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Hello survivors!
We hope you're okay! In case you missed it, last week we unveiled a brand-new look at Dead in Antares, focusing on the battle system. Next month well explore the new features a bit deeper in a captains log, but for now as everyone in the team is focused on polishing a playable demo for the end of this summer, well share some more details about our main crew.
[previewyoutube="XpIA8o8ih8s;full"][/previewyoutube]Fans of our previous games know that it wouldn't be a proper "Dead in" without a memorable cast of characters that you will need to keep alive.
For players of Dead in Vinland, you might remember that in this one, you had 4 main characters (the family), and then you could recruit up to 8 optional characters that were found on the island.
Losing a family member meant a game over, but losing a recruitable character did not.
For Dead in Antares, we knew from the start we wanted a different direction. In this one, we wanted every character to be as involved in the story as another, enabling us to write interesting dynamics between them. We wanted a real team spirit in the writing, contrary to our previous games where the cast was more or less forced to stick together. Thats not to say there wont be conflictual beliefs in the group as the story unfolds and the tension ramps up.
[img src="https://clan.cloudflare.steamstatic.com/images/45528810/4efb0afe24b87768b2bc18550de5e398d5e4afe4.jpg"][/img]
In terms of gameplay, this means that losing any of the 10 main characters will lead to a game over, as anyone is mandatory to the plot. We survive in this together, or we die trying!
In terms of writing, it enabled us to write more dynamic dialogs as any character can intervene in a scene and speak his or her mind, at any moment. Some scenes focus on different pairings of characters which leads to interesting interactions.
A little bit of secret info here, that we will talk a lot more in another captains log: we went completely over our heads designing the relationship system between our characters You can expect A LOT of possibilities, much more than in any of our previous games.
But enough with that, lets start by giving you a bit more info about the past of some of our crew!
Dont be fooled by her looks, Amelia is quite the military veteran Daughter of a decorated and renowned father, she aced her military studies in the hope of living up to his unreachable expectations. She then was sent in various extremely dangerous commando and secret service missions which led her in particularly tricky situations - and morally ambiguous ones.
Among the crew, she has the most battle and survival experience and she knows that sometimes you have to take very hard decisions as a leader, but since the beginning of the mission something seems slowly crackling inside her. Will she manage to bear the incommensurable burden of this mission on her strong shoulders, or will she completely fall apart?
[img src="https://clan.cloudflare.steamstatic.com/images/45528810/2ea5ec9b63227e8a60ba8bf0db9c41205c9eb05d.png"][/img]
On the surface, William is this big-hearted giant that is too good for this world. Gentle, friendly, calm, he will lend an empathetic ear to anyone coming to him for medical care. But under this - some would call bland - personality lies a terrible past riddled of tragedies.
This past has made him tormented over the thought of losing anyone in the crew, which can become quite the curse for someone whose task is to coexist with sickness and death on a daily basis.
[img src="https://clan.cloudflare.steamstatic.com/images/45528810/0ae3ded66ab272db2138b9355225e09bc1b41d12.png"][/img]
Lius proficiency in everything tech and craft would be a real asset to any team, especially in this kind of situation He knows the Ixion like the palm of his hand, or an extension of his body even. He more often than not feels that its easier to deal with the spaceship than it is with his fellow comrades. They are so tiring with their constant futile chatter.
Physically, he is not really fit for this kind of harsh environment, more so that he was severely hurt by a landmine when he was young, leaving an impressive scar on his chest.
[img src="https://clan.cloudflare.steamstatic.com/images/45528810/e2d665cf9758e4724c3d5cce0a238b0deac83b6b.png"][/img]
Double PhD graduate, both in Theoretical Physics and Quantum Physics, she is the daughter of the renowned Professor Shevchenko, a genius scientist who led the Ixion project and is a member of the Global Committee.
Despite her immense knowledge and proficiency, she fears that the others think her presence on the mission is only due to her father But which kind of father would send his daughter to a certain death in an impossible mission in space? Unless there is something more to it?
[img src="https://clan.cloudflare.steamstatic.com/images/45528810/e5af0b6b56fca76ad118b2dc3b77494d29f4e906.png"][/img]
And that's all for today! Those 4 characters will be playable in the upcoming demo of Dead in Antares, coming out on August 27th for free on Steam!
Take care! <3
Hello Space survivors!
We hope you're doing okay! Summer is finally here, and despite the heatwave that's trying to kill us (we don't have the same thermostat as our characters, sadly. but at least we're not on an unknown planet, thousands of lightyears from earth, so we'd say it could be worse).
Today is not an usual "Captain's Log" (number 3 is coming out soon, don't worry!!), but we still have some GREAT NEWS for you!
We had the opportunity to take part in Tacticon! Please take a look at our newest trailer:
[previewyoutube="XpIA8o8ih8s;full"][/previewyoutube]That's right, next month, on August 27th (for the tenth year anniversary of Dead in Bermuda!), we will release the demo of Dead in Antares! And you can already add the demo to your wishlist!
