





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey everyone, I just wanted to drop a line that my brand spanking new game, HexiHashi is out now! Check it out! https://store.steampowered.com/app/1219070/HexiHashi/ I know a few of you were kind of hoping this would be another pinball game. Maybe some day... but for now, I'm having fun trying out different genres ^_^ Happy trails! NCC Moore
Hello pinball fans! Over the past year or so, Steve and I have been working on an entirely new game that has nothing to do with pinball! It's called HexiHashi, and it's an abstract puzzle game about connecting nodes with bridges. Steve wrote the most amazing piano score for it, check out the trailer below for a sample. We even did that thing the new Mario game did, where the sound effects harmonize to the background music. Overall, I personally think it's a much better game than SSP2D, due in no small part to all the lessons learned. I'd also like to express some appreciation for all the people who have enjoyed SSP2D. This was my first commercially released project, and I've learned a heck of a lot from you guys over this journey (like how next time I make a game using keyboard controls I should do it in such a way that I can easily integrate keyboard remapping...) You guys rock. Here's the trailer! [previewyoutube=Gjanfm9ajh4;full][/previewyoutube] So yeah, I guess I've exposed myself as not being a hardcore steampunk guy, but you probably already knew that. The game is planned for a Jan 19th launch, but if you wouldn't mind taking a look at the store page and maybe wish-listing if it looks appealing it would shine some sunlight into a poor solo developer's heart. How high traffic peaks on launch day really has a strong effect on the recommendation algorithm. If I write any more it'll sound like begging so I'll leave it here. Happy 2021 everyone! NCC Moore
Hi Everyone, here are the results of the December contest! [olist]
Merry Christmas Everyone! The December contest begins today!!
Hi all! Long time no see! This update is a quick one, because something really cool has happened! Steve has been inspired to continue writing music for the game, so we have a new track! In addition to adding it to the OST, the new track has been set to the background music for the main board while playing with the stopwatch ball. I think he's really outdone himself with this one, so please have a listen! Further to that, some really interesting things have been happening behind the scenes, and while I can't talk about it just yet, I will say that I'll be starting contests back up again some time in December! In addition, this update represent several updates to the Unity engine, so fingers crossed that this might solve some of the ongoing Linux issues! Please leave me comments here or on the forum if this fixed it. And no, I haven't forgotten about the stuff for the next patch! NCC Moore
Greetings Pinball Maniacs! It's been a while! I'd like to share some news about how the game is doing, things that have been going with me, and various other items of note. So, we did pretty well on the summer sale (relative to how things have been going so far). We sold about 50 units, which is a nice little bump to our numbers, but something far more interesting happened as a result of that bump. SSP2D managed to accumulate enough user reviews to go from an "unreviewed" game to a reviewed game! This is actually a major turning point! The result of getting our thumbs-up icon is that SSP2D appears on the first page of results when steam users search "pinball," and we even show up reasonably close to the top! I really expected sales to dry up completely after the summer sale (they usually do after a big sale, right?), but they haven't been holding this steady since the launch window! The fact that SSP2D undercuts pretty much every game in it's new bracket probably helps. At any rate, I really wanted to sincerely thank all of the players who thought my game was good enough to upvote. A lot of you wrote very in-depth reviews that were extremely complimentary, and I'm grateful. We did it! We pushed through and broke the threshold! My hope throughout this crazy journey has been that if you offer a high-quality software product at a good price, it should be possible to be sucessful in a marketplace like Steam. Well... so far so good! So, I know it's been a few months now since I released a patch or anything, and the status of the contests has been somewhat ambiguous. A lot of things have been happening in my life lately which have definitely cut in to my SSP2D time. My doctoral thesis is really ramping up right now, and I recently became engaged to be married... things have been pretty busy! I will definitely be able to release more patches and updates once things settle down a bit, but in the mean time, I beg your indulgence, gentle player. I am working on a patch right now for the following items:
Hello everyone! So here are the results of the May contest! [olist]
Felicitations Malfactors! The May contest begins today!!
Hi all! Another Friday, another Patch! But first! Contest Results! Our top 5 for the contest were as follows: [olist]
Hi all! Another Friday, another Patch! But first! Contest Results! Our top 5 for the contest were as follows: [olist]
Greetings vertebrates! The April contest begins THIS VERY EVENING!
Greetings vertebrates! The April contest begins THIS VERY EVENING!
Bonjour pinball fanatics! SSP2D has been updated with an honest to goodness content update! Roughly, I've added a bit more variety of to the game by adding a ball roster, where different balls have different effects on the gameplay! Furthermore, a certain amount of progression has been introduced, as the balls are initially locked off until you meet certain conditions. UPDATE NOTES
Bonjour pinball fanatics! SSP2D has been updated with an honest to goodness content update! Roughly, I've added a bit more variety of to the game by adding a ball roster, where different balls have different effects on the gameplay! Furthermore, a certain amount of progression has been introduced, as the balls are initially locked off until you meet certain conditions. UPDATE NOTES
Hi guys! Another Friday, another patch! PATCH NOTES!
Hi guys! Another Friday, another patch! PATCH NOTES!
Hello all you beautiful people! Today's update has quite a lot to it (once again, kudos to Major_Melon for his extensive bug reporting)! PATCH NOTES
Hello all you beautiful people! Today's update has quite a lot to it (once again, kudos to Major_Melon for his extensive bug reporting)! PATCH NOTES
Hi everyone! This is a bug fixing patch, rather than a content patch. Thanks again to Major Melon for bringing these issues to my attention! PATCH NOTES
Hi everyone! This is a bug fixing patch, rather than a content patch. Thanks again to Major Melon for bringing these issues to my attention! PATCH NOTES
Hi all! Another GERRRRRATE update coming your way! Patch Notes:
Hi all! Another GERRRRRATE update coming your way! Patch Notes:
Hi Guys, time to announce our March contest winner! Just a reminder, that this contest was for hieght in the bonus round. Here's the rundown! [olist]
Hello all you lovely people! Please take note that our next contest will be happening the first weekend of March! Here are the rules!
Hi everyone! Another great patch coming your way! PATCH NOTES:
Hi everybody! The contest results are in! Of 24 contestants, the top five scorers are as follows: [olist]
Hi all, Happy Groundhog Day! I've got another update coming your way! PATCH NOTES
Here at Devonian Interactive, we like to make sure our players know we appreciate them. As a very special thanks to everyone who has enjoyed the game so far, we would like to announce a very special initiative! We're gonna have a CONTEST!!! HERE ARE THE RULES!!!
Patches! Fixes! Additions! This update's got it all! Change log:
Super Steampunk Pinball 2D is now available for purchase! It has been a long journey from the initial prototypes to release build, and I want to thank everyone who supported me along the way. You guys rock. So yeah! Buy somethin', will ya?
Hello all you beautiful people. I've decided to push the release back a few days so that I can release for all three platforms. Have a great weekend! NCC Moore
[ 5980 ]
[ 1961 ]
[ 3733 ]