TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

ScreenshotScreenshotScreenshotScreenshotScreenshot
Bzzzt is a fast-paced 2D pixel art platformer highly inspired by games from 80's.
We're sure you are asking: “What can go wrong during testing of new artificial intelligence?” And the answer is: “Almost everything!”
Face deadly traps, use your special abilities, jump through a series of testing chambers and prove you can fully control your newly obtained robotic body.
Experience a unique story-rich adventure with unexpected twists and help Norbert and Emily against evil and completely mad professor Badbert.
You are the only person who can do it!
Bzzzt
KO.DLLDeveloper
CINEMAX, s.r.o.Publisher
2021Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (818 reviews)
Public Linux Depots:
  • [0 B]
Sincere Apology!


XSteamTweet


-AI/

X







,

KarelKODLL


Hello, dear players across the whole world, no matter where you live!!!



Maybe you have registered my Tweet on X about requesting localizations through negative reviews here on Steam.

I continuously update the game and its localizations to support all players, even though the game is still not profitable.
Sadly, I have not yet been lucky enough to find the ideal Chinese translator - the Chinese localization process is challenging, and I want to deliver perfect work to you. I don't want to use a cheap AI/Google translation.

That's why I expressed my feelings on X about leaving negative reviews asking for new localization. These reviews can make the whole process even more challenging for me - from a financial perspective.

Together with that, I made some comments which could offend you. It was not intentional,
and I am genuinely sorry about that!!!!!

I will still try to update the game and add new localizations, including Simplified Chinese, but as a solo developer, I am pretty slow. So please, excuse me for that.

Give me another chance, and be patient with me.

My personal goal is to spread fun through my games, not conflicts.

Yours sincerely,

Karel aka KO.DLL

PS:
I understand that I made a few extremely foolish jokes (at least, I thought these jokes were just naive and unharming), and I did not realize I was brutally offending somebody. I am not skilled in political situations, and my social skills and English are limited - which is not an excuse!!!
But I am realizing my mistakes now. So, I am genuinely sorry. I honestly did not want to offend somebody. Maybe I am naive and stupid, but I am not racist.

[ 2024-12-29 16:50:17 CET ] [Original Post]
Winter Holidays 2024 Update v1.327.

Happy Winter Holidays!



The new year is just around the corner, and BZZZT has been with us for exactly one year and one month. During that time, I released 12 updates and 3 major ones.

This update, the last 2024 one, focuses on community feedback, suggestions, and bug reports.

Here is the complete list of changes:
  • The "Quick Restart" option has been added to the "Game Over" screen in Insane Mode.
  • The game (together with music and sounds) is paused while the game is suspended (minimized or without focus).
  • "Ambush" stage (no. 10) - The first secret room camera interpolation can't be interrupted by the enemies' entry cutscene.
  • "Why Is That Laser Chasing Me?" stage (no. 23) - Camera movement is no longer blocking the player on the top of the screen in very easy mode.
  • "Jump, Run, Dash and Fall" stage (no. 34) - The level has been changed slightly in Very Easy Mode.
  • "Exploding Lemmings" stage (no. 35) - Moving Platform has been fixed, and the player can jump from it while it's moving.
  • Tiny tweaks and fixes.
Game Description Image

YEAR 2024 IN A NUTSHELL



The game was nominated for many indie game events during this year and was awarded in the following categories:
  • Czech Game of the Year 2023 - 4 categories:
    [list]
  • Best Audio/Visual - 1st place.
  • Best Game of the Year - 2nd place.
  • Best Game Design - 3rd place.
  • Community Vote - 3rd place.
  • AMD PIXEL AWARDS EUROPE 2024 - Best Soundtrack - 1st place.
  • Indian-TV - Community Vote 2023 - Indie Game of the Year - 1st place.
  • INDIE DB - Community Vote - Indie Game of the Year - 6th place.
  • [/list]

    Together with 98% overwhelmingly positive reviews from players, the BZZZT is ranked as the 109th best-rated Steam game released in 2023.
    Game Description Image

    Thank you very, very much for being so supportive. Without you, I would not have achieved such tremendous success.

    You are the best!!!

    I wish you a happy new year 2025!!!

    Karel, aka KO.DLL


    [ 2024-12-26 21:46:34 CET ] [Original Post]
    Japanese Localization is live now!

    The most important feature of this update is that the game has been fully localized into Japanese. Thank you, Kohei Takara!!!


