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I finally found a way to reproduce the freezing behavior that many users are seeing on windows. It turns out the key is to run it with steam overlay. I understand it's some interaction between ebiten engine, steam overlay, and the go garbage collector. If I disable the go garbage collector, it doesn't happen at all. I don't deeply understand the issue yet, but with that new understanding I've been able to apply some tweaks that dramatically reduce the frequency of the hangs, while I investigate how to get the root cause fixed.
This update fixes a crash that can only happen the very first time you run the game.
There have been a few stealth bugfix releases over the last couple of days. Today's is a little bigger. This list includes all bugfixes shipped after the Autopilot update, including today's.
This update adds long-awaited automation to the game!
To keep things fresh and less repetitive in the late game, this update finally adds automation! If you can't wait to automate more things in Idle Armada, then grind up to battle level 31, switch to the automation job, and you can unlock automation features! There is a new "Management" tab that appears once you unlock the first automation features.
New "Upgrade Loadouts" offer a way for the game to buy some upgrades for the player. This happens whether offline or online, and in fact the offline calculation logic has been entirely rewritten to account for this in the update! Of the game would become boring if upgrade loadouts were as effective as manual player actions. To prevent them from becoming overpowered, they have several limitations:
This simply fixes a crash that affected remake on some platforms.
* Fix weird banner that displays when switching save slots * Fix issue where dialog boxes couldn't be dismissed (such as export save dialog)
Fix bug that refunded way too many job points in some cases. If you're affected by this job and want help removing the extra job points, you can send your save to me on discord.
This update is perhaps the biggest update to original game ever! Huge number of changes that I can't even list. The top ones are described below:
I don't have an old MacOS VM yet, but the dev tools suggest this really should work on old MacOS this time. Please speak up in the forum if you're not able to run this on MacOS 10.13 or higher!
Also supports Steam Cloud on Mac, and Cloud sync of saves across Mac, Windows and Linux!
Fix game hanging when using "Quick Buy Max" feature in remake save slots.
Remake is still nowhere near finished, but this update has a HUGE amount of structural changes and fixes. A TON changed under the hood, here's a summarized changelog:
The test version of the remake is now live in the mainline release, you no longer need to opt-in in the Steam UI. See the details of this "remake" in this post here -- this "remake" still includes the original game in the same binaries: https://store.steampowered.com/news/app/1408060/view/3106918242170136472 To try it out, download this new release, and switch to one of the "Remake" save slots on the settings screen. For those following remake news on discord, this is a new build 0.10.0.3, with the following changes from the last opt-in build (0.10.0.2): * Fix targeting bug where both player and enemy ships tended to fire at the closest enemy, rather than focusing their fire. * Fix bug where bullets in flight at time of save tended to disappear on load. * Fix bug with loading ships from a save game. * Fix bug where bullets could redirect to a friendly target if their original target was destroyed before they reached it. * For those who had not opted into any remake build yet, know that this release also fixes a longstanding offline items bug in the original game! And those of you who are waiting for this release on the Google Play Store (Android) or MacOS (Steam), both are coming soon!
The first TEST version of a completely rethought Idle Armada is now available on Steam! It's version 0.10.0.0, as seen here. Just go to properties of "Idle Armada" and opt into this specific build, then go to one of the new "Remake" save slots in Settings screen! You can freely switch back to your original game save slot at anytime!
Since help screens are not yet in the game, a few tips to get people started:
* As soon as you start, select a map to play (only one is visible at the start, named "start")
* Once in the map, select an enemy planet right away, and click the "Attack" button. Your fleet will automatically group up and attack, and retreat to repair as needed until it is yours.
* Anytime you've conquered one planet, it is highly recommended that you select another planet for attack.
* Conquering planets sometimes grants you items. Equip them in the "equip" tab. Conquer harder planets for better item drops.
* Some planets have resources. Refine these in the work tab, and use them to upgrade your favorite items.
* The game should "continue" whether you have the game open or not. It will catch up when you reopen it. Losing a run is okay, as experience, resources and items are kept permanently.
* The enemy can attack your planets as well. Any ships on defense duty (half your ships by default) will go to the planet to defend it.
* Beat the whole map to unlock more maps, which contain better items, and better resources.
Explore the map, and conquer planets:
Items to farm and equip:
Conquer planets, or defend conquered planets against attack:
The remake is not finished, there are a ton of things I want to add. Consider this a fresh starting point for Idle Armada, to be built on and expanded!
Note this build ALSO fixes the offline items bug in the original game!
Feel free to join discord to give feedback!:
https://discord.gg/twkqgP8
This is a significant structural fix intended to address the performance issues many users are seeing, particularly on windows. Assuming this resolves the performance issues, this should allow future patches to focus less on performance, and more on gameplay enhancements.
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