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Dear players, Today we bring the news that Soul Axiom will be removed from the Steam store. In its place will be an updated version, Soul Axiom Rebooted, which is a brand new game for Nintendo Switch players but is everything Steam players know with some QoL enhancements applied. Although Soul Axiom legacy will be removed from the store, you WILL still have the game in your library and you WILL still be able to continue playing it. For more information, please visit: https://steamcommunity.com/games/1206620/announcements/detail/1718622067703866802 or contact us at https://www.walesinteractive.com/contact. Wales Interactive
Hi all! We’ve had some great news from the Game Connection America 2016 Awards and that is Soul Axiom has been nominated for the “Best Console/PC Hardcore” award and is automatically put through for a chance to win the “People’s Choice Award”.
The game with the most votes wins! The voting takes place on Facebook and needs your “Like” on the photo below! If you want to see the game win this incredible award then get Liking that photo and don’t be afraid to spread the word and ask your friends :D
Hi all, just a quick announcement today to say the Mac & Linux builds are now available. For more information on the contents of the update, follow this link. This update also features a fix for the recent cube bug in the Beach level. Thank you all for playing the game and we'll see you in the New Year with all of Chapter Six content available. Merry Christmas! Wales Interactive Team
Greetings Everybody!
We're back with a brand new update featuring new visual and gameplay content and our biggest optimisation and lighting pass to date!
If you missed our last announcement then follow this link where we announced the recent engine upgrade and explained why we rebuilt the level lighting from the ground up which has given the game a whole new bunch of benefits.
What's New?
Hi everyone! Here's a quick update on how the development is going... As you might be aware this next update has taken a lot longer than expected. The reason being we were forced to update the game engine because of a bug which made it impossible for us to continue developing on. Unfortunately, the engine update broke a lot of animations and materials in the process so we've been working hard on fixing those. Also, we've completely overhauled each level with our biggest optimisation pass throughout the game and so you should see a significant increase in FPS. As well as FPS improvements, you'll also find huge changes to the lighting in many levels plus extra animations, gameplay tweaks and story hints throughtout the game. Not forgetting you'll also have the final installment to get stuck in to. The content will be coming your way next week so keep an eye out for the next announcement. Thank you all for sticking with us and we hope you're looking forward to the next update. We're so close to the end now and we can't wait to bring a content complete game to you all. Cheers! Wales Interactive Team
Happy Halloween Everybody! We've got some killer discounts for you this Halloween across all of our Steam titles including Soul Axiom, Master Reboot, Infinity Runner and Gravity Badgers!
Soul Axiom - 30% Off
http://store.steampowered.com/app/279900/
Master Reboot - 75% Off
http://store.steampowered.com/app/251850/
Infinity Runner - 75% Off
http://store.steampowered.com/app/279920/
Gravity Badgers - 90% Off
http://store.steampowered.com/app/267060/
Today’s update is packed full of more visual improvements on the Zero levels and more plus a new PEMO pickup update!
Hi all! We’ve got a very exciting update today with new levels and a whole host of new memory cutscenes!
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