





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
New Update 1.40 for Project R.I.P. consists of some additions and fixes. - Increased Time Score Given by 500% - Added 3 more Languages ( Portuguese, Greek, Turkish ) - Added a bit more realistic Gun Sounds - Added a "blinking" Apply Settings when is required - Added a simple Localized Guide through Options - Fixed some translation issues - Fixed a bug with translation fonts - Fixed key binding localized font - Fixed in game menus rendering issues - Fixed an issue with Gamepad which auto swap - Fixed an issue not applying correct Skin on Weapons Hope you enjoy mates! :-) *Note : MacOS Update will be delayed
The Update long promised is finally available to download before Xmas ;)
MacOS Update 1.17 FIXING -SM5 issue preventing game Launch -Custom Resolutions
[Linux] Update 1,17 - Compressed Package - Custom Fullscreen Resolutions - Performance improvements For Linux Users : - This is more like a "Test" Update, regarding all concerns from Linux Users. I would appreciate any feedback about this update on forums :-) Thank you for the support!
MacOS Update 1.15 is Availabe :-) Apologise for the delay mates! Have Fun!
Made an engine update as soon as i could. Probably many Linux issues should be sorted out. Please provide feedback :-) Thank you!
I've been listening to every single concern about the game and implemented i believe a large amount of them for update 1.10 Update 1.10 brings many many changes and fixes for making Project R.I.P. user experience even better! Please post whatever you may want to see or fix in the future updates on the forums. :-) PLEASE NOTE : Due to core changes Update 1.10 is a reworked stable version of Project R.I.P. , which means that total game size incresed to 9GB and also the update needs to download whole game. MacOS Users : 1.10 update + the SM5 Fix will be available in next hours. Sorry for the delay mates :-) Also... NEXT UPDATES WILL GRADUALLY INTRODUCE 2 ENDLESS HORDE MAPS A. Endless Defence inside HQ while demon forces push to end any human living soul B. Endless Zombie Killing Action Above surface Now what has been added/changed/fixed on Update 1.10
9 Language Pack - Update 1.05 Includes :
- FIXED Key Mapping would not save changes - Other minor fixes and improvements
We have Release Project R.I,P. on Steam at 10% Discount for a week, on all OS ( Windows/Linux/MacOS). We hope you enjoy most sending those nasty demons back in hell into litle pieces! :-)
FINAL RELEASE NOTES
- FiXED While running and getting blocked by obstacle would loose RunMode - FIXED Arena Items Spawn # - FIXED Achievments Progress not displaying correctly - FIXED Physics sounds on ragdolls - FIXED Blood Decal sizes - FIXED Mission 1 Boss not inflicting Damage - ADDED Camera Shakes to Boss Steps
We want to celebrate the upcoming Full Release on October by offering a Pre-Launch discount!!! Have fun and Rest in Pieces ;-)
- Added ability to Swap Weapons while in Aim Mode - Prevent Reload while Weapons are in Fire Mode - Added Item Pickup Notifications Options in General Menu - FIXED Reload while Auto-Firing - Added more physics on Skeletal Weapons - Disabled Infinite Ammo Bonus on Explosive Weapons - FIXED Arena Scoreboard not loading - Reworked some Weapon grip animations
ALL GAME CONTENT AVAILABLE - Added endless Arena Level - Added Steam Achievements (Rewards on next Update) - Added Ability to Cancel Reload with Weapon Swaping - Added Gameplay Options for a. On Weapon Mag Empty : None/Reload/Swap b. On Weapon Ammo Depleted : None/Swap - Added Crouch Movement - CHANGED +25% More Health on All Large Demons - CHANGED added more Ammo and bigger Mag sizes - FIXED When Winning with Aim Mode - FIXED Clear Blood Effects on Pause Menu/Outcome Screen - FIXED Dead Skeleton weapons Blocking Player Movement - FIXED some UI Elements - FIXED Crouch - FIXED Jumping sounds - FIXED Enemy Range Attacks Rotation - FIXED Damage Feedback change not being saved while on PauseMenu - FIXED Extra Stats not being saved - FIXED Blocking Lava - FIXED Swaping while AutoFiring - REMOVED Damage Indicator when taking time Special Damage We hope you enjoy our newest Update! Have fun and.. Rest in Pieces ;-)
- Added Mission Objectives :
- Reworked UI Elements - Added UI FX - Varius UI Fixes - Fixed Reload Bug where it would consume more ammo - Fixed Auto-Fire Weapons Freeze when double clicking-holding - Fixed AVENGER Burst Fire Mechanic - Added +3 New Types of "Boost" Pick UP
ADDITIONS
Fixed Critical Bug : -Re-mapping controls (keyboard/gamepad) would result in a Total Mess in some cases irreversible without reset to defaults working. Now Totally Fixed :-) - Invert Y Axis will work now correctly on both Mouse/AnalogStick - Look/Aim Sensitivity now applies correctly - Lowered Max Look/Aim sensitivity by 20%, also default values are lower - Gamepad Force Feedback now works correctly on situations. (Getting Hit,Died,Shooting) Enjoy!
- Added Damage Feedback (Default:ON) - Added Damage Indicator (Default:ON) Both can turned on/off from Options/General - Added some polishing on Mission 2 - Added Wave Countdown - Fixed Smooth Mouse Control (Default:ON) issue that prevented from saving changed value.
- Fixed, now will spend XP earned into multiple Level Ups in a single game - Added, While on "Shelter" (Main Menu) by using ESC you go back to Previews Menus - Fixed , Swaping weapon would result in loosing running speed. - Added More Contrast on Mission 2 - Fixed non-Textured objects - Added All 34 Avatars to choose - Added Scrolling on scrollable menus via Left Mouse Holding (etc. Scoreboards) - Decreased RainDrop FX on Mission 1 - Added Loading Screen - Bypass Login Screen once loged-in - Unlocked Mission 2 Leaderboards Just to note that Project RIP will be 100% finished. The game will not be abandoned for no reason. Possible next Major update next week (10-13 of September) Enjoy and... Rest in Pieces ;-)
- UI Tweeks - Fixed "Speed" PickUp Messing with Animations - Fixed/Improved Enemy "Air" Attacks - Added Boost Items UI Icons/Counters + Unlocked Multi Perk Selections. + HORNET Shotgun now is Fully-Automatic Stay Tuned!
- Added Bonus Timer Bar per Wave - Added PickUp Notifications (Balfarius) - Fixed Player Asynchronous walk/run Animations Balance : - Added +50 to Base Health/Armor - Added +50 base Walking Speed, +100 base Running Speed - Lowered Required XP to Level UP by 50% - Lowered Required Souls for Upgrades by 75%
- Added 4 more Weapons - Added 1 more Perk - Added 2 last difficulties on Mission 1 Please share with us your thoughts about current beta on the forums. next Major Update Planned for 29-30 August which will add Mission 2.
- Added Pick Ups FX - Added PickUps Balance per Difficulty - Fixed per Wave Time Score issue - Added Smooth Mouse Option (Default:ON) - Added SoundFX on Win/Loose - Mission 1 - Improved Cliff Boundries Balance : RAVEN Mag : increased from 24 to 36 Ammo : increased from 60 to 72 and +6 per upgrade from +5
-UI Tweeking -UI Added Steam Forum/Page + Discord Channel -Fixed Headshot/Accuracy Stats
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