    Also, the Japan version of BZZZT received a very cool subtitle: - Bazubotto! (BuzzBot).
    Game Description Image

    That makes this localization the eleventh one!
    Game Description Image

    If you have any friends in Japan, please let them know to try the game. Thank you!!!

    The full list of changes:

    • Added Japanese localization.
    • Optimized preloading - Launching the game is much faster now.
    • Spaceship and energy form controls are now more precise.
    • Tiny fixes and tweaks.

    Have a great rest of the weekend!

    Karel Matejka aka KO.DLL

    [ 2024-07-28 15:51:22 CET ] [Original Post]
    Update notes v1.316

    - Fixed projectile interpolations. All projectiles have stable velocity now.
    - Added Turkish localization
    - Better double jump detection near traps.
    - Dashing through teleport fix.
    - The mirrored dash particle in one bonus stage is fixed now.
    - Levels competition counting two bonus stages with zero trophy time.

    [ 2024-07-23 03:44:51 CET ] [Original Post]
    "Bonus Stages" Update 1.3 is live now!

    Hello!
    I am happy to announce that the third free content update is live now!

    This update closes the core game loop: Collecting bolts and trophies finally has its purpose. You can unlock 25 new stages with them.

    I hope you will find this update entertaining!


    "Bonus Stages" Update contains:


    - 24 new levels unlockable by bolts and trophies.
    - The soundtrack with 25 music tracks can be played at an interactive discotheque level.
    - Gallery of 50 animated and static sprites used in the game.
    - Cute "dancing robot" animation when the level is finished in the flawless run.
    - Difficulty tweaks.
    - Improved performance.
    - Minor fixes and translation tweaks.
    Game Description Image

    Together with that, the BZZZT game is now participating in the BitSummit event in Kyoto, Japan. You can also try a new version there and chat about the game with Lukas from CINEMAX Publishing.
    Game Description ImageGame Description ImageGame Description Image

    Have a great weekend!

    Karel, aka KO.DLL
    The creator of the BZZZT game.

    [ 2024-07-19 16:32:59 CET ] [Original Post]
    "Very Easy" mode is live!

    Hello everyone!


    I am happy to announce the new content update for my BZZZT game,
    which is mostly dedicated to the VERY EASY mode.
    Game Description Image

    This game mode was carefully designed for kids, their parents, and anyone wanting to enjoy the BZZZT game without intense challenges.

    You can now train your platformer skills at newly redesigned levels with fewer traps, enemies, and other hazards while still being able to collect trophies.
    Game Description Image

    Together with that, I have implemented the following changes:

    • Tweaked difficulty in a few of the most challenging levels.
    • The game is now more optimized (code, physics, graphics assets), and it should run better at higher framerates (+160Hz)
    • Minor fixes.
    • Added the SAVEGAME backup system. The game now stores the BzzztSave.bak file in the AppData folder.

    Have a great day, and please let me know your thoughts on this update.

    Thank you!


    Karel, aka KO.DLL


    Note:

    Please do not experiment with modifying SAVEGAME files.
    It serves only for backing-up purposes (cloud error, migrating the game to another computer with disabled Steam Cloud, etc.)

    Windows, Mac, and Linux have the following locations of SAVEGAME backup files (BzzztSave.bak):
    • Windows: %userprofile%\AppData\LocalLow\Kodll\Bzzzt\BzzztSave.bak
    • Linux: $XDG_CONFIG_HOME/unity3d or $HOME/.config/unity3d.
    • Mac: ~/Library/Application Support/Kodll/Bzzzt

    The original SAVEGAME (BzzztSave.sav) location for the Steam version is still the same (in the install directory under the "Bzzzt_Data" subfolder.

    [ 2024-06-06 10:07:03 CET ] [Original Post]
    Challenge Chips Update 1.1 is live!

    Hi everyone,
    I am happy to announce the new and free Challenge Chips content update 1.1 is live now.
    Let's celebrate this moment with a 40% discount here on Steam!

    Here is the full list of new content and improvements:

    • Added 10 secret areas with challenge chips to collect.
    • Added "time" and "magnet" bonuses to improve the stage score.
    • Some alternative ways to finish the level faster or with a higher score were added.
    • Added 4 new achievements.
    • Secrets are marked on the stage selection screen once they are discovered, and all secrets are marked by a small "question mark" icon on the stage selection screen once the game is finished.
    • Added 4 new traps and special moving platforms.
    • Added a new music track.
    • Added new sound FXs.
    • More detailed stats are displayed by default on the stage selection screen.
    • Difficulty balance tweaks.

