https://mossieur-patate.itch.io/clock-work ou Travail d’horloger The inside of this clock world is operated by simple commands, but getting where you want is less simple! Guide the propelled alarm clock through the gears of this machinery to wake some sleepy friends up, while avoiding to crash it — which can happen in a variety of ways… Made with Love2D. [Warning: the prototype is unfinished, as just a few two, three though heavy bugs break the game; because of this, I merely made (7) levels roughly demonstrating the mechanics. Publishing it already for the record, but I still have to fix it. Consider it as a semi-finished/broken prototype for a concept that may be interesting. In particular, starting with a left button press seems to shift rotation incorrectly and I have to figure out why.]
Controls
PROTIP: use F1 to skip the current level, F2 to go back to the previous level. This is not really breaking the 3-button constraint, as this is only for testing convenience purposes. Creation contextMade for Mini Jam 112 with theme ‘Chrono’ and limitation ‘Only 3 Buttons’. (Running time: from August 5th 2022 at 6:00 AM to August 8th 2022 at 6:00 AM.) The game was really designed with the constraint (rather than the theme) as the main focus of the gameplay, in the spirit of the game jam, although the theme also guided some mechanics (especially the gear wheel notion and the by-notch operating, as in a clock). Amusingly, I had to start late (second time this happens) and was treated with several setbacks, so… the game was too late for the voting period. Once again. Still feel free to comment on the idea (I have plans for extensions, such as different mechanisms instead of just gears). CreditsMusic
Sounds
Some gameplay-related notes
A technical note
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