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Hello, just a small crash fix. Bugs fixed:
Hello, I'm here to drop another small update that fixes a few bugs and adds a feature or two. Check out the video below for a brief overview of the new features. It's pretty short: [previewyoutube=rvI7zSQaryA;full][/previewyoutube] Features:
Hello, I'm here to drop a very small QOL change and some misc bug fixes. I have received some feedback about the chaser introduced in the 2nd difficulty. So I have changed it so that you can disable the chaser almost as soon as he is introduced. This is done by automatically unlocking the Chaser extra setting in the Extras menu. However, using this extra will make it so you cannot set a best time and therefore cannot earn any money for the shop. Small Changes:
Hello, I'm here to drop an update inspired by some community feedback I received! Introducing: Versus mode! A 2-4 local player mode where you fight your friends! Settings include free-for-all or teams, last-group-standing or kills-for-points, starting health, slow-mo toggle, and changing score to win. Play on a handful of mode-specific maps with randomly generated loadouts. Access it in the Mode Selection menu where you can see the "Classic" and "Survival" modes. Along with the Versus mode comes some bugfixes and QOL! Features:
Hello. Just fixing a level that has an unbeatable time. Bugs fixed:
Hello, back with a quick fix for the last larger update. I have only a few things: Bugs fixed:
I bet you thought I wouldn't be back... But here I am! For some reason. I'm trying to be more thorough with my notes for better changelogs, but there's still things I forget to write down The biggest changes to note are Steam Cloud saves are now enabled and more melee changes, along with some new items of course. Steam Cloud speaks for itself but the melee changes should make melee feel better along with opening up more ideas for the future Features:
Hello, I've been cooking up a new update for Definitely Sneaky and it's time finally releae it! This major update is focused on achievements, reworking melee combat, and adding some new items. But I haven't forgotten to remove (and add) some bugs, too! [previewyoutube=1I3J6ZeBLYU;full][/previewyoutube] Features:
Well, I really went and broke something didn't I..? This update should fix all those people unable to see the levels in the level selection! So sorry. If you would like to read about what happened, you can check out this post: Community Hub post Bugs fixed:
Some bugs slipped through the last feature update! They were quite small but very noticeable... Bugs fixed:
Definitely Sneaky But Not Sneaky was just updated to version 1.3.0 for a major update! Recently I've been having the itch to push out another update for this game. So here we are, new items, features, and QOL settings! Please read the notes below if you are interested. Check out the update trailer, it features some new features such as the new camera angle and some items! [previewyoutube=kOVHNA5zkKE;full][/previewyoutube]
Definitely Sneaky But Not Sneaky was just updated to version 1.2.4 for a quick bugfix: Balance:
Definitely Sneaky But Not Sneaky was just updated to version 1.2.3 with a small bug fix and feature addition: Feature:
Definitely Sneaky But Not Sneaky was just updated to version 1.2.2 with small bug fixes: Bugs fixed:
Definitely Sneaky But Not Sneaky has been updated to version 1.2.1. With this update comes a new utility, some bug fixes and changes for the editor, and a small balancing change. Features added:
Hello everyone, The level editor and Steam Workshop integration for Definitely Sneaky But Not Sneaky has just been pushed to the release branch! The level editor features have been in beta for the past few weeks- but now they are being pushed out to the main version of the game! The main focus of this update is to allow players to create their own levels, string them together in a pack, and share them with everyone to vote, comment, and receive general feedback on! Major features added:
Hello! The beta version of the level editor for Definitely Sneaky But Not Sneaky has just been updated again! To use it, opt-in to the beta version of the game in the game's Steam settings. The level editor and Steam Workshop integration features are all still, as stressed by the branch name, in beta. So there's been a bunch of ugly menus added which will hopefully make sense to you all. And there are bugs of various sizes that will be getting patched out as they're found. This update comes with a bunch of bug fixes and QOL features for the editor. Features added:
Hello! The beta version of the level editor for Definitely Sneaky But Not Sneaky has just been updated! To use it, opt-in to the beta version of the game in the game's Steam settings. You can make all variations of levels you can find in the Classic mode of the game and more. The ability to create and share Survival mode maps may come soon in the future, but finishing and polishing the editor for the Classic mode is the first priority. The ability to share and load level packs from the Steam Workshop has just been released! Subscribe to items from the game's Workshop tab in the Steam launcher to have them added to your game! Once subscribed, you can play the level packs going through the game's main menu (level editor -> level packs -> subscribed items). You can also upload level packs directly from the game by selecting the level pack in the level pack selection menu and selecting "Upload to Workshop", then choose to create a new workshop item or overwrite one of your existing ones. The ability to add a name and description in the game is there but limited. If you want to further customize the item in the workshop such as a better / longer description, add tags, or a screenshot, for now, you will have to do that through the Workshop in the Steam Launcher. These features may be expanded on if requested. Features added:
An early version of the level editor for Definitely Sneaky But Not Sneaky has just been released! To use it, opt-in to the beta version of the game in the game's Steam settings. You can make all variations of levels you can find in the Classic mode of the game and more. I will soon add a way to make Survival mode maps, but is not included in the editor just yet. You can share and load other people's levels via copy and pasting level data received from the editor. Features to be added soon: - a way to string together levels into "level packs" to make campaigns - a way to hard lock a specific load out per level. Such as only being able to use the knife - Steam workshop integration to easily share/browse level packs - a way to set the level theme - Survival mode objects Weird things that will also be fixed: - a proper way to resize the level - a proper way to change / edit loadouts in the editor Please post all questions, ideas, bugs, or general feedback to Steam community hub! Thanks and enjoy!
Hello anyone, Definitely Sneaky But Not Sneaky has just been updated to version 1.1.4 to address ANOTHER compatibility issue. This one, specifically, had to do with me not accounting for a parsing difference between floats and decimal places in non-US based Windows systems. If anyone is interested, they can read this post and this Microsoft doc and notice that I did the opposite of what I should've done. Changes:
Hello anyone, Definitely Sneaky But Not Sneaky has just been updated to version 1.1.3 to address some compatibility issues. Changes:
Hello anyone! Definitely Sneaky But Not Sneaky has just been updated to version 1.1.2 to fix a small graphical glitch with bullets. Bugs Fixed:
Hello everyone! Definitely Sneaky But Not Sneaky has just been updated to version 1.1.1 in order to address an issue with achievements. It looks like I messed something up when creating the demo of the game and somehow disabled achievements! Fret not for the issue is now resolved. Features:
Hello everyone!
A large feature update for Definitely Sneaky But Not Sneaky has just been released! Version 1.1.0 has many new game features and optimizations. This update focused on adding new items, a new loadout system, a new shop system, and a new horde mode!
I have been working on this feature update for about a year, now. I hope everyone enjoys the new features and QOL additions.
Before you read some of the features and other goodness, note that Definitely Sneaky But Not Sneaky now has a subreddit on Reddit! Come visit and share your content or ideas! Another more important, bleaker message: If you have this game before the current version (1.1.0), all of your save data will be unfortunately deleted. This is due to the way some elements were coded to save engine-wise. I apologize to any old players (if any exist).
Features:
Hello everyone! Definitely Sneaky But Not Sneaky has just been updated to version 1.0.4. With this update comes the usual: some new features, bug fixes, and optimizations! The bulk of this update is for small polishing details and performance optimizations. Features:
A new update was rolled out last night that should fix some issues you may or may not have noticed along with introducing a few new features! With this update comes a week-long sale of 30% on the Steam store from 4/22/19 - 4/29/19 so if you are looking to pick up the game, now is your chance. Features:
Hello anyone and everyone! A new update was just pushed out to address some issues I have been thinking about since the last update which includes new features and minor bug fixes. Features:
Hello all, a shiny update was just rolled out to polish out some of the gritty details that got left out before release! Added POLISH:
Definitely Sneaky But Not Sneaky has finally launched on Steam! Please enjoy the game and good luck. Here are some tips for getting started in the game:
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