    HAVE FUN!!!
    Game Description Image

    Thank you very, very much for your great feedback and support!
    Karel (aka KO.DLL)



    [ 2024-04-06 16:50:25 CET ] [Original Post]
    Scoring system fixes.

    • Milliseconds rounding is improved. Flawless and silver trophy runs are now correctly registered when the displayed stage time is precisely on the trophy time limit (0.009 is rounded down now).
    • The best personal score is stored correctly after finishing the stage for the first time.
    • A lower score can't rewrite the Silver trophy anymore.

    [ 2024-03-08 13:00:53 CET ] [Original Post]
    1.007 Update - Small Fix

    "Quick Restart" and "Quick Next Level" (when pressed together) are fixed now.

    [ 2024-03-05 01:33:14 CET ] [Original Post]
    1.006 Update is live!

    Hello!
    The most complex change I had to make was to optimize the game and FPS drops reported by players. It took some time, but I hope it is way better now - together with testers, we did not observe any performance drops.
    Game Description Image

    Here is the complete list of all improvements and tweaks:

    System improvements:

    • The "Camera Shake" toggle is added to the settings now.
    • Players can press the confirm/jump button while the teleporting animation is played to skip the reward screen animation and quickly enter the next stage.
    • Improved preloading system to eliminate FPS drops during the gameplay.
    • There are optimized shaders and particles for a smoother experience on weaker computers - it should grant at least two times better performance in all stages.
    • The music track is not interrupted when changed during the cutscene after the stage restart.
    • Improved firing turrets system. The projectiles detect collisions with enemies more precisely.

    Difficulty tweaks:

    • The section with the double dash over the laser field in the "Dashing Machine" stage (no. 16) is now less challenging.
    • The laser beam in the "Why Is That Laser Chasing Me?" stage (no. 23) is slower on easy difficulty now.
    • The "System Overheat" stage (no. 9) has simplified the last area before teleport. Circular saws are moved off a bit.
    • Rockets flying towards the player in "Flight To The Island" Level (no. 26) are slower now.

    Together with that, I would love to thank you for your fantastic support. The Bzzzt game has reached 37k wishlists and still has a breathtaking 99% positive reviews here on Steam.
    Game Description Image

    Have a great rest of the weekend!

    Karel Matejka aka KO.DLL

    [ 2024-03-02 21:32:15 CET ] [Original Post]
    Trading Cards

    Bzzzt trading cards are finally here!


    - 10 Trading Cards
    - 5 Badges
    - 10 Emoticons
    - 4 Profile Backgrounds

    And you can get them retrospectively!!!
    Game Description Image

    And what's more?

    The BZZZT game ended in 6th place at IndieDB's INDIE OF THE YEAR 2023 - Players' Choice.IndieDB - Top Ten Indie Games List
    And BZZZT was 1st in INDIE OF THE YEAR at IndianTV - Community Vote.Indian-TV - Best Indie Game of the Year 2023 - Czech site Game Description Image

    I would love to thank all of you for your tremendous support!

    Karel, aka KO.DLL
    Game Description Image
    Game Description Image

    [ 2024-01-17 14:43:32 CET ] [Original Post]
    Best Indie Platformer of the Year?

    Wow! That's amazing!
    My solo-developed BZZZT game made it into the final round of INDIE OF THE YEAR 2023 at IndieDB, and it's fighting for first place in the Platformers Category!
    Game Description Image

    I need your support now more than ever before. Click the TOP 100 banner button on the IndieDB page and vote for BZZZT.

    https://www.indiedb.com/games/bzzzt/news/bzzzt-made-it-into-the-final-round-of-best-indie-of-the-year

    THANK YOU VERY, VERY MUCH!!!!

    Game Description Image


    Together with that, the game was part of the GDS Prague exhibition during the weekend, and we built a unique one-piece-only arcade cabinet for this occasion, and we are still improving it. The current version has LED lights attached, which react to the music. This arcade cabinet will now travel worldwide as part of the Czech Games Exhibition. The next stop will be LONDON and TOKYO. Stay tuned!!!
    Game Description Image

    The game still has 100% positive reviews from over 250 gamers on Steam and is sitting at 1st place on Steam Hidden Gems chart.

    Thanks a lot for your tremendous support!
    YOU ARE THE BEST!

