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Attention Commanders, A new patch for Axis & Allies 1942 Online is on the way. OUTAGE NOTICE: The game will be unavailable from July 6th 11:00am-1:00pm MDT while the team rolls out the patch.
Attention Commanders, Today were releasing a small hotfix with important updates to make your Axis & Allies 1942 Online experience smoother. Hotfix Details:
Attention Commanders, A new patch for Axis & Allies 1942 Online is on the way. OUTAGE NOTICE: The game will be unavailable from April 26th 11:00am-1:00pm MDT while the team rolls out the patch.
Attention Commanders, A new hotfix for Axis & Allies 1942 Online is on the way.
Attention Commanders, A new patch for Axis & Allies 1942 Online is on the way. OUTAGE NOTICE: Online games will be unavailable from March 14th 11:00am-1:00pm MST while the team rolls out the patch.
Attention Commanders! On Monday, February 14th, 2022, were rolling into Season 7 of competitive play and releasing a new patch for Axis & Allies 1942 Online. Read on for details...
Attention Commanders, A new patch for Axis & Allies 1942 Online is on the way. OUTAGE NOTICE: Online games in will be unavailable from January 25th 11:00am-1:00pm MST while the team rolls out the patch.
Fix for infinite horizontal scroll setting not toggling.
Attention Commanders, A new hotfix for Axis & Allies 1942 Online is on the way. OUTAGE NOTICE:Axis & Allies 1942 Online will be unavailable from 12:00-2:00pm MST while the team rolls out the hotfix.
Attention Commanders, A new hotfix for Axis & Allies 1942 Online is on the way. OUTAGE NOTICE: Online games in Axis & Allies 1942 Online will be unavailable from 11:00am-1:00pm MST while the team rolls out the hotfix.
Attention Commanders, A new hotfix for Axis & Allies 1942 Online is on the way. OUTAGE NOTICE:Axis & Allies 1942 Online will be unavailable from 11:30am-1:30pm MST while the team rolls out the hotfix.
Calling all Commanders! Brave soldiers, officers & recruits! This is not a drill...
Attention Commanders, Today were releasing a small hotfix with important updates to make your Axis & Allies 1942 Online experience smoother. OUTAGE NOTICE:Axis & Allies 1942 Online will be unavailable from 10:30am-12:30pm MST while the team rolls out the update.
Fixed error when defender submerges submarines with defence profile.
Attention Commanders, Weve been down in the trenches hard at work on upgrades for soldiers on the frontlines! Todays patch delivers new quality-of-life features, and fixes a stack of bugs relating to combat moves and encounters. OUTAGE NOTICE: Axis & Allies 1942 Online will be unavailable from 10am-12pm PT while the team rolls out the update. Check out full details below!
Fixed an error caused by image assets not being available to load
Soldiers, Sailors & Commanders of the Allied Expeditionary Force!
We just released a new patch to bring you improved security, stability and performance in Axis & Allies 1942 Online.
Todays upgrades roll out across Windows, macOS, Linux & iOS were thrilled to see so many of our veteran Steam players join new recruits on iPads!
Please Note: Axis & Allies 1942 Online will be unavailable from 10am-12pm PT as we perform todays update. Thanks for your patience!
Stay tuned for more rollout news & check out the patch notes below!
Attention Commanders
Commanders! Soldiers! Recruits!
Questions about the #AxisAllies1942 war effort?
Ask Us Anything Tomorrow!
We report for AMA duty Friday, Aug 20 at 10am-12 PT with R/Boardgames.
Join the chat for answers to all your questions about our favorite digital board game!
Event: AMA with Axis & Allies 1942 Online
Date: Friday, August 20, 2021
Time: 10am-12pm PDT
Link: https://www.reddit.com/r/boardgames/
Incoming!
We just launched Axis & Allies 1942 Online to iPads!
Today's patch delivers cross-play support for Steam & iPads, 7 new translations, Season 6 of competitive play plus more features & fixes.
Check out the full details below!
