Name | The Rogue Cavern | ||
Developer | Sean Frett | ||
Publisher | Sean Frett | ||
Tags | |||
Release | 2020-06-02 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
Public Linux depots | The Rogue Cavern Linux [97.41 M] |
You weren't expecting to see news from this game again, were you? The truth is, I wasn't either. But I did realize throughout the months that there were some simple changes I could make to make this game considerably better, even though I'm in my second year of college now and I'm working on other projects. |
Just came back from the dead. I decided to reduce this game's price from $9.99 to $1.99, and this change will go into effect once Valve finishes processing everything. There are three main reasons for this change: |
This sale will begin tomorrow and last for seven days. This will be a 50% discount, bringing the game from $9.99 to $4.99. Just wanted to let y'all know. |
Guess who's back! For now, at least... |
This update fixes some layering issues present in version 2.0 and improves the internal code consistency. |
"Let's release this major update RIGHT when school starts!" |
new items! |
Added 10 new sections to the level randomizer. |
Due to lack of interest in the current trailer style, I have decided to delegate all future trailer creation and marketing to the tutorial man. His first trailer has just been put on the store page. I'd like to apologize for his tendency to constantly reexplain the controls of the game, but I believe this is the only disadvantage he has compared to me. His annoyance factor is unmatched, he can drag practically anything out to be twice as long as it needs to be, and while he is still learning the art of repeating everything at least three times, I can positively say he was born for this role. |
Removed some floating candles |
Changed the level generator to be less repetitive (see below for details) |
This might not be a complete list, I worked on this the day I got my wisdom teeth out, but here's what I remember: |
First content update! |
This update fixes a number of issues present in version 1.0, including: |