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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Project RIP 

 

Developer

 Storming Tech 

 

Publisher

 Storming Tech 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

 

 Early Access 

Release

 2019-08-23 

 

Steam

 € £ $ / % 

 

News

 35 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/1131400 

 
Public Linux depots

 Project RIP - Linux [5.38 G] 




LINUX STREAMERS (1)
sirsamsai




Update 1.40

New Update 1.40 for Project R.I.P. consists of some additions and fixes.

- Increased Time Score Given by 500%
- Added 3 more Languages ( Portuguese, Greek, Turkish )
- Added a bit more realistic Gun Sounds
- Added a "blinking" Apply Settings when is required
- Added a simple Localized Guide through Options
- Fixed some translation issues
- Fixed a bug with translation fonts
- Fixed key binding localized font
- Fixed in game menus rendering issues
- Fixed an issue with Gamepad which auto swap
- Fixed an issue not applying correct Skin on Weapons

Hope you enjoy mates! :-)


*Note : MacOS Update will be delayed


[ 2020-04-04 16:35:36 CET ] [ Original post ]

1.30 Update Available for Mac Users!

.30 is Available also for MacOS users! Enjoy!


[ 2019-12-24 13:00:45 CET ] [ Original post ]

Xmas Update 1.30

The Update long promised is finally available to download before Xmas ;)

[h2]NEW HORDE MAP : MINIONS MASSACRE[/h2]
A new Huge Indoor level for endless killing of mass groups of Zombies. Boost items excluded for added difficulty.

[h2]NEW HORDE MAP : HELL AWAITS[/h2]
Small defence map. 2 Gate Turrets are here to help you. New Item " Turret Upgrade" ( UP Arrow) for upgrading Turret damage deal. Beware turrets run out of ammunition, be sure to reload them ;-)

[h2]NEW ENEMIES : ZOMBIES[/h2]
All new 9 variations of zombies/animations waiting to be slaughtered in Minions Massacre!

[h2]GAMEPLAY CHANGES[/h2]
- Melee weapons received greater reach than before.
- All weapon have reduced spread = better accuracy
- Enemies that land a successful attack, will chase you faster

[h2]HITSCANS REWORKED[/h2]
Many have complaint in the past for hitscans from weapon firing not working as it should, which would miss point blank shots. The issue is resolved! ;-)

[h2]HEAVY OPTIMIZATIONS[/h2]
Finally made optimizations on all aspects of RIP. You may see raised FPS from 20%-50%! Textures also were reduced so you might get less vram required to render more crisp textures in game.

[h2]OTHER FIXES AND CHANGES[/h2]
- Dead Awaken map was re-polished
- Pause Menu was unreadable
- Switched from TAA to FXAA
- Main menu Music has boosted Bass and Slower Tempo
- AI freezing was improved
- Achievement Text were corrected

That's all! I really hope you enjoy! Rest In Pieces lads ;-)

ohhh. and Merry Christmas to everyone!

PS. Mac Update will be released tommorow. Also VR : Rest in Pieces update will be ported next days with many many improvements!


[ 2019-12-22 23:39:15 CET ] [ Original post ]

MacOS Update 1.17

MacOS Update 1.17

FIXING

-SM5 issue preventing game Launch
-Custom Resolutions


[ 2019-10-26 23:29:31 CET ] [ Original post ]

Linux Update 1.17

[Linux] Update 1,17

- Compressed Package
- Custom Fullscreen Resolutions
- Performance improvements

For Linux Users :

- This is more like a "Test" Update, regarding all concerns from Linux Users. I would appreciate any feedback about this update on forums :-)

Thank you for the support!


[ 2019-10-26 14:42:57 CET ] [ Original post ]

MacOS - Update 1.15 is Available

MacOS Update 1.15 is Availabe :-)
Apologise for the delay mates!

Have Fun!


[ 2019-10-22 20:54:35 CET ] [ Original post ]

Linux - Engine Update 1.16

Made an engine update as soon as i could. Probably many Linux issues should be sorted out.

Please provide feedback :-)

Thank you!


[ 2019-10-22 18:10:29 CET ] [ Original post ]

Quality For Life - Update 1.15

New Update 1.15

Focusing on quality for life(gameplay) and enviroment improvements.

