




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey Guys, Thanks to everyone who bought and supported the game - it was fun making it and we hope you enjoyed the challenging boss mechanics as much as we enjoyed making and testing them! We're retiring this game on the Steam Store - anyone who already owns it can obviously keep and continue playing it, but the context of the plot has become dated over time and we like to provide good value for money. So we're discontinuing selling this title and putting our efforts into new projects rather than refreshing this one to keep it up to par and relevant. Best wishes to all of you. -DHG team
This is a significant update for new players, making it a bit easier to get used to the unique gameplay mechanics and automatically adjusting a few settings that were manual options before:
We've uploaded a dev playthrough of the first level and Hard Mode (NG++) version of the first boss fight, which contains some spoilers (obviously), but also demonstrates some higher skill level techniques for dealing with the lower-level enemies. There's also a new patch for a couple minor issues:
We put together a non-spoilery guide to the boss fights at the start of January. So if you need help but don't want to know how to do the entire fight you can reveal hints in the guide one at a time. There's also a full fight description for each boss if you're still struggling after all the hints. If you notice anything in the guide that needs correction, or don't feel like the hints on a particular boss fight are helpful enough, just let us know and we'll tweak it accordingly. The game is in a very solid place now - we're still making small tweaks and patches as we watch people play/stream it, but it's feature complete and fully patched for all significant known issues. Here are the recent cumulative patch notes:
We've included the new Rainbow Cult: Hard Mode for free in Rainbow Cult, but we're also releasing it as a standalone game mode for a cheaper price. Unfortunately it doesn't appear that Valve is going to allow us to release it on Steam because it's "too similar" to the main version of the game. So, we've set up a few different options to buy a DRM-free copy of Hard Mode on our website through Humble or paying with Bitcoin/Ethereum/Litecoin. Please be aware that Hard Mode is quite difficult and not intended for everyone. It's similar to our original vision for the game, but we found during testing for Rainbow Cult that our original vision is too difficult for most players - so please only consider it if you want a shorter and much more difficult experience! Here's a wrap up of the other patch notes since 11/22:
These two releases wrap up all the known bugs. We've also been working on a major balance patch for the late-game bosses (especially focused on the NG++ fights). That patch will be releasing within a next week and should be the final release unless other bugs arise. We appreciate everyone who's taken the time to give us feedback and help improve the experience over the past month since release!
Over the past week we've been rolling out a bunch of graphical/sound enhancements, as well as tweaking the balance on some of the high-end bosses.
Over the past 5 days we've tweaked quite a few elements of the game based on player feedback. For daily updates you can check the pinned update thread in the forum, but we'll release these cumulative announcements from time to time:
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