Name | Wishmere | ||
Developer | Crayder Studios | ||
Publisher | Crayder Studios | ||
Tags | |||
Release | 2017-09-26 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  0  | ||
Steam Rating | Mixed | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
| ||
Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Wishmere Depot_Linux [2.45 G] | ||
DLC | Wishmere Original Soundtrack |
Hey everyone! |
|
|
The Lunar New Year is here and we've launched some color palettes and fixed some nagging bugs! |
The Lunar New Year is here and we've launched some color palettes and fixed some nagging bugs! |
The seasonal winter holidays are here! To celebrate, we've just dropped festive themed content! |
The seasonal winter holidays are here! To celebrate, we've just dropped festive themed content! |
Halloween is upon us and what better way to celebrate with a scary makeover for one of our stages? |
Halloween is upon us and what better way to celebrate with a scary makeover for one of our stages? |
You can now get the Wishmere Original Soundtrack as a DLC or pick up the Wishmere Soundtrack Edition, which comes with the game and the original soundtrack at a discounted price! |
You can now get the Wishmere Original Soundtrack as a DLC or pick up the Wishmere Soundtrack Edition, which comes with the game and the original soundtrack at a discounted price! |
Wishmere is now fully released! |
Wishmere is now fully released! |
And here we go! We've been working hard and now we're happy to announce: Wishmere is set to be released on September 26, 2017!
The full version of Wishmere will feature:
We're really excited for everyone to play the full release of Wishmere! We hope you're all excited for the full release too! |
And here we go! We've been working hard and now we're happy to announce: Wishmere is set to be released on September 26, 2017!
The full version of Wishmere will feature:
We're really excited for everyone to play the full release of Wishmere! We hope you're all excited for the full release too! |
Hey everyone. We'd like to inform everyone that close to the finish line. It's been a long but awesome 2 years of development for Wishmere. |
Hey everyone. We'd like to inform everyone that close to the finish line. It's been a long but awesome 2 years of development for Wishmere. |
Hey guys, |
Hey guys, |
Hey all, |
Hey guys, |
Happy New Year to all around the world! |
Hey guys, |
Hey everyone!
For a list of all changes made to the game, check out the Change Log. Cheers, have fun! |
Huge stuff for Update 4, as we introduce a core mechanic into the game: the Fate System. The Fate System gives you access to 2 attacks: the Fate Advance, where you can slow down time at any point and the Fate Burst, a 'get-out-of-jail' defensive attack. These new mechanics will change the face of the game entirely: limitless offensive and defensive possibilities, making impossible combos possible and giving you a way to decimate enemies before they can even react. |
Here Comes A New Character! Update 3, titled 'The Feast' has gone live and features two huge additions. We've added our newest character, Pandy into the mix. Pandy is our very own glass cannon: she's a destructive force on the battlefield with very limited HP. To supplement her lack of HP, she has a vampiric Passive that allows her to heal HP when she fills up her Goblets. |
Our second update is now live! It's a little smaller of an update than our Update 1, but it implements various changes the community has suggested. The big ones include: adding in enemy HP bars, made changes to the defensive options to make them more viable and easier to execute, added in new Super Arts for Earle, Dove and Safford, more item pickup variance (see what we did there?) and analog support (!!!) |
We're very happy to announce our first update for Wishmere and it's a huge update! Empowered by the feedback from the community, we've rehauled the entire character movement, along with the expanding of the HP and damage system. Every character, enemy and boss was affected by the rehauling, so now: 1) every character moves faster and recovers much faster from attacks and 2) every character / enemy has actual HP (in the previous build, characters only lost 1 HP regardless of the attack and only could be hit on an average of 6 times). This change brings the game to other fighting games / MOBAs and has a much more lenient and action oriented style. Thanks a lot to those that gave their feedback and suggestions-- awesome stuff! |