MacOS Update will be available tommorow.

HORDE MODES

Be prepared for the upcoming new horde mode levels. UI was refined to welcome those new changes of the upcoming updates. The release day is not final yet but surely HELL AWAITS will be on mid/late November. As for MINIONS MASSACRE, is planned for early december. With those levels a total of 6 will be available!

ENVIROMENT LIGHTING REWORKED

All missions lighting were reworked and changes were made for a more creapy feel. This changes were made according to new flashlight addition on weapons, described below.

WEAPON FLASHLIGHTS

Removed the central flashlight, as it was a bit of for Project RIP and added flashlights attached on every weapon available. I must say this kind of atmosphere is just gorgeous :-)

ADDED NEW PERK : SCAVENGER

A new Perk arrived! SCAVENGER, now all Boost PickUPs have a default startup time of 10 seconds and by using Scavenger with upgrades it can get to 22 seconds!!! As for second bonus stat, every other common pickup will be boosted for up to 25% !!!

AIMING

Now aiming down the sights/scope or returning to hip view, is by far more responsive than before, matching the fast gameplay of Project RIP. You will notice a small delay in resposiveness when you run and trying to go into Aim Mode, this is clearly up to player to quickly release runmode before entering to Aim.

WEAPON SKINS

Some skins were removed and some were added. In addition ALL weapon skins are now UNLOCKED by default, no need to grind for skins anymore! Also UI on Loadout and on Weapon Upgrade was refined to preview the Skins before play.

OTHER ADDITIONS/CHANGES/FIXES

- Reworked Croped Corridor Crosses on Mission 2
- Added Fullscreen/Windowed Fullscreen/Windowed Options
- Fixed some Colissions
- Added Ronin Firing Slider Animation
- Added MetallicGear SFX on Player's Footsteps
- Reworked some incorrect UI elements
- Some UI elements were scaled down
- Added HUD Scaling/Opacity Options
- Added or corrected missing text elements for LanguagePack
- Removed OpenGL API from Linux version

That's all! Hope you really like this update!
If you Do happen to like Project R.I.P., please consider supporting the game by leaving a honest review.

As always Enjoy and... Rest In Pieces!!! ;-)





[ 2019-10-21 01:36:24 CET ] [ Original post ]

HUGE COMMUNITY UPDATE 1.10

I've been listening to every single concern about the game and implemented i believe a large amount of them for update 1.10

Update 1.10 brings many many changes and fixes for making Project R.I.P. user experience even better! Please post whatever you may want to see or fix in the future updates on the forums. :-)

PLEASE NOTE : Due to core changes Update 1.10 is a reworked stable version of Project R.I.P. , which means that total game size incresed to 9GB and also the update needs to download whole game.

MacOS Users : 1.10 update + the SM5 Fix will be available in next hours. Sorry for the delay mates :-)


Also...

NEXT UPDATES WILL GRADUALLY INTRODUCE 2 ENDLESS HORDE MAPS

A. Endless Defence inside HQ while demon forces push to end any human living soul
B. Endless Zombie Killing Action Above surface