    Karel Matejka aka KO.DLL

    [ 2023-12-11 13:29:58 CET ] [Original Post]
    v1.003 Update

    v1.003

    • First boss projectiles - sound fix.
    • The playable character can't dash through laser beams anymore.
    • The playable character can be hit by traps while going to teleport during the end-stage animation. Controls are restored.
    • A Leaderboard player's rank out of the top ten has more than two digits of space in the level selection screen.
    • Improved ladder interactions.
    • Long-moving platforms have a better damping effect.
    • Double jump is now detected correctly when the platform in the Exploding Lemmings stage is moving.
    • Minor text fixes.

    [ 2023-12-06 15:09:35 CET ] [Original Post]
    Vote for BZZZT!

    BZZZT is out for one week, and it has 100% very positive reviews from 150 players!
    What a fantastic achievement!!!

    And because you love the game so much, I have added the game to Steam Award Nominations for the "Best Game You Suck At" category. :)

    Yes, I could use the "Best Soundtrack" or "Outstanding Visual Style" categories, but I feel "Best Game You Suck At" is the perfect one.

    Please help me with voting to make BZZZT the most "just one more round and I am going to sleep" game.

    Thank you!

    Karel Matejka aka KO.DLL
    Solo developer behind BZZZT game.

    [ 2023-11-21 18:02:22 CET ] [Original Post]
    v1.002 Update

    v1.002

    High-frequency monitors can run at their maximum frequency.

    Note1
    There are rare configurations where the Unity engine wrongly detects the maximum frequency, and you can expect unwanted FPS drops. In this case, use the SAFE FRAMERATE MODE toggle in the game settings, allowing you to run the game at the highest and safest framerate.

    Note2
    The SAFE FRAMERATE MODE option is visible only on high-frequency monitors.

    [ 2023-11-20 13:32:28 CET ] [Original Post]
    Native Steam Deck Support

    Bzzzt game is now fully tested on Steam Deck, and with native Linux support, it runs perfectly and smoothly on this device.
    For the best experience, I suggest playing that at 60FPS and removing the framerate cap.

    A cross-platform cloud system is implemented for saves, allowing players to play the game on multiple devices without losing progress.

    Look at these vibrant colours!!!
    Game Description Image


    Some minor fixes:

    • Sound fixes
    • Translation corrections
    • Better controllers support - Updated InControl
    • Fixed collision in stage 11
    • Dash movement is mapped on both triggers right now (To enable this function, use the "Set To Default" option in the "Controls" menu.

    100% of 98 user reviews are POSITIVE!
    And the game is getting amazingly great reviews around the world.

    Thank you very much for such great support!!!

    Game Description Image

    [ 2023-11-16 17:37:41 CET ] [Original Post]
    BZZZT game is OUT NOW!

    Hello, dear gamers!


    After four years of hard work, I am thrilled to announce that the game is finally finished, and you can buy it right now with a time-limited 10% discount.

    Players' reactions are super positive - 100% positive out of 30 user reviews in the first 15 hours!!!!
    Thank you very much for that!!!

    YOU ARE THE BEST!!!


    And now, please enjoy this 3-minute-long official launch trailer:

    [ 2023-11-14 13:14:02 CET ] [Original Post]
    The time machine is ready!

    The time machine is ready!

    You will be able to time travel BACK TO THE RETRO-FUTURE WORLD of BZZZT
    on November 13, 7 PM CET (Central European Time)!!!
    Game Description Image

    Be ready for pleasant challenges, beautiful pixel art, more than 50 stages, intense boss fights, global & friends leaderboards, a great story supported by cute animations and a catchy soundtrack!


    The game will be part of the incoming CZECH & SLOVAK GAMES WEEK with an initial 10% discount.


    It has been four years since I started creating this game.

    And now it's done!!!

    I can't believe it. It was a crazy journey full of fun, and I hope you will also have fun while playing it!


    Please wish me good luck with the release!


    Thanks a lot!
    Karel Matejka aka KO.DLL


    The shortlist of the most important game changes:
    • The game is translated into nine languages. Newly into German and Swedish!
    • There are 21 Achievements implemented.
    • We have extended the soundtrack to 24 tracks!






    [ 2023-11-11 20:45:17 CET ] [Original Post]
    Dev Log 8/23

    I am right now entirely focused on implementing the cutscenes. All texts are inside the game and ready for proofreading and translation.

