrain object placing.
  • Fix. Game saving. (now the game is saved when you exit)
  • Fix. Ocean optimization.
  • Fix. Stone sounds.
  • And more small changes.
Thank you for your support and feedback! ːsteamhappyː


[ 2017-02-25 11:58:38 CET ] [ Original post ]


Patch 0.1.7.5 - February 15 2017

Hello!

New in 0.1.7.5:


  • New craft system and menu. (Press TAB for open Craft menu. Inventory on button I by default)
  • New items and craft icons.
  • New character icons.
  • Added the bushes with berries.
  • Added Torch.
  • Added Deer.
  • Added Rain and weather system.
  • Added Hovel.
  • Added Auto optimization system.
  • Added fireflies.
  • Added chickens and roosters.
  • Added bear.
  • Added crocodile.
  • Added pig.
  • Added boar.
  • Added new object/crafts for water collection.
  • Added new animation for all animals.
  • Added pickaxe.
  • Added chest.
  • Added flashlight.
  • Added new items for Crystals.
  • Added sounds for Animals.
  • Fix. Rotation placing objects.
  • Fix. Bugs and errors.
  • And more small changes.
Thank you for your support and feedback! ːsteamhappyː


[ 2017-02-13 14:50:29 CET ] [ Original post ]


Patch 0.1.7.4 - February 7 2017

Hello! Thank you for your support and feedback! ːsteamhappyː

New in 0.1.7.4:


  • New tree system(More trees, save system and optimization).
  • Multi-Language system (Add: Russian, French, German, Japanese, Chinese).
  • Added support Xbox or similar controller. (Not fully supported. We are working on it.)
  • Added Linux and SteamOS support.
  • Optimization of drawing objects.
  • The sound of crystals became quieter.
  • It is now possible to clean the world from the buildingsobjects.
  • Now the game day last longer.
  • More trees models.
  • Fix. News block.
  • Fix. Footsteps sounds.
  • Fix. Now the campfire does not burn forever.


[ 2017-02-07 22:16:34 CET ] [ Original post ]


Multi-language in the next update!

Languages ​​will be added:

  • Russian
  • French
  • German
  • Japanese
  • Chinese
Thank you for your support and feedback!


[ 2017-02-06 11:42:32 CET ] [ Original post ]


Patch 0.1.7.3 - February 5 2017, STEAM

Hello! Thank you for your support and feedback!

New in 0.1.7.3:


  • Optimization
  • Music in game
  • New water system
  • Increased distance grass
  • Footsteps volume decreased
  • Sound for campfire and damage for player
  • More trees
  • More rabbits
  • More stones (coming soon PickAxe and big rocksstones)
  • Fix. Rock texture
  • Fix. Tree destroy
  • Fix. Camera Render
  • Fix. Collisions with crystals
  • Fix. Indication of object placement
  • Fix. Small bugs


[ 2017-02-05 00:16:14 CET ] [ Original post ]



365 Days
Mugle Studio
  • Developer

  • Mugle Studio
  • Publisher

  • 2019-02-25
  • Release

  • Indie RPG Adventure Singleplayer
  • Tags

  • Game News Posts 26  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Negative

    (28 reviews)


  • Review Score

  • https://www.mugle.ru/?365days
  • Website

  • https://store.steampowered.com/app/576390 
  • Steam Store

  • The Game includes VR Support



    365 Days - Linux and SteamOS [976.95 M]

  • Public Linux depots



  • To survive in the wilderness always seems to be something dangerous and scary. But in this game you'll stay alone with nature, which does not want to kill you. Wild animals are aggressive here, but they just defend their territory and themselves, and they never attack first. Animals will study you and your habits. Will you live in harmony with nature or will you kill it - depends only on you.

    ▪ Achievements
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    MINIMAL SETUP
    • OS: Ubuntu Equivalent Distro 64Bit
    • Processor: 2 GHz 64-bit CPUMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3 Compatible GPU with 1GB Video RAM
    • Storage: 3 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu Equivalent Distro 64Bit
    • Processor: 4 GHz 64-bit CPUMemory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: OpenGL 3 Compatible GPU with 3GB Video RAM
    • Storage: 3 GB available space
    GAMEBILLET

    [ 5951 ]

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    GAMERSGATE

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    FANATICAL BUNDLES

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