Now what has been added/changed/fixed on Update 1.10


  • ADDED more bodydrop SFX
  • ADDED more enemy SFX and frequency
  • ADDED running with melee or single handgun > speed boost
  • ADDED more interesting gun action even on easy difficulties
  • ADDED more hardcore gameplay on extreme difficulties
  • ADDED polishing on ARENA
  • ADDED more gun FX
  • ADDED more polished weapon & enemy textures
  • ADDED FX Optimization on DEAD AWAKEN mission
  • CHANGES In game Menu & result screen, less angled/screen centered/scaled down
  • CHANGES HUD Scaled down to corners and increased transparency
  • CHANGES Shotgun Pump action speed and readyness
  • CHANGES Shotgun spread while on hip
  • CHANGES Wraith demons more visible
  • CHANGES HQ Transmitter pickup less distortion
  • CHANGES Dead Corpses stay longer before vanishing
  • CHANGES Quitting game faster transition
  • CHANGES Returning to game after battle faster transition
  • CHANGES Faster run speed but less walk speed from early levels
  • CHANGES Smoother reload camera animations
  • CHANGES Low health BloodScreen now 50% less distracting
  • CHANGES All MAPS and Main Menu total brightness raised up to 20%
  • CHANGES Game less grindy meaning Less XP required and costs are cheaper
  • CHANGES Zombies get much bigger representantions and variety
  • CHANGES Player can enter ARENA once on level 15
  • CHANGES Player Melee weapon Attack now won't hit and stop on static objects
  • CHANGES Re-ordered default weapon selection key bindings (1.Primary/2.Secondary/3.Melee)
  • CHANGES Less Bloom Effect in general
  • CHANGES Some weapon rebalance
  • CHANGES Flashlight Off when on Arena
  • FIXED Enemies would stay visible when player got killed
  • FIXED Resolution text wouldn't show on mac/linux
  • FIXED Pak Decompression Crash on all OS
  • FIXED FOV option wouldn't set correct while in game
  • FIXED Ai would rarely freeze
  • FIXED Shotgun hitscaning
  • FIXED Enemies stuck/fall behind would not reset
  • FIXED Perk Maxed out wouldn't show correct value on 2nd stat (000)
  • FIXED Gamepad default keys and reset to defaults
  • FIXED UI reload seconds wouldn't display correct
  • FIXED UI weapon stat were incorrect
  • FIXED Wraith SFX wouldnt play correct


Again thank you everyone for the love and support you show on Project R.I.P.

As always... Rest In Pieces ;-)


[ 2019-10-17 14:47:00 CET ] [ Original post ]

9 Language Update 1.05

9 Language Pack - Update 1.05

Includes :


  • ENGLISH
  • SPANISH
  • FRENCH
  • GERMAN
  • ITALIAN
  • RUSSIAN
  • CHINESE
  • JAPANESE
  • KOREAN


DISCLAIMER: Apart from my Native Greek Language and somewhat advanced English, i want to clarify that AM NOT a translator. Project RIP Language Pack includes all most common spoken languages translated first with translation application and second with manually checking on each word and sentence, completing 8 .po with more than 16.000 words. So all in all, languages should be used from users that clearly have no english knowledge at all or very basic.

As for everyone who would can give a hand on correcting translations for enjoying the game in your native language. You are most welcome :-)

As Always Enjoy and... Rest In Pieces ;-)


[ 2019-10-15 20:00:45 CET ] [ Original post ]

HotFix 1.03


  • ADDED Permanent Soft Flashlight
  • FIXED Auto-Reload/Swap bug


[ 2019-10-14 13:22:36 CET ] [ Original post ]

Update 1.02


  • ADDED Chinese Language
  • ADDED Louder enemy Footstep SFX
  • REMOVE Menu Camera shakes
  • FIXED AVENGER Iron Sight Offset
  • FIXED Melee UI Info
  • FIXED Player/Enemies stuck on low objects
  • FIXED AutoFiring when Complete/Die on a level


NOTE : MacOS Update 1.02 will be delayed for some hours


[ 2019-10-14 00:29:17 CET ] [ Original post ]

Hotfix 1.01

FIXED Key Mapping would not save changes
- Other minor fixes and improvements


[ 2019-10-13 02:42:33 CET ] [ Original post ]

PROJECT R.I.P. ON STEAM!

We have Release Project R.I,P. on Steam at 10% Discount for a week, on all OS ( Windows/Linux/MacOS).

We hope you enjoy most sending those nasty demons back in hell into litle pieces! :-)


[ 2019-10-12 11:58:14 CET ] [ Original post ]

