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Hello progressing people,
today we have the cutest progress you will ever make!
From our friend Rennsemmel81 / Sculptyfix we have a new progress bar for you with Moonpie, the cutest pixel-alpaca ever
Get his game here and enjoy a new free progress bar to progress.
https://store.steampowered.com/app/3339350/Spitfire__Moonpies_Mission/
And/Or watch him on Twitch https://www.twitch.tv/RennSemmel81
The Progress Bar Simulator:
https://store.steampowered.com/app/661230/Progress_Bar_Simulator/
Happy Progressing
- The SpielmannSpiel Team
Hello progressing people,
In cooperation with your favorite UNKNOWN streamer, HergornTV, comes a new DLC for you to never progress alone ever again! Wishlist now! https://store.steampowered.com/app/3276020/Progress_Bar_Simulator__HergornTV/?curator_clanid=34658072 Visit https://www.twitch.tv/hergorntv
JujiBla is drawing a new boss for Last Stance, but for the Steam Workshop.
Join her on twitch.
Punch off! We have a PUNCH OFF! Our newest game Last Stance is now available on Steam! EMBRACE THE CUTE AGRESSION AND GET INTO THE FIGHT! https://store.steampowered.com/app/2237460/Last_Stance_A_JuVentures_Game/ [previewyoutube=8YFHeH1qnCQ;full][/previewyoutube] Socials: https://mastodon.online/@spielmannspiel/113363242191020178 https://bsky.app/profile/spielmannspiel.bsky.social/post/3l7bgly6v4m2g https://vxtwitter.com/SpielmannSpiel/status/1849481684225306747
Hello fellow progressing people, for the spoopy season we bring you the most scary stuff we gamedevs had experienced ever: THE UNITY RUNTIME FEE BANKRUPT UPDATE! UPDATE: This Update was delayed, because we couldn't make a new sale, because our game was "too cheap", because we never updated our prices and they went below thresholds on all of our games. Unity wanted to introduce a completely insane runtime fee for every installation of a game ever made with Unity, which would had bankrupt many studios. To honor this very "interesting" decision, we added a new achievement: BANKRUPT. Install our game 5 times and you would had cost us more money that we would had made on a sale * * WAY before that, because of all the fees, but we are going for gross revenue here ^^" You can read our statement here: [url=https://spielmannspiel.com/blog/statement_unity]The state(ment) of Unity A lot of people put videos together about what happened, here is a playlist with Callum Upton and Lost Relic Games who summed it up pretty well. PLAYLIST [previewyoutube=tPm_4EvdJD0;full][/previewyoutube] We also added a rudimentary Steam Deck support for the main menu (dev console is still a work in progress), better firehorse error message and the reviews of Miky11 review and blueskies9968. Also added "date" command to the terminal to show what the date is that the PBS receives from the operating system (which for some people seems to be not what they expect under certain circumstances ^^") Happy progressing <3 The SpielmannSpiel Team
Hello progressing people, Today is patchday, so ready your bars to progress right into it!
So we meet again, progressing people. This time with a whole "NEW WORLD" update for everyone to enjoy . Since it is one of the most viewed progress bars on the planet it seemed appropriate to include it. And a BIG THANK YOU, to all of you who left a positive review and/or a nice comment! This means the WORLD to us indie devs, so we keep passionate and updating our games.
Hello all the progressing people out there,
the year progresses to it's end, but that doesn't mean we stopped progressing and bringing you another FREE UPDATE!
We partnered with the awesome folks from Draw Me A Pixel to bring you one of the amazing THERE IS NO GAME - WRONG DIMENSION progress bars to progress!
Go over there and check this amazing game out :ghsmile:
We also bring you, as always, a few bug fixes and improvements. Mainly there is finally the file-copy dialog animation you all waited for SO LONG.
We tried to partner with TED talks to include their awesome history of Progress Bar video. Sadly we couldn't do that, so the video is directly played from YouTube, bringing you amazing insights to the history of the Progress Bar and of course we had to make a new achievement for it,
This, OF COURSE, spawned a(nother) totally unnecessary feature steamhappy.
Also more players registered their product and are now listed in the PLAYERS.TXT, where you can be listed too when you fill out the REGISTER.TXT form and send it to us.
Stay safe and have a great time progressing.
- The SpielmannSpiel Team
Hello all the progressing people, this time we have a small Halloween update for you. The Screen Saver will now start within 15 seconds instead of 60, so you can get the Halloween exclusive Halloween Screen Saver achievement a "bit" faster. And of course there are some little tweaks and improvements in this update, as always. We wish you a spoopy Halloween - The SpielmannSpiel Team
Hello all the progressing people,
we hope you are safe and to stay home and safe we have a new BIG FREE UPDATE for you all to enjoy
Hello progressing people,
this is not only the launch of the H.O.R.S.E. 1st DLC, but it is also a BIG FREE UPDATE to the game itself!
