Name | Dominions 5 - Warriors of the Faith | ||
Developer | Illwinter Game Design | ||
Publisher | Illwinter Game Design | ||
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Release | 2017-11-27 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  201  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  20,000 .. 50,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 90 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 90 | ||
Median playtime (last 2 weeks) | 0 |
Dominions 6 has now been released on steam! |
The major change in this update is that scoregraphs will now only be revealed when the last human player dies. This will prevent those eliminated early from revealing the graphs in multiplayer games. There has also been a whole bunch of other fixes, including some important AI related ones.
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This update consists of a bunch of bug fixes, minor tweaks as well as a few usability and performance improvements. E.g. affliction chance is now based on the highest of max-HP and current-HP, preventing pretenders attacking into hostile dominion from getting too many afflictions.
Modding
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This update contains a bunch of bug fixes and improvements. AI players will now handle disciple games better and a bug preventing the AI players from equipping items properly has also been fixed. The game will also work better for some users of the new AMD Radeon driver in Windows.
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The most important fix for this version is that Dominions should now work better with the new AMD graphics driver for Windows. This fix should be enabled automatically for the relevant driver, but if it isn't start the game with the "--renderpath 1" startup option (no ""). There are also a bunch of bug fixes and small new features that have accumulated since the last update.
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With about half a year since the last update it is time for another one. This update consists of mostly bug fixes and minor stat fixes. One notable bug fixed in this patch is that blood slaves could not be used to boost the caster's level in combat properly.
Modding
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A small patch, mostly to improve the performance of very large games.
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Illwinter Game Design's latest game Conquest of Elysium 5 has been released now! |
Conquest of Elysium 5 is the next game to be released by Illwinter Game Design. It has been in development for a long time now and finally it is nearing completion. If everything works out ok it will be released in August. |
This is mainly a bug fix update, but there are a few new improvements as well. Most importantly it fixes a bug that removed excess gems from rituals if you changed the caster's magic items while he was casting it. Yomi also got a boost as their Oni now have full item slots in their spirit form as well.
Modding
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This is a quick fix for a problem the occurred when forging unique items in the previous update.
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This is a bug fix update. Most notably it fixes a long standing bug where mages overcompensated when trying to hit fast moving targets, so fireballs should work better against cavalry units now. There is also a bunch of other bug fixes. As for modding, scripted events will now be resolved in a random province order. This should make it easier to create effects that affect a limited number of provinces with random events.
Modding
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Version 5.50. This is the first time we have reached version .50 when patching a game, so ideally this update should be full of exciting stuff. But unfortunately it is only bug fixes and a few new modding features. But at least these bug fixes are quite important as Dominions could crash during the host phase without them.
Modding
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This is mainly a bug fix update, but there is also some new modding features and Invulnerable Sauromancers for early age C'tis.
Modding
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This is mostly a bug fix update for incorrect armies shown on the main map. But there are also a few new features, balance changes and other bug fixes.
Modding
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This update makes battle replays more consistent when upgrading
Mekone
Modding
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This is a quick fix for a problem with disciples for awake pretenders in the previous patch.
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A brand new nation called Ubar is now available for the Early Age in Dominions. Ubar is the kingdom of the Unseen, the Jinnun of the deserts. Its heart is a paradise hidden beyond three deserts of scorching heat, one red, one white, and one as black as the night. However the paradise was sealed off by the previous Pantokrator and cannot be accessed until the Pretender God trapped inside manages to break free.
Modding
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This is a small patch that fixes a gold exploit introduced in the previous update. Cheating this way would be discovered by the cheat detection, but it was still serious as the exploit could be triggered by mistake.
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This update comes with various improvements, bug fixes and new mod commands. The mod parser has also been slightly remade, hopefully making it less likely to parse things incorrectly in the future.
Modding
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A minor bug fix release, that fixes some problems with the last patch. |
All Nordic giant nations have been updated and there is one entirely new nation called Vaettiheim. Vaettiheim is a nation of mostly small goblins called Vaettir, but there are also a few giants there. There is also a lot of minor improvements, balance tweaks, bug fixes and new commands for modders.
Modding
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A small update that fixes a few annoying bugs that were introduced in the Jubilee update released previously.
Modding
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This two year anniversary update comes with two brand new nations Na'Ba, Queens of the Desert and Ind, the Magnificent Kingdom of Exalted Virtue.
Modding
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To celebrate the two year anniversary of Dominions 5 on November 27th, we will release an update with two brand new nations. Ind, the Magnificent Kingdom of Exalted Virtue and Na'Ba, Queens of the Desert. |
This update brings Performance improvements, bug fixes as well as some new features. Also the 64-bit version for Windows will now be used by default if possible. Modders also get a few new commands to use.
Windows
Modding
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This update comes with a 64-bit version for Windows. It is not used by default, but can be used if you want to try it. It should be a bit faster than the 32-bit version and if no major problems arise it will be made the default one for 64-bit systems. There are also a few bug fixes and a few new features such as the Fata Morgana enchantment hiding who owns the province and which buildings it has.
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This update contains various bug fixes as well as new contents for Man and Pythium. There has also been some performance improvements and new features for modders.