    Together with polishing the game, I have implemented one huge game-changer feature!

    Global&Friends Leaderboards!

    YAY!!!

    Every stage now has a score counted from collected bolts and finished time. And Easy mode has a new silver trophy implemented. All of that is being reflected in leaderboards.
    Game Description Image
    I truly hope you will find this feature entertaining.

    And as a bonus, I have prepared a short compilation of stages from the full game.

    Enjoy it!!!


    Have a great weekend!
    Karel (Ko.dll)

    [ 2023-08-11 10:05:39 CET ] [Original Post]
    Release date - September

    Hello, dear gamers!

    My original plan was to release the Bzzzt game in July, but I have decided to postpone the release date till September.

    After three years of development, I feel the game deserves a less rushy finish & more polish.

    I always wanted to deliver you the most enjoyable platforming experience without compromises and be ready for a smooth game launch. I hope you will understand my decision.

    Thanks a lot for your great support

    And now, please enjoy the short gameplay footage from the jungle with the new music track:

    [ 2023-06-18 15:45:45 CET ] [Original Post]
    Dev Log 4/23

    Hello gamers,
    First, thank you very much for your support during and after the NEXT FEST! It was breathtaking!

    Today, I would love to share some info about BZZZT development. There has been a lot coming in the last two months.
    Game Description Image

    All special abilities are implemented. There are 5 of them - one for each world. It means a player can unlock them continuously by using upgrading machines.

    Together with that, I had to expand the number of levels from 60 to 60. I did it because ten levels per world did not allow me to introduce new gameplay features and traps fluently enough. So, right now, the learning curve should be less aggressive.


    I have changed the native resolution of the game. Players can see more of the environment around them now. It allows them to react to deadly traps in advance, and previously unexpected traps and enemies hidden behind the edge of the screen are now fairer.

    I have increased the main character's walking speed by 10% - the game is now more dynamic.

    I am starting to implement cutscenes and other story animations. It can be seen in this video:


    Ane even more - Luckily, I saved some time and added some environmental animations to the game. They are not essential, but I feel the game environment can be more living with that.
    Grass & Butterflies interaction (YOUTUBE Short).
    I am also doing some playtests and tweaking current levels based on players' feedback. It is enjoyable to observe other players playing my game.

    That's all so far.

    Thanks a lot for your great support and feedback on social media pages!
    Karel Matejka, aka KO.DLL

    [ 2023-05-01 13:41:59 CET ] [Original Post]
    Preview of exclusive non-public BZZZT stages & INSANE difficulty

    BZZZT game is participating in the Steam Next Fest event this week with other amazing incoming games and will hold a developer stream with rare footage of the non-public game version!!!

    I will be playing a game, and I will try to beat some time challenges in demo stages and never-before-seen stages as well! And maybe I will try to finish it with INSANE difficulty!

    [ 2023-02-10 10:17:33 CET ] [Original Post]
    Preview of exclusive non-public BZZZT stages & INSANE difficulty

    BZZZT game is participating in the Steam Next Fest event this week with other amazing incoming games and will hold a developer stream with rare footage of the non-public game version!!!

    I will be playing a game, and I will try to beat some time challenges in demo stages and never-before-seen stages as well! And maybe I will try to finish it with INSANE difficulty!

    [ 2023-02-10 10:14:16 CET ] [Original Post]
    Preview of exclusive non-public BZZZT stages & INSANE difficulty

    BZZZT game is participating in the Steam Next Fest event this week with other amazing incoming games and will hold a developer stream with rare footage of the non-public game version!!!

    I will be playing a game, and I will try to beat some time challenges in demo stages and never-before-seen stages as well! And maybe I will try to finish it with INSANE difficulty!

    [ 2023-02-10 10:11:28 CET ] [Original Post]
    Bzzzt - NEXT FEST Broadcast

    BZZZT game is taking part in the Steam Next Fest event this week together with other amazing incoming games and will be holding a developer stream with rare footage of the non-public game version!!!

    I will be playing a game together with my friend & publisher, and we will try to beat some time challenges in demo stages and never-before-seen stages as well!

    We'll also be doing a live Q&A. Hope to see you there!!!

    [ 2023-02-06 19:06:25 CET ] [Original Post]
    Dev Log 2/23

    Maybe you already know that, but the BZZZT game is being developed by one humble artist (me) and one excellent music composer, Martin Linda.

