TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Space Drifters 2D 

 

Developer

 Matthew Coyle 

 

Publisher

 Matthew Coyle 

 

Tags

 

Singleplayer 

Release

 2016-03-28 

 

Steam

 0,99€ 0,79£ 0,99$ / 0 % 

 

News

 27 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 0 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/377570 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Space Drifters 2D Depot Linux [117.57 M] 




LINUX STREAMERS (0)




1.1.2

ːSD2DGreenː As you can see in the update log below, this announcement cover a few updates; 1.0.2 has been out for a while but didn't change enough to warrant an announcement, 1.1 however brings a some changes to the king of the Hill game mode. And here's a video about it.

https://www.youtube.com/watch?v=pn3QZtqX04Q

So, a Spacewars! mode was suggested in the forums; I like the gravity mechanic and thought it would improve the king of the hill mode, and here we are. No screenwrap however, sry m8.
As said in the video: the score is very dependent on how strong the gravity applied to you is, meaning that you need to be close to the center to score faster.
Basic orbital dynamics work: burn prograde at apoapsis or periapsis to raise the other, and retrograde to do the inverse.

ːSD2DHypersquareː Update 1.1.2:
- King of the Hill: Framerate fix

Update 1.1.1:
- King of the Hill: Changed Gravity formula
- King of the Hill: Changed scoring: no more zone, score based on Gravity formula

Update 1.1:
- King of the Hill: Added Gravity Well mechanic
- Race: Added Race for Space theme

Update 1.0.2:
- Fixed Fonts where needed.
- Fixed conflicting default keyboard binds

Update 1.0.1:
- Race: Added Lap Counters
- Asteroid Defense: Added Ammo Counter
- Credits: Added player 2
- README: changed from .rtf to .txt


[ 2016-09-03 16:15:39 CET ] [ Original post ]

1.1.2

:SD2DGreen: As you can see in the update log below, this announcement cover a few updates; 1.0.2 has been out for a while but didn't change enough to warrant an announcement, 1.1 however brings a some changes to the king of the Hill game mode. And here's a video about it.

https://www.youtube.com/watch?v=pn3QZtqX04Q

So, a Spacewars! mode was suggested in the forums; I like the gravity mechanic and thought it would improve the king of the hill mode, and here we are. No screenwrap however, sry m8.
As said in the video: the score is very dependent on how strong the gravity applied to you is, meaning that you need to be close to the center to score faster.
Basic orbital dynamics work: burn prograde at apoapsis or periapsis to raise the other, and retrograde to do the inverse.

:SD2DHypersquare: Update 1.1.2:
- King of the Hill: Framerate fix

Update 1.1.1:
- King of the Hill: Changed Gravity formula
- King of the Hill: Changed scoring: no more zone, score based on Gravity formula

Update 1.1:
- King of the Hill: Added Gravity Well mechanic
- Race: Added Race for Space theme

Update 1.0.2:
- Fixed Fonts where needed.
- Fixed conflicting default keyboard binds

Update 1.0.1:
- Race: Added Lap Counters
- Asteroid Defense: Added Ammo Counter
- Credits: Added player 2
- README: changed from .rtf to .txt


[ 2016-09-03 16:15:39 CET ] [ Original post ]