News! Were launching Axis & Allies 1942 Online to iPads tomorrow August 11, 2021! We'll also be rolling into Season 6 of competitive play & rolling out a patch for our Steam players with new languages, features & fixes. More details coming soon...tomorrow!
Hello friends, We have to announce a short delay to the iPad launch & Season 6 Rollover. We want you to have the best possible experience with our games. In this case, that means holding off on the iPad launch for a little bit longer to confirm that some last-minute additions are in ship-shape before we ship-out. The following items will launch together, once our QA team says theyre ready to go (well confirm dates for you as soon as we can):
Hey friends! Beamdog CEO, Trent Oster sat down with Board Game Nation for a deep dive on Axis & Allies 1942 Online! He shares insights on the project's origins, the development process, and the upcoming iPad version launching next week! Check out the full interview here: [previewyoutube=ttyPXqPDe_U;full][/previewyoutube]
Attention Commanders! Mark your calendars: On Wednesday, August 4th, 2021 were launching Axis & Allies 1942 Online to iPads, adding seven new languages to the game, and rolling into Season 6 of competitive play. Read on for details...
Hello Commanders! Were releasing a small hotfix to address an issue with Defense Profiles (this time for real)! Outage Notice: Axis & Allies 1942 Online will be unavailable from 11am-1pm PDT on Friday, July 16, 2021 while we update the game.
Hello Commanders! Were releasing a small hotfix to address an issue with Defense Profiles! :warning:Outage Notice: Axis & Allies 1942 Online will be unavailable from 1-3pm PDT on Thursday, July 15, 2021 while we update the game.
Hello Commanders! Yesterday we released a huge patch for Axis & Allies 1942 Online and now need to roll out a small hotfix to make the Tutorial and Help More features accessible! Outage Notice: Axis & Allies 1942 Online will be unavailable from 10am-1pm PDT on Wednesday, July 14, 2021 while we update the game.
Greetings Commanders, Patch 15 for Axis & Allies 1942 Online arrives today and it is a BIG one. We're completely overhauling the user interface, adding two new dice modes, plus many more features and fixes! Outage Notice: Please note that Axis & Allies 1942 Online will be unavailable from 9am-2pm PDT on July 13, 2021 as we roll out the new patch. Today's major update represents feedback from players all across the globe: from Steam Forums, Steam Reviews, Beamdog Surveys, Beamdog Support to Facebook, Twitter, Reddit, Discord, and more! Huge thanks to our community of passionate players, and to everyone who tested out these changes in our Preview Build. We couldn't have done it without you! Read on for full details and try the update today...
We're updating the Preview Build of Axis & Allies 1942 Online with even more changes! Based on player feedback, we've added new fixes, reverted unit colors, and modified a few more visuals. If you haven't had a chance to check out the sneak-peek of the Major Update yet, now is the time! For full details on the major update (including the UI overhaul, New Dice Modes, and more), check out this article.
Last week we shared a sneak-peek of our biggest update yet! Today we're rolling out a few more changes to the preview build based on your feedback: Feature Updates:
Today were sharing a sneak-peek of our biggest update yet! The Steam preview includes an overhaul of Axis & Allies 1942 Onlines user interface, new dice modes plus many more features and fixes. Huge thanks to everyone sharing their feedback during Early Access! This preview reflects what weve heard from players across the globe: from Steam Forums, Steam Reviews, Beamdog Surveys, Beamdog Support, Facebook, Twitter, Reddit, Discord, and more! *Special thanks to the Axis & Allies fans who dove into the trenches last month to test out the preview build ahead of release! So, want to take a look? Check out access instructions & details below...