    With this project, I wanted to pay tribute to all the much-loved games from the '80s, which I grew on, and they were the main reason I started making games.

    So, one day I said to myself: "Wouldn't it be cool to time travel back to the golden era of arcade games and enjoy it again?"

    And that day, my indie journey started! It was the beginning of BZZZT development!!!

    And because there isn't an army of community managers behind me, I am sharing my solo-dev progress across social media alone. You can find me & my pixel art together with the Bzzzt development on the following platforms:



    Here are some examples of animated traps being used in the full game. I am sharing these small gifs weekly so that you can see & discuss the development of Bzzzt almost immediately.
    Game Description ImageGame Description ImageGame Description ImageGame Description Image

    [ 2023-02-06 05:02:36 CET ] [Original Post]
    Merry Christmas and a Happy New Year!

    Norbert, Emily and ZX8000 from Bzzzt game would love to wish you a merry Christmas and a happy new year!!!

    And I can only add the following:

    Have a great 2023 year. I wish your plans and dreams were fulfilled. And, of course, I wish you a lot of amazing games to play, dear friends!!!

    Game Description Image

    A few words about the Bzzzt game's dev progress:

    I am finalizing the animations of the enemies right now. I would like to have everything animated smoothly with clearly visible when traps and enemies are going to hit a player.

    I have finalized all environment art, and all player abilities are already implemented.

    And most importantly, together with Martin Linda, the Bzzzt music composer, we are starting to put together the sound design - it means no more placeholders in a game!!!

    We are doing everything possible to release the game in the first half of the year 2023.


    Thank you very much for your great support!
    Karel Matejka aka KO.DLL

    [ 2022-12-24 09:02:14 CET ] [Original Post]
    Czech&Slovak Games Week is running and Bzzzt game is there with a new trailer!

    Hello, gamers!
    Czech&Slovak Games Week is here again!!! Check it out because there are listed super great games made in the country I am from, and many of them are made by my former colleagues.

    Together with that, I am happy to announce the Bzzzt game is there as well, with a world premiere trailer showing new environments and mechanics.

    As a bonus, I have recorded a small introduction about Bzzzt - only for the bravest watchers! :)


    The full CZ&SK GamesWeek Showcase is here:
    https://www.youtube.com/watch?v=8tPTVEJybFU

    [ 2022-11-14 18:00:21 CET ] [Original Post]
    Indie Game Expo 2022 Awards for Bzzzt game.

    Indie Game Expo 2022 + Game Developers Session is over and I am happy to announce the Bzzzt game won 2 awards out of 6 - Best Game Design and Indie Community Vote Award!!!

    I was presenting there a very special first-time-seen version with unlocked abilities and it was a huge success.


    My gratulations go to all other indie games presented there during the last two days. And I would love to thank all of you for helping me to make the game better, more balanced and polished!!!
    Game Description Image

    [ 2022-09-26 02:40:58 CET ] [Original Post]
    Demo Update

    List of fixes & improvements:

    • Support of 6 languages: English, French, Italian, Polish, Portuguese-BR, Czech.
    • Native support of new controllers: Xbox, PS4/PS5, SteamDeck etc.
    • Smoother camera and scrolling.
    • Added a few new music tracks to the demo. The demo now includes 5 tracks.

    Note - there are still the same levels, but a lot of fixes have been made there.

    [ 2022-09-14 15:57:19 CET ] [Original Post]
    First World Boss Fight Preview

    Designing boss fights when the player does not have any weapons could be quite challenging. How I dealt with that can be visible in this video.

    [ 2022-09-11 21:49:22 CET ] [Original Post]
    Dev Log 7/22

    Game Description Image

    A lot of people asked me to share with them some info about the Bzzzt game and I was trying to be as mysterious as possible - it was caused mainly because I did not want to ruin players' first impressions from playing the full game - after the release

    But maybe I can uncover a few, not story-related details. So I have decided to write down a short summary of what I feel the Bzzzt game is about:

    The game is highly inspired by the late '80s when I started to make games. But I did not want to make it super retro - I just want to create something that will reflect that era and how we remember it nowadays (with rainbow glasses)

    Maybe the game will be shorter - only 50 levels - but I want to have it really polished - from precise controls to great-looking art and animations. And shorter means I am trying to make it accessible to not skilled players as well as for players who love games like Super Meat Boy or Celeste - for them, there are prepared some more challenging modes and records to achieve - I feel, with that the game has really strong replayability value. So it is possible to finish the game in 3 hours, but to collect all the trophies players will need to invest much more time into that.