New Progress Bars await, and there are more achievements, minigames, a terminal based web browser, bugfixes and improvements for all you amazing progressors ghsmile
The dev console was massively updated with all kinds of neat and fun things to play with including the most wanted dev console feature: BACKSPACE. This update features also the first fan-made Progress Bar which was created by Punkchef-Kumpel ghsmile
Become a H.O.R.S.E. 1st PREMIUM GOLD MEMBER, support us even more and get the amazing GOLDEN HORSE badge in game to show that you support us even more .
But don't worry! ALL new features, except the H.O.R.S.E. 1st PREMIUM GOLD MEMBERSHIP GOLDEN HORSE BADGE, can be achieved and played without the DLC, it is meant to be purely supportive.
Update Summary:
A player, Punkchef-Kumpel, suggested an achievement for our most famous H.O.R.S.E. and that escalated quickly.
That's exactly the reason why we are still updating the most fabulous Progress Bar Simulator, you amazing people out there caring for our fun little game and therefore we could not implement a simple achievement, we would create it in the most amazing and over engineered way possible.
And so it came that the amazing JujiBla drew us the new Progress Bar Simulator mascot, the H.O.R.S.E. [H]elp [O]ptions [R]eset [S]tats [E]xit .
But wait, there is more!
Of (H)ourse we don't only have a new awesome achievement for you to unlock, there is also a new amazing "Progress" Bar to discover.
AND EVEN MORE:
Thanks to one of our players* (*a friend ^^) we are happy to announce that the Progress Bar Simulator has now Mac support!
Yes THAT'S RIGHT! You can now enjoy progress on any of the 3 major operating system
We are still doing a bit of testing before we show it on the store page, but everyone is HIGHLY encouraged to test it out, if you want of Horse .
We hope you enjoy this small but still amazing update
Hello progressors, I made a mistake and broke the Screensaver for Christmas. Or maybe the Grinch broke it, we will probably never know! This is now fixed and the achievement "SNOW FIELD" is now available and unlock-able. HAVE FUN and a chilling Christmas time ghsmile
Hello progressing people,
I hope you are good today. Here comes the BIGGEST Progress Bar Simulator update so far for you, the Halloween update.
But wait what? An Update for a 99 cent game?
REALLY? The developers must be nuts, this won't pay off in ANY way!
But yes, this is a completely free content update with wanted features, more amazing indie-bars, improvements all over the place and did I mention 5, YES !5! new Progress Bars!
Insane, isn't it? But you, the players made it possible. Giving me the motivation and resources to work even further on this fun little project you all seem to enjoy playing as much as I enjoy making it.
I have the honor to announce that we got the loading screen of the amazing strategy building game Kubifaktorium now available as one of our Progress Bars
And our second new indie-bar is the amazing strategy building game Flotsam.
[url=https://store.steampowered.com/app/821250/Flotsam/]
And HUGE THANKS to Loren Lemcke, who made Super Blood Hockey, for the permission to use the TV screen from the loading screen as our new screen border. I was looking for one and thought "This is PERFECT" so I kindly asked for the permission and got it. THANK YOU SO MUCH
Last but not least comes the Changelog nobody reads with a little more details on what changed.
Hello progressing people,
we are very proud to announce that we made huge progress and finished implementing the second indie game Progress Bar in our game, the initial loading screen, the Progress Bar from Super Blood Hockey (you can checkout this awesome game over HERE), made by @LorenLemcke ghsmile
And because the Super Blood Hockey loading screen looks like what it looks like, there are also new sound effects exclusively for it music
I have to say, none of us expected so much meta ever in any Progress Bar we would put into our game, but here we are with a whole new level of meta lunar2019coolpig.
Big thanks and shoutout to Bre GamerRising (@friepod) for bringing this amazing game and developer to our attention ghsmile
- happy progressing
Good news, everyone!
It should have been here from day 1, but Valve was really concerned about the copyright of this Progress Bar, so we launched without it.
But now IT IS BACK!
We proudly present the Rise to Ruins loading screen!
Ray (the really awesome developer of Rise to Ruins) gave us the permission to use his logo and loading screen in our fun little game and we are proud to finally bring it to you ghsmile
Also we updated the RUN.bar, so there is now a Progress Bar counter, that when we Update and add new Progress Bars the speedrun times stay competitive.
Sadly your old record will be overwritten when there is a new Bar in town, but hey, there is now at least one new Progress bar to encounter ghsmile
- happy progressing
Hello players, you people are amazing! And with this introduction welcome to the most creative name for an update ever: UPDATE 1 Big thanks for your support and love for life, the universe and progress itself. We decided to finish and publish a bunch of things that didn't made it into the initial release as soon as possible to you. The change log overview:
Hello progressors, thanks to the patient folks at Valve, all issues have been resolved and we are now live! You can finally make progress the way YOU want. Enjoy and progress where no one has progressed before! - SpielmannSpiel
Hello everyone, I know you are eager to finally make your progress through computer history, but we won't make our release date (at least not on steam). While the folks at Valve are really helpful, we couldn't resolve all issues in time, but we are sure we will release within the week. Meanwhile you can buy Progress Bar Simulator on our homepage with a widget, play DRM free now and get a steam key that will work as soon as we get all issues resolved. Stay tuned! - SpielmannSpiel
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