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Hello friends! Things have been pretty quiet here lately while I've been working away at artwork and narrative development, but TODAY we have an optimization and compatibility update. PLEASE LET ME KNOW IF THIS UPDATE AFFECTS PERFORMANCE NEGATIVELY FOR YOU! This should be obvious in retrospect, but It turns out the Forward+ renderer in Godot leverages Vulkan and broke compatibility with some older hardware, so we've reverted back to the OpenGL renderer. OpenGL means no asynchronous shaders, which introduced micro freezes when activating the platform drop effect. To work around this, we now have a loading screen at the start to cache shaders. The up side to all of this for EVERYONE is that I went ahead and built a particle effect cache as well! Which means driver updates and fresh installations of Hot Dog Reporter will no longer result in second+ long freezes when a new particle effect triggers. Here, have a changelog!
Hello friends! We've got LOTS of changes in this update! Highlights include NEW LEVELS, Steam Deck verification, new mechanics (including moving hazards, updrafts, and breakable boxes), pettable cats, and new artwork! Check out the full patch notes below:
Hello friends! It's Steam Award season and I would be SO HAPPY if you considered Hot Dog Reporter for the Best Game You Suck At award!
HELLOOooOOOoo FRIENDS! Ghost implementation got finished early and Halloween felt like a pretty good time to release it! Please enjoy this very slightly rushed (pleasedontbebroken) update!
Highlights in this release include some updated background art, a visual effect to indicate the platform drop state, button prompts in the tutorial, and a reset of the Mind the Gap level time to account for a previous bug.
Hello friends! Highlights for this release include backflips (jump out of a skid to cancel momentum), an umbrella glider (slower falling), and a stat screen.
WHOOPS, the double jump collision change introduced a bug where you could get stuck in the ceiling. That has been FIXED!
Hello friends! Highlights for this version include SKINS for Frankie, theoretical Linux support (please let me know if you try to run it on a Steam Deck!), and a bunch of QOL improvements.
WHOOPS, broke a couple of things with the digital/analog workaround in the last update, so that particular bit has been rolled back. Until I figure something else out, be careful if you decide to switch back and forth between digital and analog movement!
Hello friends! We have a handful of requested features here related to controls and the interface!
Hello friends! Highlights for this update include MEGA HOT DOGS and MacOS support. Hot Dog Reporter 0.6.2 Changelog
Hi! Thank you for playing Hot Dot Reporter! Here's an with a change to an annoying level and some small physics and quality of life updates.
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