Full Release 1.0

FINAL RELEASE NOTES


  • ADDED Win 32bit
  • ADDED Linux/SteamOS
  • ADDED MacOS
  • ADDED Achievements Rewards
  • ADDED Ai jumps
  • ADDED UI Elements
  • ADDED Finished Scoreoard SFX
  • ADDED Game Tips
  • ADDED FXAA
  • ADDED Smoother firing Animations
  • FIXED Reworked all Levels
  • FIXED Enemy Footstep sounds
  • FIXED Melee Weapons Balance
  • FIXED Melee Weapons Freeze
  • FIXED Melee Weapons SFX & FX
  • FIXED Loadout not showing Primary Weapon
  • FIXED Hellhound jump attack
  • FIXED HolyBomb reworked
  • FIXED Arena Rendering issues
  • FIXED Enemy Projectiles FX & SFX
  • FIXED Grenade Launcher Animations
  • FIXED Apply settings issue
  • FIXED Graphics resolution
  • FIXED Dual weapons Ammo
  • FIXED All weapons balance
  • FIXED Enemy range attack rotation
  • FIXED Cylinder on reload
  • FIXED Arena blocking
  • FIXED Fog
  • FIXED Sound mastering
  • FIXED Ingame Menus
  • FIXED Loading screen
  • FIXED Ammo depleted bug
  • FIXED blood pools
  • FIXED Achievements
  • FIXED Animations playing when Level is completed

...And many other minor additions and fixes...


Please note Language pack will be pushed on next update.

Enjoy and Rest in Pieces! ;-)

P.S. We want to thank awsome steam community for giving us feedback while on early access.


[ 2019-10-12 11:51:31 CET ] [ Original post ]

Major Update 0.98


  • ADDED Main Menu Visual Content
  • ADDED Scoreboards Ranks
  • FIXED Swaping Weapons while fire
  • ADDED BoneHits FX
  • ADDED Score x1.5 Proper Zoom on VENOM weapon
  • ADDED Explosion shakes
  • ADDED big blood splashes
  • FIXED Dual handgun firing would stop RunMode
  • CHANGED Antialiasing method to TAA


Please leave your feedback on the Forums. Enjoy!


[ 2019-10-03 01:08:38 CET ] [ Original post ]

Minor Update 0.96.8

FiXED While running and getting blocked by obstacle would loose RunMode
- FIXED Arena Items Spawn #
- FIXED Achievments Progress not displaying correctly
- FIXED Physics sounds on ragdolls
- FIXED Blood Decal sizes
- FIXED Mission 1 Boss not inflicting Damage
- ADDED Camera Shakes to Boss Steps


[ 2019-09-30 22:41:09 CET ] [ Original post ]

Pre-Launch Discount!

We want to celebrate the upcoming Full Release on October by offering a Pre-Launch discount!!!

Have fun and Rest in Pieces ;-)


[ 2019-09-30 09:15:41 CET ] [ Original post ]

Minor Update 0.96.5

Added ability to Swap Weapons while in Aim Mode
- Prevent Reload while Weapons are in Fire Mode
- Added Item Pickup Notifications Options in General Menu
- FIXED Reload while Auto-Firing
- Added more physics on Skeletal Weapons
- Disabled Infinite Ammo Bonus on Explosive Weapons
- FIXED Arena Scoreboard not loading
- Reworked some Weapon grip animations


[ 2019-09-30 00:26:46 CET ] [ Original post ]

HotFix 0.96.2

Fixes Pak Decompression Crash from 0.96 Update


[ 2019-09-29 20:04:56 CET ] [ Original post ]

Final Content Update 0.96

ALL GAME CONTENT AVAILABLE

- Added endless Arena Level
- Added Steam Achievements (Rewards on next Update)
- Added Ability to Cancel Reload with Weapon Swaping
- Added Gameplay Options for
a. On Weapon Mag Empty : None/Reload/Swap
b. On Weapon Ammo Depleted : None/Swap
- Added Crouch Movement
- CHANGED +25% More Health on All Large Demons
- CHANGED added more Ammo and bigger Mag sizes
- FIXED When Winning with Aim Mode
- FIXED Clear Blood Effects on Pause Menu/Outcome Screen
- FIXED Dead Skeleton weapons Blocking Player Movement
- FIXED some UI Elements
- FIXED Crouch
- FIXED Jumping sounds
- FIXED Enemy Range Attacks Rotation
- FIXED Damage Feedback change not being saved while on PauseMenu
- FIXED Extra Stats not being saved
- FIXED Blocking Lava
- FIXED Swaping while AutoFiring
- REMOVED Damage Indicator when taking time Special Damage

We hope you enjoy our newest Update!
Have fun and.. Rest in Pieces ;-)


[ 2019-09-29 01:09:39 CET ] [ Original post ]