[dynamiclink href="https://store.steampowered.com/app/3858220/Dead_in_Antares_Demo/"][/dynamiclink]
You'll be able to try the very first days of your adventure, explore the new systems, and meet part of the cast of characters that will try not to die on your watch.
Tacticon is apremier Steam-based digital event organized by publishers Firesquid and Hooded Horse, for its fourth year, celebrating the best from the world of strategy, management, and simulation games from now until July 21.
This years event kicked off with another showcase hosted by Hooded Horses own Renee April, with cool trailers, reveals, and announcements revealed during the 60-minute broadcast.
Here's the sale page, where you'll find a lot of other cool strategy/management/simulation game that we can easily recommend!
https://store.steampowered.com/sale/tacticon2025
Take care <3
Hello survivors! Wow, the last blogpost was written... almost 3 years ago, and Dead in Vinland will celebrate its seventh anniversary next month, how time flies! Back then, we had done a small announcement: that the "Dead in" series would continue. Aaaaand... SURPRISE! We've just announced Dead in Antares, the third episode of the "Dead in" series, and this time, we're going to space! https://store.steampowered.com/app/2511800/Dead_in_Antares/ For the occasion, Matt, the creative director of the series, wrote a little blogpost to celebrate the announcement: https://store.steampowered.com/news/app/2511800/view/508448342467937205 So yeah: bigger, better. Basically, this episode will be the culmination of 10 years as indie developers since we released Dead in Bermuda. But you will still find what you loved about the previous games: hardcore survival/management mechanics, RPG features, strong narration, beautiful hand-drawn art, memorable characters... Just even better than Vinland ;) So, if you're excited about Dead in Antares, please don't forget to add it to your wishlist, as it's super helpful for us developers! Well, we kept our promise, didn't we? ;)
Only a few days left to pick Dead In Vinland at a sunny special price
https://store.steampowered.com/app/573120/Dead_In_Vinland/
"Four years! It's been four years since you first set foot on this beautiful island to build a new home. You made allies along the way, learned new things and started to live again."
Today, we celebrate the fourth year of Dead in Vinland with you. Thank you for playing, skl everyone!
On a final note, a lot of fans asked us about the future of Dead In and we wanted to tell you that we will absolutely continue the series!
Enjoy our Valentine's week with the Steam Weeklong Sale: Dead in Vinland up to 75% off
https://store.steampowered.com/app/573120/Dead_In_Vinland/?snr=2_groups_partnerevents_
https://store.steampowered.com/app/969140/Dead_In_Vinland__Endless_Mode_Battle_Of_The_Heodenings/?snr=2_groups_partnerevents_
https://store.steampowered.com/app/1037050/Dead_In_Vinland__Norse_Side_Stories/?snr=2_groups_partnerevents_
https://store.steampowered.com/app/896640/Dead_In_Vinland__The_Vallhund/?snr=2_groups_partnerevents_
https://store.steampowered.com/bundle/10884/Dead_In_Vinland__True_Viking_Edition/?snr=2_groups_partnerevents_
Celebrate the Year of the Tiger with Savings: Dead in Vinland is up to 75 % off
Hello survivors! Long time no see! We hope you're doing fine, despite... pretty much everything that happened this year! We won't take too long of your time with this short blogpost, but we wanted to let you know that we've just released a prologue for our next game: The Last Spell! The Last Spell is a tactical RPG with roguelite elements. During the days, youll have to carefully choose how you will re-build your city and how youll position your defenses. Will you prioritize buying a brand new flaming sword, or build a Mana Well to regenerate some priceless Mana after battles? During night, youll have to exterminate all the monsters coming at your walls with a large range of weapons and powers. Level up your heroes, and repeat until the end. We know, we like games with day/night phases. If you like tactical RPGs, you might like this one ;) Here's the page if you want to try it! https://store.steampowered.com/app/1437010/The_Last_Spell_Prologue/ And here's a small trailer we made for the occasion! https://youtu.be/2lf2RMxv5Vo Here's the Steam page of the game. Don't forget to wishlist the game to be notified when it's released! :) https://store.steampowered.com/app/1105670/The_Last_Spell/ If you like what you're seeing, feel free to come and join our growing community on Discord! Happy surviving!
Hello Dear Villagers,
If you currently live in the US, in Europe or in many other countries facing the Covid 19 crisis, you are (and you should be) stuck at home. Our Dear Villagers team is also staying safe home since last Monday, working remotely on our upcoming projects.