In case you missed it... Beamdog developers Jacob & Kevin vs. Nolan & Thomas went head-to-head in an epic Axis & Allies 1942 Online game, livestreamed on Steam! For all their battle banter, serious strategy tips, and gameplay shenanigans, check out the full video on YouTube! [previewyoutube=c0XiPE9mbjs;full][/previewyoutube]
Attention Commanders: Season 5 of Axis & Allies 1942 Online is getting an extension! Season 6 will roll out in late July or August 2021 so plan your battles accordingly. Ranked Play, Season 6: Original Schedule: [strike]June 10, 2021[/strike] New Schedule: Late July or August 2021 Well notify you as soon as we have a new date for Season 6, so stay tuned! For now, were focused on your Early Access feedback and we plan to release some major updates very soon! More details to come... Sincerely, Beamdog Team
Greetings Commanders! We're releasing a hotfix to address a long-standing crash in combat with anti-air artillery on defense. Hotfix Details:
Season 5 of Axis & Allies 1942 Online launches today! Congratulations to the intrepid Platinum Commanders who rose through the ranks to achieve the highest honours in Season 4. We look forward to challenging these generals in a brand new season!
Hotfix Details:
Hello Commanders! We're releasing a hotfix today to add a few improvements & bug fixes to Axis & Allies 1942 Online. Check out the details below! Outage Notice: Axis & Allies 1942 Online will be unavailable from 12-2 pm MST on Monday, March 8, 2021 while we update the game. Hotfix Details:
Hello Commanders! This fix should address a long-standing issue that allowed you to assign anti-aircraft hits to Infantry. Hotfix Details:
Hello Commanders, Back in December we sent out a survey asking for your feedback on the dice in Axis & Allies 1942 Online. Your response was phenomenal more than 2,900 players shared their thoughts and advice! Huge thanks to all the Axis & Allies fans who filled out the survey. Please know were listening and taking your feedback seriously. Your answers will affect how we move forward with development. Take a look at the Dice Survey results, and let us know if anything surprised you!
Hello Commanders, Huge thanks to everyone who shared their thoughts on the new Stabilized Dice mode! We're still working on getting this just right so we're asking a few more questions in a new survey! Tell us what your ideal dice for Axis & Allies 1942 Online would be like? Your opinions will help shape the future of the game! Thanks again for your enthusiasm and support. We'll see you on the battlefield! Sincerely, The Beamdog Team P.S. We know youd like more technical details on our dice modes. Weve heard you! We will share those technical details in the new year.
Attention Commanders: Patch 14 for Axis & Allies 1942 Online arrives today! Today's patch adds stability improvements, bug fixes, plus a major new feature: Stabilized Dice mode for custom games! We know dice-rolls have been a pain point for many players. We're hopeful today's update will address some of your concerns, while staying true to the spirit of the board game. Huge thanks to our amazing community for your continued support and enthusiasm as we work to make Axis & Allies 1942 Online the best it can be! Read on for full patch notes and details on the Stabilized Dice mode rolling out today...
Hello friends, Four months ago, we launched Season 2 of Axis & Allies 1942 Online introducing fresh leaderboards and adjustments to the ladder ranks. Since this launch, we've seen a tremendous response and expansion to our competitive community. Its been exciting to watch the progress of the games competitive players, and we're extremely grateful to all of you for your enthusiasm and support. Today, Im excited to share details on Patch 13: Season 3 of Axis & Allies 1942 Online. With this patch we will:
Greetings Commanders! Today we release Patch #12 for Axis & Allies 1942 Online! This patch focuses primarily on bug fixes and online stabilization, plus a minor rework of the new Destination Markers introduced last patch. As always, a huge thanks goes out to the community for your continued support and engagement! Patch Highlights:
Hello friends, Its been about 5 months since we introduced Ranked Play and Matchmaking into Axis & Allies 1942 Online with Patch 5: Turning Point. Since then, weve seen a tremendous community response, with players from all skill levels vying for the top spot on the Season 1 ladder. With today's patch, were bringing the games first season to a close. Season 2 kicks off with a ladder reset, alongside some exciting features and updates to Axis & Allies 1942 Online. Patch 11: Season 2 will include:
Attention Commanders, Our May 2020 Patch will launch Season 2 of ranked gameplay in Axis & Allies 1942 Online. You still have a week or so to claim the top spot in the Platinum Tier of Season 1 before we reset all player scores for a fresh start to Season 2.
Hello friends! Today we release Patch #10 for Axis & Allies 1942 Online! This patch includes more bug fixes, plus two major features requested by the community: Total Victory vs. AI and Player Status Indicators. Read on for full details!