Update 0.92.8

Added Mission Objectives :


  • Demonic Shards : Collect them to boost your Score
  • Wraith Demons : New Invisible Demon
  • HQ Transmitter : Capture it and Get Massive Bonuses

- Reworked InGame Menus
- Reworked Mission Completion UI
- Added More Enemy Skeleton Visual Variations
- FIXED Some Skeleton types would not run towards Player
- FIXED in Some Cases a Dead enemy would block player movement

Upcoming Major Update on 26-27 of September
-Arena
-Steam Achievements

After the Major Update we will plan daily minor updates to finalize the game to version 1.0 for a stable release on win32/64,macOS,Linux.


Enjoy!


[ 2019-09-20 23:22:31 CET ] [ Original post ]

Update 0.91.3

Reworked UI Elements
- Added UI FX
- Varius UI Fixes
- Fixed Reload Bug where it would consume more ammo
- Fixed Auto-Fire Weapons Freeze when double clicking-holding
- Fixed AVENGER Burst Fire Mechanic
- Added +3 New Types of "Boost" Pick UP


  • GodMode : Health invulnerability
  • HolyBomb : Instant Area Splash Damage
  • InfiniteBullets : Unlimited Bullet Ammo


Enjoy!


[ 2019-09-17 13:49:03 CET ] [ Original post ]

Minor Update 0.89.1


  • Reworked All Mages FX and SFX
  • Reworked 2nd/3rd Boss FX+SFX+Range Attack Logic
  • Improved Player Damage Taken FX + Added Different Damage Type FX
  • Added Splash damage on Magical Attacks


[ 2019-09-13 21:44:44 CET ] [ Original post ]

Huge Update 0.88.5

ADDITIONS


  • Mission 3 (All Missions Available)
  • All Weapons
  • All Perks
  • All Agents


Please Note All Content is still under development and subject to changes

FIXES AND IMPROVEMENTS

  • Added Level Up limit to 99
  • Major Sound FX Additions and Improvements
  • Reworked AI Combat Efficiency
  • Added InGame UI Effects
  • Added more Metal Music
  • Fixed ESC/P on Username Creation Bug
  • Improved Damage Feedback on Player
  • Fixed Tickbox/Slider UI Bug
  • Fixed Perks Cost and Unlocks Bug
  • Fixed Melee Upgrade Bug
  • Fixed Blood Decals not Rendered Correctly
  • And many many more not worth mentioning changes


Please, leave your feedback on Steam Forums

Enjoy and Rest in Pieces! ;-)


[ 2019-09-10 22:39:16 CET ] [ Original post ]

Minor Update 0.80.6

Fixed Critical Bug :
-Re-mapping controls (keyboard/gamepad) would result in a Total Mess in some cases irreversible without reset to defaults working. Now Totally Fixed :-)

- Invert Y Axis will work now correctly on both Mouse/AnalogStick
- Look/Aim Sensitivity now applies correctly
- Lowered Max Look/Aim sensitivity by 20%, also default values are lower
- Gamepad Force Feedback now works correctly on situations. (Getting Hit,Died,Shooting)

Enjoy!


[ 2019-09-05 00:26:17 CET ] [ Original post ]

Minor Update 0.80.2

Added Damage Feedback (Default:ON)
- Added Damage Indicator (Default:ON)

Both can turned on/off from Options/General

- Added some polishing on Mission 2
- Added Wave Countdown
- Fixed Smooth Mouse Control (Default:ON) issue that prevented from saving changed value.


[ 2019-09-04 01:19:30 CET ] [ Original post ]

Minor Update 0.79.8

Fixed, now will spend XP earned into multiple Level Ups in a single game
- Added, While on "Shelter" (Main Menu) by using ESC you go back to Previews Menus
- Fixed , Swaping weapon would result in loosing running speed.
- Added More Contrast on Mission 2
- Fixed non-Textured objects
- Added All 34 Avatars to choose
- Added Scrolling on scrollable menus via Left Mouse Holding (etc. Scoreboards)
- Decreased RainDrop FX on Mission 1
- Added Loading Screen
- Bypass Login Screen once loged-in
- Unlocked Mission 2 Leaderboards

Just to note that Project RIP will be 100% finished. The game will not be abandoned for no reason.

