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Hi Wanderers, I hope you guys are all as excited as I am about the release of the full version, Mythic! In order to prepare, we will be doing a full reset of the servers. We are going to finalize, push out, and test the full game in the next few days and we need the servers to be off while we do that. In addition, Mythic Origins will come to an end, and be shut down. I am so grateful for everyone who's tried the game, and especially to those have given us great feedback on the direction of the game. Servers will be back up in one week and at that time you can play by downloading Mythic. Everything will be reset so you will have a fresh start with a new character - with the whole world of Mythic ahead of you. I hope you all continue to enjoy the game in the full version! We are working on a number of really big features that will debut on Mythic's launch and we can't wait to see you all experience it next week. Cheers, Poro Abyssal Studios https://store.steampowered.com/app/1752260/Mythic/
Bug fixes:
Hi Wanderers, The Frost Trials minigame is now live and available to play! Compete with your fellow wanderers to secure the mysterious keystones - all in the name of Science. Will you make a name for yourself and secure a spot on the global leaderboards? The Frost Trials are held deep inside the Water Domain. To access the Frost Trials now, use the portal (Astral Projector) located in the Gauntlet lobby. It will open up a map - click on the portal icon on the map to be teleported to the new Frost Trials lobby! Note - you must have defeated the order boss already in order to access the Portal. We are so excited to finally share the Frost Trials with you - we have worked hard on this minigame and it's been a blast testing it out internally. We hope that you enjoy this new addition to the world of Mythic. As always, if you have any feedback, suggestions, or just want to hang out with the community, come join our Discord. Good luck out there! Cheers, Poro Abyssal Studios
Hi Wanderers, This was a big week for the community as we witnessed new all-time highs scores in the Gauntlet. It seems like that the water biome with its unique gear and infusion potential is very powerful. On our side, we have been working hard to test and prepare the brand new minigame Frost Trials for release! Here are some details about Frost Trials and a few bugfixes. As always please find the current Gauntlet standings at the bottom:
Hi Wanderers, We hope you've been enjoying the new Water Domain room! I've been struggling to find a Winter's Bite these past few days but I'm sure I'll get lucky (with my divine infused Treasure Hunter's Flask). We have been working on the water biome recently, especially the new minigame we announced The Frost Trials - we can't wait to share more details with you the closer we get to its launch next week! I want to try something new today and share a bit more of what goes on behind-the-scenes - specifically some of our work designing the Water Domain - let me know what you think! Also, please find the current Gauntlet standings at the bottom:
Hey Wanderers, This week we have been working hard on - you guessed it - the Water Biome! Since we had to delay our launch, we want to make up for that by providing what content is ready as early as possible for Origins players. Please find detailed notes below on today's major update.
Hi Wanderers, We have an important announcement today about the launch of our full game, Mythic: We have been working 12+ hour days every day to try to get everything ready in time for release. There's nothing more important to us than delivering what we promise. But it's become clear to us that we have to choose between not delivering when we wanted to and not delivering what we wanted to. We've made the difficult decision to delay the release (originally set for Aug 24th) rather than release something on time that isn't ready. Our new launch date for Mythic will be Thursday, September 29th. Were sorry to make you guys wait but we promise its going to be worth it. An update on what we're working on: For the past 2.5 weeks, we've been working on networking. The good news is we've made huge progress, and large parts of the game are now playable even with 500+ ping. The bad news is, some parts are still not finished. We need to spend a little bit more time on this before we're happy with the result. For now, we're going to take a little break from working on networking and focus on finishing up the water biome. Mostly this means implementing animations, sounds, and quests. We also have some ideas about a minigame we'd like to add to the water biome, so we'll spend some time on that. We think all this should take about a week. Once we're done, the first room of the water biome will open up, and Origins players will have access to some new gear and a new crafting station! After that we'll get back to networking for (hopefully) another week. Finally we'll spend a week localizing the game into all the other languages and finishing controller support. Then we should be good to launch! Thanks for being patient, you guys are the best. Cheers, Poro Abyssal Studios
Hi Wanderers, It's been a really busy few weeks for the two of us here as we near the launch of Mythic! In the past few weeks we have been working on a number of big changes, some of which we have pushed out already. We've also shared current leaderboard standings for NA and EU at the bottom of this post! First for the updates: Here are the updates:
Hi Wanderers, We have a wealth of new updates to share for Mythic Origins! First we'd like to thank everyone again for downloading and trying the game out. It brings us immense joy to see people in-game, doing quests, and competing for the leaderboards every day. =] We've also shared current leaderboard standings for NA and EU at the bottom of this post! First for the updates:
Hi Wanderers, Thank you to everyone who has downloaded and played Mythic Origins so far! It has been amazing and a bit overwhelming to see so many people enjoy something the two of us here have worked years on. Our small Discord community has also grown over 50% since launch, too! We have received a lot of useful feedback that we are jotting down and working on implementing by our full game Mythic's launch. If you play Mythic Origins and have some feedback or would like to report a bug, there are multiple ways to reach out to us:
Hope you all are enjoying Mythic Origins! Bug fixes: 1. fixed a bug with spiders where they could become stuck, along with other mobs near them 2. fixed a bug with the report feedback button sometimes not working 3. fixed a bug where a very small percentage of users were sent to the wrong server 4. fixed a bug where the mac version would prompt for a password instead of using steam account Balance changes: 1. buffed the rampage ring's effect duration from 2 sec -> 4.5 sec Feature improvements: 1. allow users to explicitly choose which server to connect to (NA or EU) the first time they launch 2. save settings so you don't have to adjust the music volume every time you re-launch And as always, whenever the server resets, the procedurally generated rooms are regenerated with new levels and new loot.
Mythic Origins is out now! This is a free, content-limited version of Mythic. Mythic Origins is an action-packed experience filled with enemies, loot, a cool boss fight, and a gauntlet minigame with a global leaderboard. For those of you who have already had a chance to try out the Mythic Demo that has been up for the past few weeks, please find below a list of changes in this official release. Also, at the bottom of this post, please find details of what's to come in the full version, Mythic.
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