Stream Log

🎮 Software and Game Development
📺 twitch
📑 Getting back to shallow water simulation
2025-10-21 18:40:02

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: Pathtracer demo, testing area light sampling
2025-10-21 14:05:02

🎮 Software and Game Development
📺 twitch
📑 Improving the edge hash table for triangle mesh subdivision
2025-10-21 10:20:02

🎮 Software and Game Development
📺 twitch
📑 Improving the edge hash table for triangle mesh subdivision
2025-10-21 06:15:02

🎮 Software and Game Development
📺 twitch
📑 Continue with triangle mesh subdivision
2025-10-20 18:15:01

🎮 Software and Game Development
📺 twitch
📑 Triangle mesh subdivision
2025-10-20 12:15:02

🎮 Software and Game Development
📺 twitch
📑 Debugging test program for new demo code base
2025-10-19 19:15:02

🎮 Software and Game Development
📺 twitch
📑 Test program for the new demo code base
2025-10-19 07:15:02

🎮 Software and Game Development
📺 twitch
📑 Continue setting up the Demo code base
2025-10-18 18:10:03

🎮 Software and Game Development
📺 twitch
📑 Setting up code base for graphical demos and test programs
2025-10-18 07:10:03

🎮 Software and Game Development
📺 twitch
📑 Area Light Math Widget: Continue visualizing distribution transform
2025-10-17 18:05:02

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: PBR pathtracer, pathtracing routine and reducing noise
2025-10-14 06:15:03

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: PBR pathtracer, trying multiple samples per bounce
2025-10-13 19:00:03

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: PBR pathtracer, sampling distribution of visible normals (VNDF)
2025-10-12 06:15:03

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: PBR pathtracer, introducing random sampling
2025-10-11 19:30:02

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: PBR pathtracer demo, AO and introducing random sampling
2025-10-11 06:20:03

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: PBR pathtracer demo, introducing lighting
2025-10-10 06:35:02

🎮 Software and Game Development
📺 twitch
📑 Math Widget: Fixing line dashing and moving onwards
2025-10-09 19:20:02

🎮 Software and Game Development
📺 twitch
📑 Math Widget: Continue rewriting line rendering
2025-10-09 06:10:03

🎮 Software and Game Development
📺 twitch
📑 Math Widget: Debugging the latest app overhaul
2025-10-08 18:00:02

🎮 Software and Game Development
📺 twitch
📑 Math Widget: Reworking line drawing
2025-10-08 08:35:02

🎮 Software and Game Development
📺 twitch
📑 Math Widget: Reworking line drawing
2025-10-08 06:15:02

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: Pathtracer demo, modeling the material object
2025-10-07 18:10:03

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: Continue working on the path tracer demo
2025-10-07 06:10:02

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: Raytracing primitives
2025-10-06 18:25:02

🎮 Software and Game Development
📺 twitch
📑 Shadertoy: Remaking the PBR path tracer
2025-10-06 06:05:02

🎮 Software and Game Development
📺 twitch
📑 Tree Growth Sim: Continue investigating physics simulation
2025-10-05 18:05:02

🎮 Software and Game Development
📺 twitch
📑 Shadertoy Environment: Continue debugging the UI
2025-10-04 06:10:02

🎮 Software and Game Development
📺 twitch
📑 DemoRun: Debugging the UI
2025-10-03 18:10:02

🎮 Software and Game Development
📺 twitch
📑 DemoRun: Debugging the new shader parser
2025-10-03 06:25:02

🎮 Software and Game Development
📺 twitch
📑 DemoRun: Continue with the new shader parser
2025-10-02 18:15:02

🎮 Software and Game Development
📺 twitch
📑 DemoRun: Reworking shader code parsing
2025-10-02 06:10:03

🎮 Software and Game Development
📺 twitch
📑 DemoRun: Debugging recent major changes to the app
2025-10-01 18:20:03

🎮 Software and Game Development
📺 twitch
📑 DemoRun: Continue reworking shader pipeline and others
2025-10-01 06:00:03

🎮 Software and Game Development
📺 twitch
📑 DemoRun: Reworking parts of the back end
2025-09-30 18:05:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 7: Continue with general growth
2025-09-28 18:10:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 7: Alignment of branches
2025-09-28 12:20:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 7: More Rotors work before continuing with growth simulation
2025-09-28 06:05:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 6: Continue with Rotors
2025-09-27 18:05:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 6: Implementing rotors
2025-09-27 12:20:03

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 6: Debugging abstract tree drawing
2025-09-27 06:05:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 5: Continue with mesh rendering
2025-09-26 18:20:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 5: Basic mesh rendering
2025-09-26 12:15:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 5: Shaping the tree
2025-09-26 06:35:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day 4: Introducing branching to the simulation
2025-09-25 18:35:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day4: Continue with basic simulation
2025-09-25 12:25:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Procedural Tree Generator: Day4: Getting started with simulation
2025-09-25 06:10:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Day 3: Line drawing and moving onwards
2025-09-24 18:05:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Day 3: Continue on the drawing pipeline
2025-09-24 12:25:02

🎮 Software and Game Development
📺 twitch
📑 WRJ 2025: Day 3: View control and drawing stuff
2025-09-24 06:05:03
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