Possible next Major update next week (10-13 of September)

Enjoy and... Rest in Pieces ;-)


[ 2019-09-01 22:51:19 CET ] [ Original post ]

Major Update 0.78.5



Content

- Added NEW Mission 2 (Catacombs) on Beta Stage with 5 Difficulties
- Added 4 more Weapons (3 Range/1 Melee)
- Added 1 more Perk (Speed)

Gameplay Changes

- Fixed FRENZY (Starting Shotgun) Slagish reload
- Added Ability to Cancel Per Shell reloading on FRENZY
- Running now is not affected by reloading or firing (while not in aim mode)
- Running and firing now Less Accurate.

Accuracy: Standing>Walking>Running

Balancing

SEEKER
- ROF improved from 0.16 to 0.12

FRENZY

- Shell reload improved from 1.6 sec to 1.1 sec (base)

RAVEN

- ROF improved from 0.12 to 0.1
- DMG improved from 25 to 35 (base)

HORNET

- ROF improved from 0.4 to 0.3
- AMMO improved by 10
- DMG improved by 45 per shell

FALCON

- MAG +1 from 5 to 6
- ROF improved from 0.5 to 0.4

That's all! hope you enjoy!

Please note we need your opinion on the Forums.

Thank you!




*ROF: Rate of Fire , DMG = Damage


[ 2019-08-31 00:40:32 CET ] [ Original post ]

Minor Update 0.73.1

UI Tweeks
- Fixed "Speed" PickUp Messing with Animations
- Fixed/Improved Enemy "Air" Attacks
- Added Boost Items UI Icons/Counters

+ Unlocked Multi Perk Selections.
+ HORNET Shotgun now is Fully-Automatic

Stay Tuned!


[ 2019-08-29 02:41:52 CET ] [ Original post ]

Minor Update 0.72.4

Added Bonus Timer Bar per Wave
- Added PickUp Notifications (Balfarius)
- Fixed Player Asynchronous walk/run Animations

Balance :

- Added +50 to Base Health/Armor
- Added +50 base Walking Speed, +100 base Running Speed
- Lowered Required XP to Level UP by 50%
- Lowered Required Souls for Upgrades by 75%


[ 2019-08-27 01:17:32 CET ] [ Original post ]

Major Update 0.71.0

Added 4 more Weapons
- Added 1 more Perk
- Added 2 last difficulties on Mission 1

Please share with us your thoughts about current beta on the forums.

next Major Update Planned for 29-30 August which will add Mission 2.


[ 2019-08-26 00:54:19 CET ] [ Original post ]

Minor Update 0.68.2

Added Pick Ups FX
- Added PickUps Balance per Difficulty
- Fixed per Wave Time Score issue
- Added Smooth Mouse Option (Default:ON)
- Added SoundFX on Win/Loose
- Mission 1 - Improved Cliff Boundries

Balance :

RAVEN

Mag : increased from 24 to 36
Ammo : increased from 60 to 72 and +6 per upgrade from +5


[ 2019-08-24 19:03:29 CET ] [ Original post ]

Minor Update 0.67.3

UI Tweeking
-UI Added Steam Forum/Page + Discord Channel
-Fixed Headshot/Accuracy Stats


[ 2019-08-23 21:57:34 CET ] [ Original post ]

Update 0.67 - Early Access Release

1st Early Access Release!

Please read Early Access Current State for more info about latest version.

Known Issues of current version :


  • Wave Scoring distribution
  • Accuracy Statistics
  • HeadShot Statistics
  • AI "air " damage attacks
  • AI freezes rarely


Please Note that we work all day to fix any issues you may encounter and to add new content!

Daily Minor Updates :

- We will update almost daily to provide hotfixes and minor changes and additions.

Possible Next Major Update Release

24-25 August 2019

Major Update Summary

  • Tier 3 Weapons Unlocks
  • Tier 3 Perk Unlocks
  • Insane and RIP Difficulty on Mission 1


Stay Tuned and... Rest in Pieces! ;-)


[ 2019-08-20 12:57:16 CET ] [ Original post ]