Modding
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This update adds new heroes for a number of nations and new summons for the Japanese inspired nations. Other notable improvements are unique vampire summons for Ulm, user interface improvements, additional details shown for many rituals. There is also the usual bug fixes, minor tweaks and improvements for modders. The manual has been updated as well.
Modding
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This Balance patch alters scale effects, bless effect costs, pretender costs, summoning rituals, many of the powerful spells and much more. Maximum Dominion Strength is no longer capped at 10, meaning that temples can increase it above 10. This high dominion will help when trying to push weaker dominions and when you want to recruit even more sacreds. Global blood rituals now have their strength value required for dispelling divided by two, because blood slaves are easier to get than normal gems. It is also easier to permanently kill immortal beings, any soul slay effect will do it now. Hopefully all of this should make more strategies viable when trying to win the game. There are also a lot of minor changes, bug fixes and modding improvements.
Bless Balance Changes
Scale Balance Changes
Other Notable Balance Changes
Modding
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This update fixes the incorrect battle replays that could occur when mixing Windows and Linux computers. There was also a false cheat report when using trinity pretenders in the last patch that has now been fixed. Read the list below for more fixes and features that made it into the patch.
Modding
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This update has a new late age nation called Phlegra, Sleeping Giants. There are also many bug fixes, UI improvements, tweaks and improvements for modders.
Modding
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Since a few versions back Dominions could crash when using perfectly good mods, this small update takes care of that.
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This update fixes a crash that could occur when using modded nations. Also some improvements to the spell AI, map editor, modding and more.
Modding
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This update only fixes an issue where games using mods would crash during host due to the changes in spell numbers in the previous patch. Non-modded games are not affected by this patch and savefiles are fully compatible with 5.23. |
This is mainly a bug fix update, most importantly it fixes the slowdown when rendering lots of province names on the map that was introduced in the previous version. It also fixes an event for Arcoscephale that inadvertently raised the province income permanently instead of giving a small amount of extra gold for a single turn.
Modding
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This patch updates the Greekish nations with new features and pretenders. Also a whole bunch of fixes and improvement for random things.
Modding
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IFG is a floorplan generator for role playing games that makes the creation of battle maps very fast and easy. The terrain drawing in IFG is based on the one in Illwinter's game Conquest of Elysium 4, but has since become a bit more advanced. Illwinter's Floorplan Generator has previously been in early access, but it is now completed and the finished version can be bought on steam. |
This update fixes a few map and workshop related things as well as having a few other random improvements. One new thing is shadows to province names on the map, making it easier to read the names when on a winter background.
Modding
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This small update fixes two bugs that came as unforeseen side effects of the new workshop support introduced in 5.19.
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This update comes with Steam Workshop support for maps, a few new arch-mage pretenders, a new spell, some AI improvements and a whole bunch of tweaks and bug fixes.
Modding
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There was a bug in the scheduling that made the arena death match much too common. This update also brings new independents with bronze armaments to the early ages and Twiceborn now has more suitable chassis for some non-humans. Also a bunch of new mod commands and minor fixes.
Modding
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Phaeacia's expeditions to the blessed gardens will now occur yearly if the guardian is no longer there. But most importantly this update fixes a few problems with underwater province defence that appeared in the previous update.
Modding
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This update has two new middle age nations Phlegra, Deformed Giants and Phaeacia, Isle of the Dark Ships. There are also new spells and tweaks mainly for the greekish nations.
Modding
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This update offers performance improvements for huge games, new spells, more modding commands as well as a few new features and bug fixes. One of the more noticeable new features is that the map will now be drawn as snowy during winter if you don't know the actual temperature of the province (likely a better guess).
Modding
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A quick fix because Fire at Closest got broken in the previous update.
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This update fixes a problem where battle reports could get mixed up and attach to the wrong message. There are also a few new things like more heroes and random events as well as a bunch of other bug fixes.
Modding
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A new nation appears, Mekone is a nation of giants that have unfinished business with the Gods. The random map creation has also been improved together with new features for the map editor. There are also new modding commands, some new contents for other nations, battle AI improvements, performance improvements and a whole bunch of bug fixes and minor tweaks.
Map Related Changes
Modding
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This update mostly consists of a bunch of UI updates. There are also a few bug fixes, some improved graphical effects and more modding commands.
Modding
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Last update made supplies and berserk not work properly. This update fixes that and a few other things as well.
Modding |
Man, Tower of Avalon now gets Chorus Communion spells, but mainly this update fixes a lot of bugs and improves performance of the battle replays. There are also some new features and fixes for modders.
Modding
Mac OS X
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This update fixes a serious multiplayer bug where some commanders could lose their orders and names for no reason.
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This update fixes a bunch of bugs and has a few changes under the hood that will hopefully improve both performance and reliability.
Linux
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Dominions 5 - Warriors of the Faith is Now Available on Steam and is 10% off!* |
This is hopefully the last of the one per day patches. It fixes a serious bug where the game would continue to crash after an Allfather pretender had been created.
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This patch mostly fixes a few crash bugs as well as some problems with the Windows version.
Windows
Mac OS X
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This is a mostly a quick fix some problems with the Mac OS X version.
Mac OS X
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