Hello commanders! A Hot Fix is coming to Axis & Allies 1942 Online today! This should solve most of the issues weve been seeing since the last patch:
Today we're releasing Patch #9 for Axis & Allies 1942 Online! The update includes a number of bug fixes, especially around Observer Mode and Online Games plus improved server stability. Read on for full details!
Dear friends,
Axis & Allies 1942 Online just celebrated six months in Early Access! Weve heard from Axis & Allies fans all around the globe: your cheers, your woes, your bug reports, and your feedback. Were hugely grateful to everyone helping us make this game the best way to play Axis & Allies (beyond the tabletop).
Thank you!
Of course, our launch wasnt without challenges. Since July, our valiant dev team launched an aggressive assault on bugs, and bolstered server infrastructure to defend against crashes. They also added major features to the core game, including competitive gameplay, a new starting variant, and overall polish.
The work is far from over, but were proud of our progress to date. Check out Patch #8 Notes here, and read on for highlights from six months of Early Access!
Sincerely,
Cody Ouimet
Producer, Axis & Allies 1942 Online
P.S. Never miss an update join our Newsletter, and follow us on Twitter and Facebook!
Ranking & Matchmaking
Today we're releasing Patch #8 for Axis & Allies 1942 Online! We're also celebrating 6 months in Early Access with a retrospective on our development progress to date!
Patch #8 includes further improvements to AI, and a revamped UI experience for custom games. Read on for full details!
Hello commanders! A Hot Fix is coming to Axis & Allies 1942 Online today! This should solve a few issues weve been seeing since the last patch: - Fix for transports resetting their positions in some circumstances - Prospective fix for some ranked matches not automatically forfeiting - Prospective fix for some ranked matches not properly appearing in the finished games Note: ***There will be a brief outage at 11 pm PST / 7:00 PM UTC to 12 pm PST / 8 pm UTC***
Hello friends, Patch #7 for Axis & Allies 1942 Online arrives today! ***Please note: there will be a short outage between 1-2 pm PST, Jan 22, 2020*** We've been working on a sweeping set of changes to transform our AI computer players into better opponents and teammates. This patch includes the first phase of our AI strategy improvements plus UI updates, bug fixes and new features. Read on for full patch notes.
Today's Deal: Save 50% on Axis & Allies 1942 Online!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Thursday at 10AM Pacific Time
We just released Patch #6 for Axis & Allies 1942 Online!
***Axis & Allies 1942 Online will be unavailable from Dec 5, 2019, 9 am - 1 pm PT while we perform the update***
Weve been listening to your feedback and made a few adjustments to the features introduced in patch 5. Check out the patch notes below for a rundown of new features and fixes in today's update!
WE NEED YOUR INPUT! Take our short survey (1-2 min) for a chance to win a Beamdog Steam Key of your choice! Well draw 3 winners from the survey responses. Winners can choose a free Steam Key from Beamdogs catalog of games & DLC including:
Today we're releasing Patch #5 for Axis & Allies 1942 Online and this one is major! The patch notes below outline the substantial features and fixes included in today's update and check out Cody Ouimet's (Producer, Axis & Allies 1942 Online) development letter for a more detailed discussion of this patch, plus future development plans.
Hello friends, Since my last developer letter weve been hard at work on Axis & Allies 1942 Online, developing exciting new features that were pleased to share with you for the first time today:
Another Hot Fix is coming to Axis & Allies 1942 Online today! It should help solve a few server issues & errors weve been seeing since last week. The Axis & Allies 1942 Online servers will be offline from 1:00PM PDT / 8:00 UTC to 2:00PM PDT / 9:00 UTC today.
Today we're dropping the fourth patch for Axis & Allies 1942 Online. Thanks to our community for sharing their great feedback as we continue through early access development!
There will be a brief outage from 10 - 11 a.m. PT on October 2, 2019 to implement the patch.
Read on for patch #4 details!
