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Its always nostalgic for me to revisit The Hex but this time it was made sweeter by working alongside the Hex Hanslation group: a team of ultra-talented fans who brought this localization to life. I cant thank them enough for their hard work.
The team includes: LemonBomb, Meow_meow, YazawaAkiOS, KurakaCJ, North_North, mushr00m, Red0228, Lil_Catt, evilmoth, Frimance, chocho997, Delicia, AlerHughe$ and 8012white
To those new players who are now able to play The Hex: enjoy!
- Daniel
The beautiful banner art is by Yazawa Akio
[previewyoutube=f4IMwdCVbIU;full][/previewyoutube] Boom. I hope you like what you see! In some ways Panda Circus is more similar to The Hex than Inscryption. Multiple game genres will be explored, mixed, hacked to bits, and then put back together into a Frankenstein's Monster. If you want to be notified when the game comes out you can wishlist it here on Steam or join the mailing list. Thanks so much for playing The Hex :) The true DM Games homies live here. - Daniel
It feels a weird to patch this game after all this time but how could I not when fine folks step up offering to translate it into their languages?
Thank you so much to @hymg000, @plcube, and @gyunyu_5959 for their work in translating the many lines of text in The Hex to Japanese.
And many thanks to Thomas De Coster (@linkyen1) for the Dutch localization!
This patch also fixed an embarrassing options menu bug and fixed a bug that had been introduced with a prior patch that broke the ARG secrets trail! Thank you to @Flemmonade_ for pointing that out (and check out his YouTube channel!)
To everyone who has played The Hex, I thank you again!
Fan art by @Yazawa_Akio
INSCRYPTION. IS. HERE. [previewyoutube=WDAJ10sjpPI;full][/previewyoutube] If you're here because you played The Hex, thank you so very much. I hope you like this next game! stimulation (Cover art by CarpetCrawler)
Feast your eyes... [previewyoutube=70QOKsr27Po;full][/previewyoutube] The Steam page is up and you can wishlist Inscryption here! Thank you very much for your support and for playing The Hex. I believe Inscryption will provide a similarly bizarre and surprising journey.
Thanks to the excellent work of @StdBlueBowling (represented by Michelle "Mitty" Finholdt and Jefferson "Jereffer" Santos) The Hex is now playable in Brazilian Portuguese. Thank you to Kamila Makowska for the fantastic Polish localization. See you in The Six Pint.
You can now play The Hex in Russian. Enjoy! Thanks again to Farhad Alishov for his excellent translation work as well as for his work in adding cyrillic characters to the many fonts of the game. I can't overstate how much work is involved in localizing this crazy game. If youd like to see your language in The Hex and want to try your hand at localizing it, please email me at daniel.mullins.games@gmail.com Cheers - Daniel
Thank you for being so patient. The Russian localization for The Hex is nearly complete and will be released shortly after the Summer Sale.
It was a huge undertaking that spanned months, but I am happy to announce that The Hex is now playable in French, Italian, Turkish, German and Spanish. I cant be more thankful to the localization team. They dealt with over 3500 lines of text including riddles, poems, cryptic messages, and more. Most of the dialogue is riddled with codes that control the playback in-game and the team had to accurately translate these as well as the source text. That's [w:0.3][t:0.05]-ahem [w:0.3][t:0]correct. is an example of one of these. You can thank these fine people for making it all happen: Italian - Marcello Brancaccio French - Enzo Doyen Turkish - Berke O. YILMAZ (Secundus) German - Christian Hecklinger Spanish - Luis Redin Ochoa (Fusti) Russian - Farhad Alyshov An extra thanks to Farhad for his dedication to making sure the localized fonts were faithful to their original versions. His Russian translation is nearly complete so expect it some time in the near future! For those who have waited to play The Hex in their language, I hope you enjoy! - Daniel P.S. There are more languages on the way! If youd like to see your language in The Hex and want to try your hand at localizing it, please email me at daniel.mullins.games@gmail.com P.S.S. Join us on Discord!
Getting close to one month after launch! Whew! The pace of these patches is slowing down as the bugs are becoming less severe/urgent.
Patch #7
Just another patch here. As usual thanks to the bug finders!
More bugs found, more bugs fixed. There's a small group of dedicated players intent on finding every last bug in the game and posting them on the forums. It's certainly keeping me busy but I appreciate it as it makes the experience better for everyone.
Hey, another patch notes announcement here! Thanks again to everyone playing the game. It's a lot of fun to see threads pop up trying to uncover the game's secrets.
Hey again. Another patch here. Here's the sweet deets:
Hello! Thank you to everyone who has picked up The Hex so far. And thanks to those who reported bugs in the bug post. This first patch of The Hex is to address some of the issues and bugs that have come up. They are as follows:
Hey there, thanks for being patient. The Hex will release on Windows/OSX/Linux on Steam on October 16th 2018. That's less than a month away! I will likely have it on other PC distribution platforms shortly after. I've updated the trailer: https://www.youtube.com/watch?v=pGJ5eXMTZLQ Unfortunately The Hex will not be releasing with localization. I may write a post at a later date explaining the details, but for now I'll just say that the task of localizing The Hex is gargantuan and I didn't want to delay the release further. Eventually I would like to include every language that Pony Island supported, and possibly more!
Hello! It’s been a long stretch without a peep from me about The Hex. My silence means only that I have been spending my time making the game and taking little time to make posts about it. Progress has never slowed down, there’s just a ton of game to make!
It’s fall now and I thought it would be a good time to give a detailed update on the progress of The Hex, which I have never really done before. I am unsure how many people are following the development, because I haven’t provided very much to follow! I don’t post too many gifs on Twitter; I often find myself wondering if they would make sense out of context or spoil the game. I’ve racked up a healthy amount of wishlists on Steam but I think these are likely drive-by wishlisters who liked Pony Island but aren’t necessarily waiting for The Hex with bated breath. However, I know there are some people out there who are curious how things are coming along. So let me tell you: quite well! But I ain’t makin’ 2017 like the trailer and Steam page suggested.
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