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Name | Xenomare | ||
Developer | eiloware | ||
Publisher | eiloware | ||
Tags | |||
Release | 2021-08-29 | ||
Steam | |||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  n/a  | ||
Steam Rating | n/a | ||
Steam store | |||
Public Linux depots | Xenomare SteamOS [136.1 M] |
Screenshots
About the game
Survive
Everyone is dead. Your only chance is the escape shuttle... but you need fuel and oxygen. And find the codes for the self-destruct... just hope IT does not find you first.
What is it about?
The basic idea was a 2D survival horror game, loosely base on the old ZX81 game "Alien". You are alone on a spaceship and have to survive long enough to get the lifeboat up and running and escape from the horror. There are some Rogue-like elements, since your objectives and the items you find in a level are randomized.
The initial release contains a three part tutorial to get you familiar with the game concepts and three different levels for the main game. Replay value is achieved by combining the rogue-like elements with several difficulty levels.
Initial Features
Early access?
Once the basic gameplay works ("Last Survivor" mode), there are several directions I could take the game:
"Fire Team (single player)": Survive with a team of four characters to add tactical depth to the game and allow more complex game play?
"Fire Team (couch co-op)": This would also make couch co-op possible - why control all heroes when you can survive together with some friends?
"Escape from Hallas Prime": Or maybe focus on single player and add a story campaign with NPCs, in-engine cutscenes and more complex gameplay?
This is where your opinion comes in - if you like the gameplay and would like to see the game grow, which direction should I take?
Everyone is dead. Your only chance is the escape shuttle... but you need fuel and oxygen. And find the codes for the self-destruct... just hope IT does not find you first.
What is it about?
The basic idea was a 2D survival horror game, loosely base on the old ZX81 game "Alien". You are alone on a spaceship and have to survive long enough to get the lifeboat up and running and escape from the horror. There are some Rogue-like elements, since your objectives and the items you find in a level are randomized.
The initial release contains a three part tutorial to get you familiar with the game concepts and three different levels for the main game. Replay value is achieved by combining the rogue-like elements with several difficulty levels.
Initial Features
- 2D stealthy survival horror gameplay
- 3 tutorial levels
- 3 different levels for the single player "Last Survivor" mode.
- Rogue-like randomized objectives and item placements
- 3 difficulty levels
Early access?
Once the basic gameplay works ("Last Survivor" mode), there are several directions I could take the game:
"Fire Team (single player)": Survive with a team of four characters to add tactical depth to the game and allow more complex game play?
"Fire Team (couch co-op)": This would also make couch co-op possible - why control all heroes when you can survive together with some friends?
"Escape from Hallas Prime": Or maybe focus on single player and add a story campaign with NPCs, in-engine cutscenes and more complex gameplay?
This is where your opinion comes in - if you like the gameplay and would like to see the game grow, which direction should I take?
Videos
Teaser |
SYSTEM REQUIREMENTS
MINIMAL SETUP | |
OS: | Manjaro/ArchProcessor: AMD or Intel. 1.5GHz+Memory: 4 GB RAMGraphics: 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Due to not available hardware I could not test it on Steam Deck. but it may work. since Steam Deck uses Arch. too. |
 PROCESSOR: | AMD or Intel. 1.5GHz+Memory: 4 GB RAMGraphics: 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Due to not available hardware I could not test it on Steam Deck. but it may work. since Steam Deck uses Arch. too. |
MEMORY: | 4 GB RAMGraphics: 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Due to not available hardware I could not test it on Steam Deck. but it may work. since Steam Deck uses Arch. too. |
GRAPHICS: | 1 GB RAMStorage: 200 MB available spaceAdditional Notes: Due to not available hardware I could not test it on Steam Deck. but it may work. since Steam Deck uses Arch. too. |
NETWORK: | 0 |
HARDDRIVE: | 200 MB available spaceAdditional Notes: Due to not available hardware I could not test it on Steam Deck. but it may work. since Steam Deck uses Arch. too. |
SOUND: | 0 |
RECOMMENDED SETUP | |
OS: | Manjaro/ArchMemory: 4 MB RAM |
PROCESSOR: | 0 |
MEMORY: | 4 MB RAM |
GRAPHICS: | 0 |
NETWORK: | 0 |
HARDDRIVE: | 0 |
SOUND: | 0 |
Notes:0 |
LINUX STREAMERS (0)