Name | Oil Enterprise | ||
Developer | Crafty Studios | ||
Publisher | astragon Entertainment GmbH | ||
Tags | |||
Release | 2016-04-20 | ||
GameBillet | 20.99 / € | ||
Steam | 3,99€ 3,59£ 4,99$ / 80 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  0  | ||
Steam Rating | Mostly Negative | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  20,000 .. 50,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Oil Enterprise Content Lin [1.37 G] Oil Enterprise Binaries Lin [35.21 M] |
Dear oil barons, |
Dear oil barons, |
Dear oil barons, |
Dear oil barons, |
Dear oil barons
Additionally, and rather unusually for a business simulation, we have made Oil Enterprise fully playable using a controller. This currently still appears as "partial support" as a few graphics are still missing for "full support" according to Steam, but we will check this. And two other minor bug fixes:
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Dear oil barons
Additionally, and rather unusually for a business simulation, we have made Oil Enterprise fully playable using a controller. This currently still appears as "partial support" as a few graphics are still missing for "full support" according to Steam, but we will check this. And two other minor bug fixes:
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Dear CEOs!
As always we are happy for any feedback you provide! |
Dear CEOs!
As always we are happy for any feedback you provide! |
Liebe Bosse! |
Liebe Bosse! |
Werte Bosse!
Als nächstes werden wir noch den Aktienmarkt im Mehrspieler einbauen, sowie einige "Bequemlichkeitsfeatures", Feedback ist hier aber natürlich herzlichst willkommen! Dear Bosses! First of all I want to apologize for the long time you had to wait for this Build 13 of Oil Enterprise, the feedback we are receiving makes us confident that our game will soon reach "release-ready state", which we are preparing in parallel. We also made it to get the multiplayer mode from a "definitive plan" to an "implemented feature", and will announce so on our shop page as well: Oil Enterprise is now officially multiplayer enabled! This also reflects in our update notes:
Coming up next we will implement multiplayer stock market along with some "convenience features", feedback is welcome as always! |
Werte Bosse!
Als nchstes werden wir noch den Aktienmarkt im Mehrspieler einbauen, sowie einige "Bequemlichkeitsfeatures", Feedback ist hier aber natrlich herzlichst willkommen! Dear Bosses! First of all I want to apologize for the long time you had to wait for this Build 13 of Oil Enterprise, the feedback we are receiving makes us confident that our game will soon reach "release-ready state", which we are preparing in parallel. We also made it to get the multiplayer mode from a "definitive plan" to an "implemented feature", and will announce so on our shop page as well: Oil Enterprise is now officially multiplayer enabled! This also reflects in our update notes:
Coming up next we will implement multiplayer stock market along with some "convenience features", feedback is welcome as always! |
Dear CEOs!
Community feedback has been next to nonexistant in the last couple of weeks, so it is hard to tell what else you are missing, what you would want changed or improved or whether the current build is working fine on your machines. Please, come to the steam or the official forums and bomb us with bug reports, suggestions and criticism, it would be highly appreciated, thanks! Coming up next: Multiplayer Stock market, other Multiplayer improvements Liebe Bosse! Diese Version von Oil Enterprise bringt euch endliche Ölfelder und verbessert das Netzwerkspiel. Im Detail:
Die Diskussionen und Meinungen aus der Community waren in den letzten Wochen leider nahezu nonexistent, also ist es etwas schwer zu sagen, wo noch Änderungen oder Verbesserungen notwendig sind, oder ob die aktuelle Version des Spiels überhaupt rund auf euren Computern läuft. Bitte, kommt ins Steam Forum oder das offizielle Forum und bombardiert uns mit Fehlerberichten, Vorschlägen und Kritik, wir wären dafür äußerst dankbar! Als nächstes arbeiten wir an: Netzwerkspiel Börse, weitere Netzwerkspiel-Verbesserungen |
Dear CEOs!
Community feedback has been next to nonexistant in the last couple of weeks, so it is hard to tell what else you are missing, what you would want changed or improved or whether the current build is working fine on your machines. Please, come to the steam or the official forums and bomb us with bug reports, suggestions and criticism, it would be highly appreciated, thanks! Coming up next: Multiplayer Stock market, other Multiplayer improvements Liebe Bosse! Diese Version von Oil Enterprise bringt euch endliche lfelder und verbessert das Netzwerkspiel. Im Detail:
Die Diskussionen und Meinungen aus der Community waren in den letzten Wochen leider nahezu nonexistent, also ist es etwas schwer zu sagen, wo noch nderungen oder Verbesserungen notwendig sind, oder ob die aktuelle Version des Spiels berhaupt rund auf euren Computern luft. Bitte, kommt ins Steam Forum oder das offizielle Forum und bombardiert uns mit Fehlerberichten, Vorschlgen und Kritik, wir wren dafr uerst dankbar! Als nchstes arbeiten wir an: Netzwerkspiel Brse, weitere Netzwerkspiel-Verbesserungen |
Dear CEOs!