    The game is not about killing enemies. It means the player has no weapons. Your main goal is "just" to reach an exit in every room while jumping over the traps and enemies.

    I know that only jumping does not stand too long to be fun so I have added there 5 special abilities on top of that - double jump, dash, sliding on magnetic walls, swimming and transferring a robotic body into an energy form. I will be sharing videos illustrating all game features soon.

    As I said at the beginning I would not talk about the story for now because I feel it is really strong and I don't want to make some unnecessary spoilers.
    Game Description Image

    [ 2022-07-29 18:30:47 CET ] [Original Post]
    Polish translation is live!

    "Uwaga! Uwaga!"

    With community help, I am super happy to announce the Bzzzt game and its demo are now translated into Polish!
    Game Description Image

    If you find something wrong, please visit the Bzzzt discussion here: "Translations - bugs and fixes"

    "Dzikuj Bardzo!"

    [ 2021-03-17 02:59:35 CET ] [Original Post]
    Enhanced Demo Update

    Major features:

    • Saving the game is now connected with the Steam Cloud system.
    • You can pick a difficulty - EASY, NORMAL and INSANE (with newly implemented permadeath feature).
    • Enhanced preloading system together with implemented physics interpolation for smoother movement without any lags up to 200 FPS (dependent on your monitor capabilities).
    • Better pixel-perfect algorithms.
    • Tweaked levels.
    • Added more sounds.
    • Fixed various bugs.

    Please let me know in the Bzzzt discussion channels about your thoughts, ideas or suggestions.

    I hope you will find the demo entertaining!

    [ 2021-03-10 15:52:35 CET ] [Original Post]
    Savegame fix for Asia region

    Dear players,

    With community help, I have found and fixed a really ugly bug causing the demo was not playable in China, Japan, Korea, Philippines and other countries with a specific timezone format.

    Now the demo should be playable all over the world without any exceptions.

    Thank you very much for your awesome help and patience.

    I wish you a pleasant time while playing Bzzzt!

    Your KO.DLL - creator of a game.

    Game Description Image

    [ 2020-06-28 15:46:52 CET ] [Original Post]
    Bzzzt Gameplay - Developer Streaming

    Steam Game Festival is here! Join us on June 16th for an exclusive developer Stream.

    Well be playing Bzzzt game together with Ko.dll and Lukas showing you how poor (or skilled?) platformer gamers we are.
    Game Description Image

    [ 2020-06-15 11:52:50 CET ] [Original Post]
    Bzzzt - It's a chat time!

    Hello, dear gamers!

    If you like this game and you are curious about what is hidden behind the dev curtain then this is the best opportunity for you to meet us on the following channels:


    We will be there to answer all your questions.
    Game Description Image

    We are looking forward to having a great chat with you!

    [ 2020-06-15 11:51:50 CET ] [Original Post]
    Steam Game Festival - Exclusive Bzzzt Demo!

    Hi everyone,

    Some exciting stuff coming up! As many of you are aware, the Steam Summer Festival will be launching on the 16th of June, and we're excited to share that Bzzzt will be participating with an exclusive demo!

    The festival will commence at 10 AM on the 16th, and our demo will be launching at the same time. This demo will contain about 15-30 minutes of gameplay, with the purpose of keeping your anticipations high.

    We'll also be also hosting a chat on following channels and will be taking place all day starting from the launch of our Summer Demo!


    And finally we are planning an exclusive live stream of Bzzzt game - so don't forget to set a reminder.

    Have fun!
    Game Description Image

    [ 2020-06-15 11:50:57 CET ] [Original Post]
    A new and highly enhanced demo is OUT NOW!!!

    • The first goal is designed for true speedrunners. You must finish the stage in a given time.
    • The second goal is prepared for gamepad ninjas. You must collect all the spare parts scattered throughout the stage.

    We hope you will love it!!!

    Game Description Image

    [ 2020-04-29 12:47:09 CET ] [Original Post]
    Bzzzt DEMO

    Download demo for free.

    TRY NOT TO DIE


    How long is Bzzzt demo?
    Demo contains 10 levels. You can finish it in approximately 30 minutes.

    Is there a multiplayer mode?
    No, the demo can be played only in a single-player mode.

    What platforms are supported?
    At this moment we are developing this game for PC and Mac. But we are planning to release Bzzzt on Nintendo Switch and Xbox One as well.