NEW FEATURES AND IMPROVEMENTS
WE LAUNCHED! Since the July 31st launch weve seen players from all over the world join the battle to relive the game they know and love or take the plunge and play Axis & Allies for the first time. Were incredibly grateful to our awesome community members who are essential to the games development through Early Access. In this retrospective Ill be sharing:
We're launching a new patch for Axis & Allies 1942 Online today. Thanks to everyone for your feedback and support as we continue to develop this Early Access title. This patch focuses mainly on fixes, rather than features, but stay tuned for a development update from game producer, Cody Ouimet, later this week!
Hello commanders!
We're deploying another Hot Fix today to improve server stability and performance.
Note: ***There will be a brief outage at 12pm PDT to perform the update.***
Today we're launching our second full patch for Axis & Allies 1942 Online. Thank you to all the avid strategists down in the trenches sending us feedback on our Early Access game!
Check out the full list of fixes and new features, including AI speed control, streamlined combat, and a brand new starting condition based on Larry Harris' Gencon 3.0 Variant for Axis & Allies 1942 Second Edition.
PATCH NOTES
AI ACTION SPEED CONTROLS
Control the speed of Computer Players' turns in your games. Slow them down to learn some basics from the Computer AI, or speed up the turns to get back to the action faster.
* Available in Options -> Settings -> Gameplay
STARTING CONDITIONS: LARRY HARRIS VARIANT
Larry Harris Gencon 3.0 Variant is now available to play! Simply create a new game to select between the out-of-the-box setup, or Larry Harris revised starting condition, which modifies the initial board layout for Germany and the UK. This starting condition is available across all game types and modes.
STREAMLINED COMBAT BOARD EXPERIENCE
This patch reduces the overall number of clicks needed to assign hits and casualties. We've also added ways to assign casualties to groups of units, as well as an option to disable the dice rolling animation from the combat board itself. Players can now access a more detailed Roll Log that will show the results from the entire combat instead of just the current round.
- Assigning Casualties
Casualties can now be assigned to individual units in a stack without having to manually select them from the slide out panel. Simply left-clicking on a stack of
units will now automatically assign hits to the units within that stack, one at a time. The slide out panel is
still available for aircraft and Battleships, and will appear when those units/stacks are clicked on. Right-
clicking on units with casualties assigned will now remove a single casualty from the stack
- Assigning casualties to a stack
Shift + left-clicking a unit will assign as many hits as possible to the selected stack. If this stack contains Battleships or air units, it will assign them intelligently (a single hit to each Battleship first
before assigning a second; assigning hits to lower fuel air units first). Shift + right-clicking a unit will remove all of the hits from the selected stack.
- Disabling Dice animations
Players can now disable the Dice Animations using the toggle found under the Attacking Player lane.
- Roll Log Improvements
The Roll Log will now show the results for all rounds in a single combat, and can now has some better sorting options for summarization. The new Roll Log will not work with combats retroactive to the update, but will work with any combats and games post-update.
OBSERVER MODE IMPROVEMENTS
When following another player in Observer Mode, any combats the player participates inwill now automatically open up. Players can now control the zoom level when following another
players actions.
GAME LOBBY AND CREATE GAME IMPROVEMENTS
When creating a new game, there is now an option next to the Start Game button that will allows players to have the game auto-start when the lobby is full. This is set to On by default.
SKIP THE BEAMDOG INTRO VIDEO
The Intro Video can now be skipped by left-clicking.
MAC TOUCHPAD CONTROLS
More intuitive touchpad controls have been implemented.
- Pinch to Zoom to zoom in/out
- 2-finger scrolling to pan the map
BUG FIXES AND OTHER IMPROVEMENTS
- AI will not process other game states after hitting an error in one game state
- Fixed crash related to "Purchased naval units should not exceed available sea deployment locations"
- Fixed crash related to "cannot retreat to sea_zone_5 as there are no retreatable units remaining"
- Fixed crash related to "Aircraft Carrier in sea_zone_56 with direct call to move Unit: You must use move Aircraft Carrier to avoid leaving behind
fighters that cannot move"
- Fixed crash related to "cannot read property 'addChild' of undefined"
- Fixed crash related to cannot read property 'commands' of undefined"
- Fixed crash related to "AI can deadlock when committing combat move phase"
- Fixed crash related to "Cannot read property 'dropTarget' of null"
- Fixed crash related to "Error in transport drop: transport has no path to region "philippine_islands"
- Fixed crash related to "Cannot do a combat roll for a roll target that has already rolled"
- Fixed crash related to "AI Error committing phase: Aircraft could be saved."
- Fixed crash related to "Error in GameController.cancelMoveUnit: Cannot cancel a move that has not yet been made"
- Fixed crash related to "AI Error in GameControllerAdapter.updateMapNote: GameController rejected with message: Error: Soft reload currently disabled: Original error: Game not found for id=5d56cda5a0060672af11946e."
- Fixed crash related to "Error: No meeting destinations for a fighter promised to land on an aircraft carrier"
- Fixed crash related to "Error in GameController.moveUnit: Could not move to sea_zone_5, it is not a valid move"
- Fixed crash related to "[object Object]" when double clicking to add computer to a slot
- Combat Board: Fixed gamebreak where player cannot assign hits, cannot finish battle, cannot continue game.
- Combat Board: Artillery/Infantry link should be in correct order when infantry is amphibious but artillery isn't
- Fixed: URE may fire for "Cannot read property 'index' of undefined" during combat
- Fixed bug that causes game to stall requesting player to assign damage when no troops remain.
- Fixed bug that let's player get stuck with return to combat button, but no combat present.
- Fixed bug causing a large portion of the map to go gray after a combat.
- Fixed URE fires for "Cannot read property 'usedStackCount' of undefined" when applying hits multiple to infantry during an attack.
- Combat Board: Animated banner should be dismissed by keyboard input
- Hit selection panel does not close when using enter to accept
- Stability: Clicking multiple times to amphibious assault, no longer causes more units than you brought to appear in the Combat Board UI
- Combat Board: Ships will appear as expected in the Roll 2 lane
- Combat Board: Fixed bug causing black screen when clicking on a bomber on the raid board
- Aircraft Carriers + Fighters: Fixed bug causing player to be unable to mobilize an ACC underneath a fighter in a sea zone
- Main Menu: Fixed bug causing game list to appear empty
Hello friends!
We're deploying another Hot Fix today to improve the stability of AI players in Online Multiplayer games.
Note: ***There will be a brief outage at 2 pm PDT to perform the update.***
HOT FIXES FOR TUESDAY, AUGUST 13, 2019
- AI in Online Multiplayer games will take turns consistently
- AI bug fixes to reduce disconnects
Hi All,
Last week we launched Axis & Allies 1942 Online into Steam early access! Thanks to everyone who's been getting into the trenches already and providing great feedback.
The launch included some connection / speed issues, and the team has already performed a few hot fixes that went a long way to improving gameplay.
Today we'll be pushing out our first major patch focusing on performance and stability improvements.
*There will be a brief outage at 12pm PDT while we perform the update.*
Read on for more patch details!
PATCH NOTES FOR FRIDAY, AUGUST 9, 2019
Front-end Performance:
- Changed how renderer caches textures to reduce memory usages and increase rendering speed
- Changed how Steam Avatars are fetched to reduce server load
- Join Games list now has a refresh button so users can request an updated list manually rather than auto-updating
- Changed how in-game videos are handled to reduce memory usage
- The game now behaves better when minimized
UX Improvements:
- The Combat Summary now automatically opens when all combats are completed.
- If a player has not set up any combats in the combat move phase, the game will automatically skip to the non-combat move phase.
- Updated combat summary dialog styling
- Added Industrial Complex damage in combat summary totals
- Updated tutorial with a clearer explanation of infantry & artillery pairing
UI Improvements:
- Fixed misaligned and/or incompletely styled tool-tips on various screens
- Fixed text alignment on various screens
- Revised map art to better align region borders
- Revised main menu art
- Adjusted button positioning on game cards
Weve got another Hot Fix for Axis & Allies 1942 Online coming out today. Well be implementing some updates that should reduce lag, increase stability, improve networking performance, and return the AI player option to online multiplayer.
We plan to release a larger patch later this week that should further improve game performance.
Note: ***There will be a brief outage at 1 pm PDT.***
HOT FIXES FOR TUESDAY, AUGUST 6, 2019
- Reduce lag
- Increase Stability
- Improve networking performance
- Return AI player option to Online Multiplayer
UPDATE: The AI Fix is going to take slightly longer than planned. AI won't be available in Online Multiplayer for a few days, as we address the root of the issue. AI will still be available in Single Player and Hotseat Games. We expect AI to be back online early next week. Sorry for the inconvenience! -------------------------------------------------------------------------------------------------- Hi All! Today we're pushing out a hot fix for AI in online multiplayer. The dev team has fixed an issue that was preventing AI from joining multiplayer campaigns. Note: ***There will be a brief outage at 2 pm PDT to perform the update. *** Hot Fix:
Thanks to everyone for all the great feedback following our Early Access release of Axis & Allies 1942 Online.
We're listening and working to address the main concerns of online multiplayer stability and the gameplay speed. These are both caused by some server issues that the team is working hard to resolve - starting with a hot fix today and with further improvements in a patch next week.
NOTE: ***There will be a short outage Thursday, August 1, 2019 at 1 p.m. PDT to update the game with these hot fixes.***
HOT FIXES FOR THURSDAY, AUGUST 1, 2019
- Server improvements to reduce disconnects.
- Improvements to gameplay speed caused by server lag.
- When you play offline (in Single Player, Hot Seat, or Tutorials) you won't be bumped out of the game if the server goes down.
- No more pop-up messages for offline play (Single Player, Hot Seat, Tutorials).
- You shouldn't get multiple copies of a newly created online campaign.
Hello friends!
Today, strategy players from around the world take to Steam to test their wits in the early access release of Axis & Allies 1942 Online.
This brand new chapter in Beamdog's journey could never have happened without support from all of you - Thank You!
We still have huge love for D&D, but we're very excited to release something new. We've had a blast developing this game and we hope you enjoy the results.
We'll be adding features and fixes over the next little while in Early Access, but fans of the iconic board game can enter the fray now!
- Beamdog Team
"For us it's really about connecting with the love of the games what people remember and what people cherish about playing those games." Trent Oster, Beamdog CEO
https://www.youtube.com/watch?v=FSzN37SNGEo&feature=youtu.be
To new players:
We made tutorials! The setup and rules are automated and you can practice against AI before taking on multiplayer.
To veteran Axis & Allies players:
Our game adapts the rules of Axis & Allies 1942 Second Edition. Play your favorite game on the go!
Play the iconic boardgame - online!
- Battle in single player or multiplayer
- Play with friends around the world
- Test out strategies against AI
- Get started with our fun tutorials
- Hotseat play for 2 to 5 players
- Keep informed with the war diaries
- Asynchronous play & defense profiles
Hi Everyone,
We can finally share the official release date of our Axis & Allies digital board game. The wait is almost over!
Axis & Allies 1942 Online launches to Steam Early Access on July 31, 2019.
Since we last shared details, the development team has implemented an array of epic changes to visuals, the user interface, and the combat system. We also added custom defense profiles based on community feedback!
Check out what's new on our Steam page!
Wishlists are available today, while the game releases Wednesday.
https://www.youtube.com/watch?v=VyUbGe0qcek&feature=youtu.be
Make sure to sign up for the Axis & Allies 1942 Online newsletter for the latest updates on community, strategy and development!
Hello, friends!
Next Wednesday (3/27) at 09am PT we will have an AMA session at https://www.reddit.com/r/boardgames/ about Axis & Allies Online with our community manager Julius Borisov!
Hope to see you there!
Hi Everyone!
Today we've kicked our Steam page live! This means you can now:
- wishlist Axis & Allies Online ahead of release,
- take a first look at screenshots of the online boardgame!
It's been one month since we announced Axis & Allies Online and we're overjoyed with the response from the community.
We don't have a release date to share yet, but we are working hard to bring this iconic boardgame to life as a digital product - soon.
Please stay tuned for more news!
We'll be looking for feedback from players when we launch into Steam Early Access.
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