Coming up next: Depleting Oilfields and Ingame Multiplayer Chat Werte Bosse! Willkommen zu Build EA11 von Oil Enterprise! Wichtigste und augenscheinlichste Neuerung dieser Version ist die vollständig überarbeitete Weltkarte. Wir freuen uns über Kommentare zum neuen Aussehen!
Für die nächste Version geplant: Auslaufende Ölfelder und Mehrspielerchat im Spiel |
Dear CEOs!
Coming up next: Depleting Oilfields and Ingame Multiplayer Chat Werte Bosse! Willkommen zu Build EA11 von Oil Enterprise! Wichtigste und augenscheinlichste Neuerung dieser Version ist die vollstndig berarbeitete Weltkarte. Wir freuen uns ber Kommentare zum neuen Aussehen!
Fr die nchste Version geplant: Auslaufende lfelder und Mehrspielerchat im Spiel |
Dear fellow CEOs!
Thank you to vantom, Hellraiser, Anth3m and Akast for their efforts to translate the game into different languages! Russian and Polish should already be mostly playable, French still needs some work, but we wanted to show the great freetime work of these guys to all of you! We will significantly increase the update interval again, so stay on it, and please keep the feedback coming, thank you! |
Dear fellow CEOs!
Thank you to vantom, Hellraiser, Anth3m and Akast for their efforts to translate the game into different languages! Russian and Polish should already be mostly playable, French still needs some work, but we wanted to show the great freetime work of these guys to all of you! We will significantly increase the update interval again, so stay on it, and please keep the feedback coming, thank you! |
Greetings CEOs!
Known issues:
Edit: Hotfix for Freegame not working Edit 2: Savegames are operational again End-of-Game-Hang when returning to the main menu is finally fixed |
Greetings CEOs!
Known issues:
Edit: Hotfix for Freegame not working Edit 2: Savegames are operational again End-of-Game-Hang when returning to the main menu is finally fixed |
Hello fellow CEOs!
There are some known issues with the current build:
Edit: Hotfix 2320 (check Settings window, the last four digits) is now online:
Sorry for the inconvenience caused by these bugs. Should there any other problems, please don't hesitate to let me know right away, bugs preventing you to enjoy gameplay have the highest priority possible! |
Hello everybody! We finally made it to compile another stable build of Oil Enterprise, with a lot of new stuff for you to enjoy and check out. Here it goes
Anyways, why upgrade to another Unity Version at all? We have heard your feedback, and some asked for opponents to play against. Well, there is an idea that it would be great fun for Oil Enterprise to have multiplayer, without any central server, just peer2peer or "LAN". We think that this would be a wondrous addition, along with sabotaging the others and a stock market, enabling hostile takeovers. And of course, after human opponents are in place, it is just one step further to computer-controlled ones, improving the single player experience as well. BUT: No promises yet, I still have to look into all the stuff required, and I can't tell if Multiplayer is doable at all! Stay tuned, I'll keep you updated, I will definitely know more by the end of the week! |
Greetings esteemed CEOs! We have put a great deal of work in listening to your concerns and updating our game "big time", so try it and enjoy it!
Coming up next:
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Hello again fellow CEOs! We have worked hard and long hours to get you something sweet, and here it is! Highlights of this build are highly improved balancing, headquarter bonus buildings and the ingame help. In details:
Known Problems
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We seem to be slowing down a bit, as the "easy + quickly done" stuff gets less and less, and the more comprehensive features, like the Headquarters, ingame help and special events, take up more time. Anyways, enjoy your weekend with Oil Enterprise and the following improvements
And, as a little sneak peek to the upcoming headquarter buildings, here are some of them. Enjoy, and as always, feel free to post any bugs, concerns, wishes and suggestions to our forums, thank you! P.S.: Ronny killed the Headquarter scene - sorry for that :(. Next update will fix this, but as there was nothing there yet anyways, I hope you can live with "just green" for a littlebit. |
for tonights Oil Enterprise update. We finally got around to adding more scenarios, and more stuff:
While Ronny designs those new buildings, I'll get into more bugfixing as well as getting the help system and scoring system in place. So stay tuned, there are no plans to slow down now :). Enjoy, and as always, feel free to post any bugs, concerns, wishes and suggestions to our forums, thank you! |
Good evening CEOs!
Our Plans for tomorrow (no promises :)):
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Greetings fellow CEOs!
Enjoy, and as always, feel free to post any bugs, concerns, wishes and suggestions to our forums, thank you! Our Plans for tomorrow (no promises :)):
P.S.: Sorry, just saw that there is still a problem with the Worldmap bottom left UI in certain resolutions. Will fix it with tomorrows patch. |
Hello folks!
I turned of SSAO for the time being because it didn't add all too much quality, but made a lot of problems, as can be seen in one of the screenshots around here. Please, if you have anything you want to tell us, any suggestion, any annoyance, anything you dislike about the game or want improved, don't hesitate and tell us! We went for early access to get your feedback, and we feel that with this build we addressed at least part of your concerns, but I'm sure there is plenty more, so go ahead and hit us with it! :) As for our plans, after stabilizing we want to add some more features, but we'd like to have your input on those. I'll be happy to discuss them as soon as we enter that phase, but you are of course free to bring up your own suggestions! |