    Approximately how long will this game be in development?
    The release is planned for Spring 2021.

    Do I need a gamepad to play this game?
    The game is fully optimized for keyboard and most common gamepads but we strongly recommend playing this game with a gamepad.

    Is this game just about jumping?
    Demoversion contains only a fragment of gameplay mechanics. There is much more you will be able to do inside the game!

    I Pixel art!
    We decided to bring back to players the original 80's games experience and together with that we just decided to make this game a retro as much as possible but still with modern technologies support. No matter how your graphics card and monitor are set, this game will be always sharp and pixel perfect! 80's were 2d!

    [ 2020-04-24 11:45:02 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu 16.04. Ubuntu 18.04. and CentOS 7Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
    • Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
    GAMEBILLET

    [ 6404 ]

    20.72$ (17%)
    16.79$ (16%)
    4.95$ (17%)
    16.57$ (17%)
    25.47$ (15%)
    5.03$ (16%)
    4.95$ (17%)
    17.59$ (12%)
    16.57$ (17%)
    16.18$ (19%)
    20.72$ (17%)
    53.35$ (11%)
    49.77$ (17%)
    24.87$ (17%)
    16.57$ (17%)
    41.47$ (17%)
    12.42$ (17%)
    7.44$ (17%)
    16.57$ (17%)
    26.65$ (11%)
    33.17$ (17%)
    8.39$ (16%)
    41.47$ (17%)
    5.03$ (16%)
    16.57$ (17%)
    33.17$ (17%)
    33.17$ (17%)
    29.02$ (17%)
    16.57$ (17%)
    20.72$ (-4%)
    GAMERSGATE

    [ 1553 ]

    4.25$ (57%)
    7.5$ (75%)
    5.09$ (49%)
    0.51$ (83%)
    6.8$ (83%)
    8.91$ (70%)
    2.0$ (80%)
    7.65$ (74%)
    8.5$ (66%)
    24.0$ (60%)
    4.5$ (82%)
    20.0$ (50%)
    0.6$ (91%)
    7.92$ (74%)
    4.25$ (91%)
    1.19$ (40%)
    1.5$ (70%)
    4.5$ (77%)
    0.43$ (91%)
    25.0$ (50%)
    0.56$ (81%)
    4.25$ (83%)
    0.43$ (91%)
    1.58$ (95%)
    16.0$ (60%)
    9.9$ (67%)
    0.69$ (86%)
    4.25$ (83%)
    12.0$ (70%)
    4.0$ (90%)
    MacGamestore

    [ 4295 ]

    1.19$ (76%)
    7.49$ (75%)
    1.99$ (80%)
    1.04$ (85%)
    5.99$ (85%)
    1.79$ (91%)
    1.19$ (76%)
    51.49$ (26%)
    13.49$ (10%)
    1.49$ (85%)
    2.24$ (85%)
    13.99$ (7%)
    37.89$ (5%)
    2.49$ (88%)
    1.19$ (88%)
    4.98$ (75%)
    1.99$ (85%)
    1.19$ (76%)
    1.09$ (86%)
    21.99$ (27%)
    1.19$ (88%)
    1.10$ (93%)
    7.99$ (80%)
    0.79$ (84%)
    1.99$ (80%)
    23.89$ (20%)
    5.99$ (80%)
    1.19$ (76%)
    73.99$ (8%)
    3.99$ (90%)

    FANATICAL BUNDLES

    Time left:

    356223 days, 1 hours, 7 minutes


    Time left:

    356223 days, 1 hours, 7 minutes


    Time left:

    12 days, 8 hours, 7 minutes


    Time left:

    8 days, 8 hours, 7 minutes


    Time left:

    18 days, 8 hours, 7 minutes


    Time left:

    29 days, 8 hours, 7 minutes


    Time left:

    32 days, 8 hours, 7 minutes


    Time left:

    33 days, 8 hours, 7 minutes


    HUMBLE BUNDLES

    Time left:

    0 days, 2 hours, 7 minutes


    Time left:

    2 days, 2 hours, 7 minutes


    Time left:

    12 days, 19 hours, 7 minutes


    Time left:

    13 days, 2 hours, 7 minutes


    Time left:

    14 days, 2 hours, 7 minutes


    Time left:

    14 days, 2 hours, 7 minutes


    Time left:

    16 days, 2 hours, 7 minutes


    Time left:

    21 days, 2 hours, 7 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE