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So. confirmation from Steam team. quite a bit ago. They are ready to pull the trigger on my word. but. I didn't realize people uh. collect games going retired so. I'll keep the game up for claiming purposes for the next few days. gives people time to get a paycheck or w/e There is no more keys. I will not be requesting anymore. I've also *sorta* restored the store page back to normal. cept the pictures. Logo has been removed, as a symbol of what was once there. I'll update the screenshots of the game with the time left in a majoras mask style. cause that game is awesome. To those complaining about the price. Be happy i lowered it by 50% at all. Even when the game was 99c the DLC's to play the game totaled over 10$ (hell it was in the 100's). 10$ for everything is the lowest its ever been. and now its 5$. Would go even cheaper, but hey. if i can hit that 100$ mark. it'll help put the next game up when i get the time for that in the future. but yes. buy it if you want to collect it. It'll help out. Otherwise. dunno bro. ----------- Game will be taken down: Saturday the 12th of October, When the Steam Team gets to it.
So. As most of you don't care. AoA has gone through a lot of changes. so here's another one. The price has been changed to 10$ USD. A flat rate for the game. no DLC. This will include... everything. all of CoA, and future games. we've taken the Terraria path. And we got a lot of free keys for discord members so yeah. join that shit maybe. In other news. CoA is going through a redesign. It was hastily created just so me and my squad could get it up running and playing again. so it used a lot of base UI and such. I want to change this slightly. plus things have to change anyways so it can include multiplayer (something i wasn't worried about until summer of 2025) and also android phones. cause they work differently than PC. so i'll have to structure a lot of code bases to work different on android. to go with the redesign. CoA has been closed down for the redesign because honestly? shit was just fucked. literally one of the scripts was so long that if you tried to read it while unity was playtesting it would crash it. sooooo yeah. anyone who owns the AoA game or got a free copy. welp. you get everything for free. cept a couple individuals :) so yeah. assets will change, and hopefully somethings will look better, and work better. i got a lot of work ahead of me and life issues to deal with. sooooooo no ETA. im still almost a year ahead so, suck it lol. peace
Hi there. A couple things. 1. I removed the disclaimer, cause lol. 2. I removed all the DLC... well "removed". I hid it. It is hard to find and no longer purchasable because: 3. Instead of having over 50 DLC each at 2.99. There will now be 1 DLC, that is 19.99. So we went from over 150$ in DLC, to just a 20$ lump sum. - This will cover all future content, Classes, Species, Upgrades, Histories, the new trades, everything. I feel 20$ is fair. 4. but what about those that bought the other DLC's? Well fuck you. You get the $20.00 DLC for "free" Now. So if you bought one, and only one 2.99$ DLC? You now have the $20.00 DLC. Uh for that one dude that bought fckin 10+ of'em? Idk. Idk what to give you for compensation 5. So. You want to try the game before blowing a whopping 20$ on it? I get it. Now when you buy the .99 engine. It comes with a 24 hour free trial of Adventures of Ardron. - This time ONLY counts down when you're in the game(Not including the nexus or options). You gain access to ALL content in the game, for 24 hours. for 99c. After that will have to buy the game. other than that. I fixed a bunch of quirky little bugs. i'll give a free trail of DoA once its ready/finished or w/e and out of alpha, but that aint going to be ready for quite sometime. For those who don't want to pay 20$? uhhh. May is officially AoAnniversary month. The game will go on a massive discount (either 50 or 75%). so you can wait for that if you want. Theeee uhhh 20$ DLC isn't up yet cause it has to be approved by steam support (it will), sooo if you really want you can just buy the temporary DLC lol.
You know how this goes. update log first. removing the All: identifier in logs, it just wont state what game its for. Engine Changes
Due to the way android works, I keep the version number up to date with the android number. it can't use decimals. hence why PC versions get decimals. and if i want to update the android version. i have to increase the version number entirely. so yeah. that's why were on 98 now. SO. Engine changes.
Sup ya sexy bitches. how are ya. I am not fine, but I'm also good. got sick can barely stay awake, but still got that Linux build out there. Tested it on Linux MInt 22, Unbuntu, and Debian(the main Os'es for Steam Linux), and it works fine. obviously that's just my system, if it don't work for you? Let me know. I'll see what I can do. Also i had to change the Unity build version so it also works with Linux. soooo some things just might be broken in general did a sweep and everything looks fine, butcha never know. SO onto the engine updates.
So TL;DR: Unless microsoft stops its gatekeeping bs. Were going to Linux, and so will this game. ------------ Not TL;DR: You all know windows 11 right? right. It requires TMP 2.0. The entire THNT group is not running TMP 2.0 compatible CPU's, mostly because were poor as all hell and AMD and its MoBo's are cheaper, and most TMP 2.0 is Intel. SO in short. for us to upgrade 1 computer to be TMP 2.0 compatible. it would cost over 400$... and when you're looking at 4+ people. Yeah in short we don't have the fucking funds to spend 1600$+ for an operating system. and since microsoft keeps cutting off more and more ways to bypass this. It's kind of looking like we just wouldn't be able to use our computers at all once Windows 10 reaches EoL. SO. We can't use the new operating system, and we absolutely need the security of one that's updated. our only option is to spend 1600$+ for parts to use said operating system.................. If microsoft keeps up this path, we WILL be going to Linux. For Ashes of Arcanum? This means windows support will 100% stop, and will only run on linux based systems. Not something we want to do, but what is our other option here? Updates for windows will continue until September 2025. unless these changes for 11 are pulled back or lessened so people can actually use the fucking thing. so in that case. This game will only be ran on Linux. I've spent all day yesterday getting familiarized with Linux mint, Got unity up and running and everything working peachy and that's with 0 experience. So it isn't that hard to move over. Only thing that me and the squad will miss is Fortnite but worthy sacrifice. I know a lot of people are already switching over to Linux due to Windows 11 already. The steam numbers show a LARGE increase in linux based systems, and thats even excluding Steam Deck. So... We will too. That's all. fuckin microsoft >_>
Q: Why is the game no longer free? - 8 people or so. A: Well it is free... technically. If you want you can still access the old PDF version. The engine to run and make everything better? Not free. If you want the Engine for free? Well...there are ways(keep reading)I just don't think you want to put the effort in to get it. ------------------- Q: Why is there over 100$ in DLC already? - MegamanZero A: Would you rather the game cost 60$? Comparing typical homebrew on DrivethruRPG, other TTRPG's on Indies resource, and other places. All indie TTRPG's average out to 14.72$, if its D&D 5e all homebrew content of questionable content averages around to 7.67$. The Average Indie TTRPG features 3 classes and around 6 species(5.1 rounding up). This is after researching over 500 TTRPG's. Mostly indie, some not. That's what I used to calculate prices. Even undercutting it a little. for 14.95$ you get: The game, 4 classes of your choice, and 12 species that were bundled with those classes for synergy. Also when doing this research. Players stick to around 1-3 "classes"(if it had classes or some distinction of) in any TTRPG. Typically sticking to their primary type. I believe this is /more/ than fair. - You must also take into consideration: This game isn't just Adventures of Ardron. So splitting the content into DLC packs is the best way for player choice, a foundation of Adventures of Ardron's design in the first place, and not having to buy stuff you don't want/wouldn't use/paying the price of AoA with all its content just to play a different one(like DoA). As to why is there so much? - I wanted to stress test the absolute hell out of the systems rules. To do that? I need classes that challenged the rules. So I just kept making classes and species to do so... Plus the other members of THNT gave me a lot of inspiration. ------------------- Q: Why is this a pure text game? (but not said as nicely) - IdiocracyIsHereNow A: Well... uh. It's a TTRPG? Is that not what they are? Pen and Paper games? If the graphics of the engine bother you. You are free to play the PDF version :) Where there are no graphics. Plus... I am not an artist. You know how people say "anyone can do anything?" Yeah no. I am not an artist. I even took an art class back in school. Uh. To put it simply, It didn't go well. Plus with my shaking, I can't draw a straight line to save my life. This is why I pay artists, but how do I pay artists? Well. See that's why the game costs money now lmao. The icons I use is used with attribution, everything else I've paid others to do for me. Hopefully in the future I can pay an actual graphic designer, but for now? Unity UI and lines! Let me remind everyone here and now that this just started as an engine to create a character cause people kept getting confused with the PDF version. That's all this game was supposed to be. ------------------- Q: Will there ever be/is there any Adventures to play? - like 6 people A: No :D and yes. I have like... 3? Adventures in mind I would like to write down, and give Weavers to lead their parties through. The issue? *Insert typical single indie dev rant here* - So yeah. That's why, I got many other things to work on first. (Like finally finishing steam integration)... and then Duels of Ardron...and. ...Look. It's on the list, but it's a low priority. The 3 groups of people I know that actually play Adventures of Ardron don't use adventures. My squad included. So yes, I plan to make some. It's on the list, but not for a while. Homebrew your adventure, or just go steal one of 5e's and use the story from it. On the Weaver side of things, combat is /practically/ set up for you already, not much more you need there. I'm going to warn you all though. When there finally /is/ adventures? They will be PDF's, or in game text forms with pictures. It's not going to be automatic. Adventures of Ardron in the engine is a /tool/ to play the game. It is not a video game. It never will be, that would ruin the point of it being a TTRPG. ------------------- Q: What's the current status of DoA? It doesn't seem to have gone anywhere in a long time - Flouronite A: Aite let me break this down for you homie. Stuff was ready to go, but then i had to backtrack 500 miles and also side input everything so it works and is made for steam specifically, and remove everything from ko-fi. This screwed up a bunch of stuff. and Adventures is my main priority. It's the game that brought me and my squad together so, yeah it's important to me. DoA was just a pipe dream. Basically. DoA is ready to hit alpha /soon/. I just need to finish creating the cards, and set up the whole actual playing scene. For a point of reference, This game isn't even supposed to be /released/ yet - I don't know who was here in December of last year.... but Adventures alone was set to be done in /summer/ of 2025. I'm uh... A year ahead of schedule just about, with not even a year of C# programming under my belt yet. (Nov,24 will be 365 days :D woo!) Important note about DoA though. It wasn't even a thought a year ago. It hasn't had the scrutiny and testing that AoA has had. So... That will take some time too, So when it is available... Uh expect A LOT of changes very frequently. Balance is an important thing in a card game. That's about all I got for ya. We'll see how things go :D ------------------- Q: What happened to the discord? - bout 3 people lol A: It got wiped. Since we were no longer doing the content codes, and levels and stuff like that, and AoA was going paid. We figured those that only cared cause it was free won't care anymore, and those that do would come back, and most just lurked anyways so meh . So we wiped that mofo, cleaned up the channels, and reset levels. Now that it's been done... Were actually giving away steam keys for AoA now :D yes the levels are involved lmao, SO if you just join and lurk? You aint gonna get anything, but otherwise yeah. you can get free stuff. ------------------- Q: With AoA going paid, what's that mean for the Alpha testers of old? - Mr Popo I had to ask the team what we should do about this honestly. They thought I was a little over zealous giving away everything just for showing up when the game was early access, and ultimately I agreed, and since were not doing code input anymore, I can't create custom codes now, I could do DLC but that seems a lil wild for a couple people. So those of you who were there with us in alpha will get an upgrade pack of your choice, and any 2 DLC packs you want. Completely free. This was going to include the Access key, but thats not needed anymore. Just throw me a message when you can, and I'll get the keys ---------------------- I think that's all the important questions I like to be as transparent as possible with you, You know what I know. Its your money and time on the line, so you should know what's going on. If you have any more questions feel free to ask For all of you who have actually bought AoA and DLC, Thank you very much. In the words of a Portal toilet. "Your business is appreciated" Cave Johnson - Were done here.
Security issue fixed. Wont go into detail but i basically spent the past 48 hours constantly working to get this shit fixed. So whats up: 1. access key no longer required. and since you can't delete DLC(Steam is weird like that)...[strike]setting price to 200$ lmao. so no one buys it accidentally, renamed it too.[/strike] I changed it into DLC for DoA :D 2. instead of setting AoA back to the 5$ price. were keeping it at 2.99. because your face, that's why. 3, I'm taking a damn break. I'm tired. 4. Since we no longer need double keys. i'll probably do an AoA key giveaway on discord soon. for laughs. 5. There is A LOT of DLC for classes in adventures coming......soon as steam approves the stuff. BASICALLY. i have all of the DLC in the game hard coded and ready to ship.....i just need to make the store pages and that taaaaaaakes steam a while. those below have been currently sitting for almost 2 days doing nothing. Steam support takes a while be patient. I'm sure the class you want will be available before the 30th. 6. After all that nonsense. I'll probably start working on cards for DoA.. i have them all laid out. I just need to code them in. and then set up steam stuff. ezpz. and then idk what else. stay tuned. i have a lot to do, but i want a break..least a day. even me and the squad havn't played AoA due to the issues and life stuff getting in the way so. :D FUN. love ya faces. peace
HI there. You're probably wondering a couple things. 1. Why is the game no longer free. 2. What the hell is this access code and why do i need to buy both the game and a required DLC? 3. Why can't I use codes anymore? -------------------------------------------------- To answer that 1. Mainly we wanted the game to be free true, but as more and more people wanted us to use Steam instead of offsite places like Ko-fi- We have to be able to use Steams features going forward... The issue with that? you can't do half of the things on Steam if your game is labeled as Free. So with that we were going to make the base game 5$ and just end it there. 2. As the game was free, There was things you could do through steam and in engine to ... do a couple things, I'm not going to go into detail as its a security thing for us. So just trust us. - Security issue to us, not Steam. To compensate and fix this. a DLC is now required to play the game, as having the DLC fixes the holes in security, as the only way to get in now is with the DLC. - To make this fair to people. we've listed the game as 99c, and listed the DLC as 1.99$. totaling 3$ instead of 5, just because requiring 2 things to play the game can be an inconvenience. 3. A small part of that security issue really. Since 99.99999999% of our players are on Steam anyways...we've decided to go full blow steam. DLC only for PC players. since Android can't use steam. only Android can use codes. Which isn't even hosted here. It's on Itch.io. So yeah. Welcome to hell, people suck and then we have to do shit like this. This has been a hassle for both us, and I'm sure Steam support for having to deal with all our requests
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