Many of you are taking advantage of this very strange times to play games, so are we! So we decided to bring a tiny bit of support and start a special Stay Home Sale in order to grant access to our games at a very affordable price including:
https://store.steampowered.com/app/523210/A_Normal_Lost_Phone
https://store.steampowered.com/app/689910/Another_Lost_Phone_Lauras_Story
https://store.steampowered.com/app/573110/AWAY_Journey_to_the_Unexpected/
https://store.steampowered.com/app/573070/BAFL__Brakes_Are_For_Losers/
https://store.steampowered.com/app/808090/Bury_Me_My_Love
https://store.steampowered.com/app/573120/Dead_In_Vinland
https://store.steampowered.com/app/269190/Edge_Of_Eternity/
https://store.steampowered.com/app/280180/Hover
https://store.steampowered.com/app/398030/Old_School_Musical/
https://store.steampowered.com/app/446840/Splasher
And also Aurion: Legacy of Kori-Odan, Impulsion, Pankapu, Post Human W.A.R, Spitkiss & Strikers Edge.
We hope you will enjoy playing our games or any other to be honest as long as you keep safe, #StayHome!
Hello survivors, we hope you're okay! As for us, it's summer here, but today it's so cold it feels like it's already autumn... Well, at least it's not Drought ;) Since early 2019, we had actually divided our team into two smaller teams:
Hello survivors! Dead in Vinland is currently 50% off for a limited time! Already own the game? There's no better time to gift it to an unsuspecting friend ;) Get the True Viking Edition containing all 3 DLCs now at a reduced price: https://store.steampowered.com/bundle/10884/Dead_In_Vinland__True_Viking_Edition/ Watch our latest trailer to get a taste of what awaits you in the Vinland... https://youtu.be/kNJqXkU0FF8 Good luck surviving!
Today's Deal: Save 50% on Dead In Vinland!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Saturday at 10AM Pacific Time
Hello survivors!
This is IT! The final DLC for Dead In Vinland is finally available!
One thing that we love in games with a group of many characters is the interactions between those characters!
It's very annoying for us to see RPGs with a party of 8 people who never seem to talk to each other.
Games like the "Tales of" series handle very well those relations with the little skits that show conversations between the characters, whether it's about the main story, or about their every day life in their journey!
Even though we were happy with the dialogues with the main family in Dead In Vinland, we wanted to go even further with this new DLC, and answer the question "What could those two say to each other"
Obviously, there are characters who would have a very hard time liking each other, considering their story and their personality. However, there are characters who might find out they have more in common than they had thought...
We added nearly 100 new dialogues between the secondary characters
Hello survivors! We hope you're okay! Today we finally have some news for the final DLC of Dead In Vinland!
Greetings everyone,
A few days ago we rebranded Playdius to Dear Villagers, as you can see here in our announcement trailer.
Considering we cannot rename this page we kindly invite you to keep following us on the new one: Dear Villagers on Steam.
Note that we also just announced two new very exciting games:
Recompile
Explore the birth of sapient AI in this atmospheric hacking adventure set in the sprawling world of Recompile.
ScourgeBringer
Fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and to slash her way through the ancient machines guarding the seal of her past, and maybe the redemption of humanity.
And not forgetting a new major update for the ongoing Early Access of JRPG Edge Of Eternity!!
Looking forward to fully release these games and unveil even new ones!
The Dear Villagers team
Hey survivors! Today, well be talking about the new DLC of Dead In Vinland, called Norse Side Stories, bringing A LOT of new dialogues, between secondary characters!
Dont worry, were still surviving! We've sent Manon fetching some [strike]beer [/strike]water and Jacques and Thomas set up an expedition to hunt some food at the food truck. We even accepted fresh new recruits into our camp, well soon grow into a real village!
Right now we have split the team in two: Matt is a team by himself and finishes the 3rd DLC for Dead In Vinland, while the others have fun working on a NEW, TOP SECRET game. We cant wait to give you some infos about it! I think well be able to reveal some things in the coming months.
Hello survivors! Its finally here! The DLC Battle Of The Heodenings is finally available!
Today, well go through the main features of the new DLC, and well also present the patchnotes of the 1.3 patch!
This mode redefines one of the main goals of Dead In Vinland: survive. Now, you are free to choose your team to survive as long as possible, in this endless, sandbox-y mode!
Hello survivors!
The 1.3 Free Patch is now available, bringing new features and improvements for Dead In Vinland!
Hello survivors, time to talk about the 1.3 Patch!
Were approaching release time! Lets talk about the content of the FREE 1.3 patch coming live at the same time as the second DLC of Dead In Vinland. We are slowly coming to the end of what we possibly could implement into the game, so this patch should be the last major one.
Honestly we totally went over the budget we had in the first place but well, we wanted to go as far as we could with the concept of Dead In Vinland. We hope that in the end, it will have a lasting effect on sales and that the game will eventually reach balance, but thats the subject of another blog post that I will make for the 1-year anniversary of the games release.
But yeah, when I look at what is the game now and how it was when we first release it There has been quite an amount of major improvements that Im really proud of. After the 3rd DLC is released, I think Ill be able to call it complete!
But enough of that, lets look at the features There are actually 3 new major free features included in the 1.3 patch:
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