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Hello. I haven't made any updates about the progress of this game in here for a long time, so I decided to make this. I'm just showing a few things I've been working on recently.
I've been making new kinds of enemies, weapons, explosives, abilities and skills for the player. I took some breaks from this game during this summer, so I haven't been very productive, but I'm still making constant progress, especially after demoing a build of this game in an event and playtesting.
I also made settings to potentially reduce the motion sickness, but luckily that hasn't really been necessary during the playtesting yet.
Recently I've worked on the UI and the enemy behaviour, and I finally added a functioning parry mechanic to this game. That one took a while to add because the way I had initially made the weapons and other game mechanics, had made it quite hard and unintuitive to use. Luckily that one has been fixed now.
Testing the parrying :)
Now I'm going to work on the procedural generation again, because there are still some issues that I need to address. For the most part I've just been wanting to add new mechanics and other things, but I don't think I can add all of my ideas into this game without it taking forever to finish. It's already taking quite long, but I'll get it done.
Hello! This is just an update about some stuff I made last week to this game.
I've been making a forward shifting mechanic, because that's something that would be handy. This is what it looks at the moment. The camera can make it a bit disorientating, but I think I know how to fix that.
I also added this thing that allows people to quickly spawn back when they fall (you don't get punished from falling):
Otherwise I've just been playtesting, designing new weapons, adding new enemies (that are extremely buggy) and fixing a billion bugs. I also had to balance some weapons that were way too op, like the default bow, that just oneshotted almost everything... So I just wanted to show some stuff I made very quickly in the past few days.
PS: If you want to help with playtesting this game, just join my Discord server and let me know.
Here's some pics of stuff I've improved in the game recently:
I have improved the grappling hook significantly thanks to playtest feedback... Here's a gif...
I have obviously done much more, including more enemies, weapons, attribute upgrading, and a dialogue system, but I will show off those things in more detail later. This is just a quick post of some stuff I've been up to :)
Hi guys! I'm looking for playtesters to test this game. Shifter is a third-person roguelite game with a unique gravity-shifting mechanic (which has a bunch of bugs). It's a passion project I have been making for 2.5 years in my free time, and I would like to get more feedback on the game itself and to find more bugs so that it can reach its maximum potential :)
In the Discord server, you can also talk with others and get updates on the game.
Also, if you're interested, feel free to wishlist it so you can get an update when it gets released.
If you're a fan of roguelite games and you want to experience the mind-bending world of gravity shifting, feel free to join. :)
Join here:
Hello! In this post I will show some weapons that I have been designing and some of which have been added to the game, and some that aren't added yet. I will also show some of the enemies.
Hello! In this post I decided to explain how the gravity-shifting in this game actually works and about other game mechanics too!
Hello. I made a shopping place for Shifter. It's inspired by M. C. Eschers "relativity", which depicts a world where the laws of gravity are completely fu***. My game has the same idea, so I decided to make a shopping area, where you can buy things from tall, red, people, who have a red pyramid on their heads.
These tall red pyramid people will have another role in the game as well, but I don't wanna spoil the whole game for you.
The shopping area will be randomly generated, so it propably won't look exactly like this when you play the game.
Also. Remember to join my discord server! You can find a link from this games steam page.
I made a new trailer for this game. This trailer should be less s***.
[previewyoutube=K8yu9JUByEw;full][/previewyoutube]
I made Shifter a little better looking. I've heard a lot of people say that the environment blends to the background and it's sometimes hard to see and too dark.
I've fixed that now by improving the colors:
Also the environment was extremely boring, so I added some floating rocks and street lamps.
The environment still needs a lot of work but even these very small changes can make a pretty big difference.
Shifter takes place in a dream so I think it feels a lot more like a dream now. I think.
Here is the trailer for this game:
[previewyoutube=37ePShpTcfQ;full][/previewyoutube]
Remember to Wishlist this game!
Redder Games Website
Hi. I decided, that I need to add multiplayer mode to this game. I actually started this project in the very beginning by making a small multiplayer prototype. In the multiplayer mode you can play this game through with a friend.
Unfortunately this means, that it's going to take longer for me to finish this project. I already changed the date from 2022 to 2022-2023. I'm very bad at making predictions of how long things take to finish so I'm not at all sure about the release date.
If you want to be a part of this games developement, you can join my discord server, there you can help me with playtesting and in the future there are going to be giveaways and other events! Join there now!
Remember to wishlist this game too! When you wishlist, you get a notification when this game gets published and also get notifications when this game is on sale. So make sure to do that if you're at all interested in this game!
Discord link:
https://discord.gg/bUT5ZcknRy
Hello! I decided to start putting devlogs here too, because why not. It's a great way of showing the games progress for anyone interested.
Today I want to show a grappling hook, that I have been making recently. It did exist in this game before, but honestly, it sucked and it wasn't very fun. You can still see the old version of the grappling hook in the trailer of this game.
This is what the grappling hook looks like now:
Hello! I made a discord server for this game! It's still not amazing, but it's ok and I will make it better soon. Link to the server: https://discord.gg/bUT5ZcknRy
Hello. I'm Niilo Hanni and this is my game, Shifter. I'm a 17-year-old game developer from Finland, and I've been making this game for almost a year now and I finally have a Steam page. The game is going to come out sometime in 2022. I would really appreciate it if you would add this game to your wishlist. Also, I'm going to make a Discord server for this, so there's going to be new updates soon!steamhappy
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